computers fine during the day dungeon runs and quest no issue , then evening time server fills and it just slows the game right down to a point it is to painful and slow . Rotation in and out lagging , looting takes at least 10 seconds and longer , quest hand ins take forever. leveling Monk alt and its just to painful once more this evening. Not the only person everyone on general chat is suffering on Frostmourne with the same issue. This was bad first two days of launch thought it was going ease but its now worse than ever.
Anyone else lagging and what servers?
Small servers I’m at 30, full about 60. Lag is usually 200s and up so it might be your machine or downloading something in the background.
the ping is weird in this game.
mine is perma 47ms but i still get variable delays on things. the ping indicator will always say 47 tho… kinda weird.
some of these delays feel like ~150ms more than 47 ngl.
The OP is from Frostmourne, which is Oceanic, and all the Oceanic servers are enjoying frequent and unpredictable bursts of lag. It has nothing to do with our computers or our internet, it is a server side issue and is the same as what happened in BfA on Oceanic. There is a huge technical forum post with thousands of comments from BfA on this very issue, and is being continued now because the problem has begun again.
No Its not the computer i can assure you, its the bloody game, either that or everyone on the servers computer is downloading something in the back ground!
Server lag is a different beast than ping lag. The server sometimes has to stagger out RNG rolls and mob pathing/mob AI over multiple frames, to prevent total choke outs. This is where you get stuff like your loot lag and spell delays.
It has to do with how many people are on a server and how many are in a zone. Think about the hell in Vale during invasions…
I was a frequent reporter of the lag in BfA (and this lag is exactly the same) and one day I was whispered by a GM who asked to accompany me while I played to check the situation as they were trying to figure it out. They mentioned to me that it was almost certainly due to phasing issues.
I get sporadic lag spikes on Moon Guard. But weirdly it’s usually not in Shadowlands, it’s in vanilla/cata areas.
GMs don’t tend to know much about how engine coding and netcode actually work. 99/100, your guess is as good as theirs.
But most of it stems from relevance. The more players/mobs that are near each other, the more data has to be calculated and sent to each player. Starts going up astronomically once you get above a certain number of them. Vale invasions have a ton of mobs and players and since it’s so small, people and mobs stay relevant to the player for longer, which means the server has to relay more info around.
This is why games like Fortnite weren’t possible until recently (to be stable and have a high tick rate).
Damn lol, my normal latency is 170ms
Lol 70ms lag.
Dude we Brazilians play wow between 150 and 180ms due to not have local servers and it’s not even close to laggy.
Even fps games that are far more latency sensitive won’t start registering as laggy (by showing yellow warnings) before 200ms.
poor soul.
id rather lose both pinky fingers than have to experience 1998 pings again
i guess its fine if youve never known better.
Like I said, that ping isn’t lag.
But even if it was, there is nothing I can do, even small indie companies have servers here, other games with local servers I get ping as low as 9 lol
Tibia is a really old MMO that has like 15k players only and even they invested in brazilian servers and I used to play with like 15ms on them.
For some reason Blizzard doesn’t bother investing on local servers here for wow even though their other games have them, like Overwatch for example, my boyfriend plays it and has only 20ms.
LMAO I run 170ms 24/7
Lag? What a crybaby
Awww sweetie… I play with ~170-200 from Argentina. Back in Vanilla, it was 500.
I remember during Sunwell Progression I had to take a screenshot to show my RL that I died inside the protective bubble during the Kil’jaeden fight, because he didn’t believe that I could play with that much latency.
Count your blessings, my American friends… You have no idea what it’s really like on this side of the world.