Super Easy fix- remove the talent that resets shimmer after alter of time, that’s just too much and for other mage haters I welcome you to give more ideas, for mages thinking about to comment under my post you are welcome but to be honest I don’t give a … about your opinion because we all know it’s going to be biased
Alter time 5 second duration in purgeable and longer cd
Blastwave needs to die too. No idea why everyone has a knockback now, but of all classes, mage??? lolno
Every spec is a pain to fight because we all got every single ability possible with the rework of talent trees.
Just using warrior as an easy example here don’t get mad warrior people
Double charge
Shockwave
Storm bolt
You used to have to choose. Now you get all three.
Game got super bloated super fast and sometimes less is more.
I can see where this is going. Warriors will become ranged like Pallies.
Misses ring. Knocks into ring. They gave mages explosive trap.
Double charge + double stun was a thing as far back and wotlk.
Double bladestorm is kind of silly though. Combined with 70% bladestorm slow, yeah it’s a bit more sticking power than a decade ago. Definitely agree that too many classes are capable of DRing their own CC way too hard. I’d happily have a choice node between melee cone stun and ranged stun, provided every other class was adjusted similarly.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH!! stabs u
I hope not but I do think melee range in PVE needs to be extended a bit. Can’t tell you how many times my warrior just can’t do anything at all while my ret just keeps pumping.
Skill issue
frost mages should always counter warriors,thats just the game
Couldn’t they just like, increase the hitbox size of all the mobs in dungeons / raids?
idk I’m tired
It really does, super evident when doing high m+ keys and doing large pulls, rogues and rets just doing max damage from safe range but warrior having to be in the fray, increasing chances of getting 1 tapped by hard to see frontals or snap aggro, incredibly stupid.
Idk what you are all complaining about, i thought the biggest problem was MM hunter sniper shot in non rated bgs. OMG, are there more problems than that ?
The lamest excuse I’ve ever heard ,maybe lore/fantasy wise no wars had chance vs powerful mages or other casters but this is a game , games should be fair for all players, I get that one class might have an edge in one aspect over the other but lack in some different area.
It’s the circle of life.
Mage > Warrior
Warrior > Hunter
Hunter > Mage
Blastwave is gone though for fire/arcane mages. Gravity Lapse replaces it
Interestingly enough the tooltip debuff reads as a stun.
In the latest build it’s no longer a stun.
At least, that’s what the patch notes say. Idk if someone’s tested it yet.
Here we go again… listen. Warrior is 10x more played than mage to begin with, so you already out populate that class. Not only that, you do realize that classes need counters right? Warrior into a lot of casters like warlock/sp/boomy, can glue themselves. Warriors NEED a hard counter, as does every spec, that being said, as someone who plays mage, good warriors can still kill you. Either l2p or reroll. You will always have classes you cant do anything against, no matter what you’re on. Play mage into hunter and let me know how that goes (: bet ull make a forums post saying hunter needs nerfs asap
Thinking warrior is a counter to moonkin or warlock / thinking it just has perma uptime on them is hilarious xd
this game doesn’t have hard counters