To Dye or Not to Dye?

This topic might’ve been brought up quite a few times in the past, but I was hoping to see if there are any fellow transmoggers who would love to see the dye system in the future?

I define Dyes as Dyes that can be used to change the color of your armor. You can apply dyes directly to your equipped armor, or you can apply them to items in your collections or Warband vault. The collections will allow you to save all dye colors applied to any piece of equipment, otherwise, only the specific item is dyed.

To dye an item in your collections, simply right click on the dye pot and then left click on the item you wish to dye.

The primary source of dye is going to be the alchemist’s profession. Alchemists can create dyes once they have learned a recipe for the particular dye color and acquire the necessary components. Rare and special dyes may also be purchased in the WoW store for the real world currency or exchanged during the in-game events or occasionally awarded from the game quests. They would be also available in the Auction House to purchase! :slight_smile:

And lastly, dye colors can look very different on different armor pieces based on the shading and stuff.

As for the crafting standpoint, all dye ingredients are “rare” items from their respective fields and resource nodes, except for some that can found around the game world.

I hope there are some folks who would love to see this in game as much as I do!

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They would have to redo how they do things such as tier sets, armors, weapons on different difficulties.

Which I feel they are not wanting to do.

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I agree, but some of the already existing color variants can be prohibited from using if said set piece already exists in the game.

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But like, every color variant is used somewhere.

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I want what ffxiv has for dyeing armor and stuff. What I don’t want from the way ffxiv does dyeing is the random and stupid choices made for where the dyes would be put.

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Wouldn’t mind it… However, I find the dye system in Diablo to be terrible with many colors. It really ruins the lines and highlighting of what is dyed and produces speckled borders.

And I don’t think it will occur in WOW. If it did then how would they offer red, green, blue, and yellow versions of the same armor as different reward tracks?

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I believe the only way to redo things is to keep the effects or some of the color edges that are tier-set specific, while coloring can be optionally changed. For example, looking at the forged gladiator plate set (Paladin), the Elite and Glad can simply retain the red/green background colors along with the wing colors, but everything else should be dyeable.

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But that rarely happens.

The only way this could feasibly happen is if every single tier has its own tier set/weapons/etc design. With nothing ever repeating.

I’m cool with it, but thank you for getting pac stuck in my head

to mog and dye in UC…

WoW would clearly be better with armor dyes, but seeing as how we’ve clearly gone down the direction of having many recolors for each armor set, I don’t think WoW will get armor dyes any time soon. Recolors allow the game to pad out how many cosmetics there are, and offer more “content” for collectors.

Everquest has Prismatic dyes that allows custom color for each armor slot. They however don’t have many recolored gears so if you have a favorite gear, it might be in a nasty ugly color.

WOW has so many recolors of many gears that needing dyes is almost a moot point. but I’d like them because some gears I like do not come in specific color.

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Of course there are, people have been asking for dyes ever since transmog was first introduced. The problem is none of the existing armor was made with dyes in mind, and it would be very time consuming to go through and modify every existing armor piece to support it.

They could potentially limit such a system to specific armor made to be customizable, but that could lead to confusion among some players if some armor can be dyed but most can’t.

Yep, we all want it. It’s been brought up before directly to the devs at Blizzcon and they gave some lame excuse about having to actually put work into it for it to work and they’d rather not do that.

They basically have to go back and recolor all existing gear and grayscale it all.

Why they won’t start with new gear and work backwards is beyond me.

They’d also lose out in all the recolours that they put out and call new.

They talked about this a while ago. They’d have to create an entire new system for it as the current colorations are layered colors by hand.

They tried it with the colored cats from Mechagon, as well. That didn’t look good. And old armor wouldn’t be dye-able.

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They said they can’t because of technical limitations. Just changing the color breaks the model/set and takes a long time to fix it back up. Even if they did figure out how to do this, I doubt they’d ever be able to apply retroactively to 20 years worth of armor pieces.

I would like to dye, please.

While it would be nice… WoW just isn’t built for it.

Then again, the GLORIOUS spaghetti-code bugs that would inevitably happen would be hilarious.

… wait.

I remember the day orc shoulders shrunk in the wash (early TBC, if I recall correctly), and got stuck that way until the next patch.

I’m not sure it’d be worth going through that again.

Nah. this game doesn’t need dyes.

WoW will never have a dye system.

  1. It would require a megaton of work to repurpose the gear in the game because of how bass ackwards their gear design is.
  2. It would put a krinkle in Blizzard recolor scheme to avoid extra work. Easier to make one chest piece and recolor it ten thousand times to drip feed to players than make unique armor pieces that are more thematically relevant.

The thing is… games that benefit from dyes have directional lighting because you need the surface to reflect. This one is too primitive so it won’t work.