To all you no damage healers, dealing damage is a form of healing

w.e just focus on being better yourself

Healers should do that too by actually utilizing all their globals and performing their role correctly. We can all better ourselves, and as healers, we should be bettering ourselves by realizing that we are not just healers. We are healers, but that encompasses performing other duties too such as helping with crowd control, and yes, doing damage when other people do not require healing.

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If my Tank is down to 50K health, I’m popping CD’s and using any tools in my kit to get that tank’s health back up to a respectable level.

THAT’s what a Healer should be doing. And guess what, that healer is targeting the TANK, not the enemy.

HOWEVER…

The Tank and THREE DPS should all have that enemy targeted and using their CC or Interrupt abilities to stop that big ole nasty spell. You don’t rely on your Healers ability to CC or Interrupt. You rely on them to Heal.

I reject your premise that Killing is a form of Healing because by killing swiftly, you prevent the need to heal. Or to use your twisted logic, Tunnel DPS to kill quickly, ignoring all other abilities. Only DPS matters! Ignore the fact that enemy cast bar is filling up swiftly… MORE DPS!!!

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yeh… no.
as a tank too, I would rather the healer to heal.

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failed a 4 but talking about a problem that isnt relevant to your own failure

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To all you no damage healers, dealing damage is a form of healing

Ain’t that the truth. Any time I go to my doctor with a problem she always gives me a good smack in the face.
There, better now.

It’s funny, but sad, because in BFA I had someone who was that bad in a UR15 run that on the third boss they were killing us by not doing mechanics, another example of why you stop looking at your DPS meters all day.

They were also doing no damage, but that’s another story.

Anyway so I kicked them out and finished the run 4 man, sadly either the game only gave us one piece of loot or the dude I kicked got something for nothing.

I know it’s needed, someone could make a group, get to the last boss, 2% left and kick 3 players out to stop them getting loot and it would be a great trolling option, but at the same time if someone joins and 3 seconds in leaves, that’s not fair on everyone else.

No one is saying that the healer should let you die to do damage. What people are saying, and I explain this in every single thread this topic comes up, is that if no one requires healing, then the healer should provide crowd control or damage to fill empty globals.

If I am healing you, and you are topped with a renew, and POM is going out, right? And everybody in the group is topped and doing mechanics. There is effectively no healing which is required and I have properly buffered to ensure outside of someone catastrophically messing up, there is no way someone’s going to die instantly, or be 1-shot. Note this example, and operate within it.

Do you honestly want me to just stand there looking at the environment and going “Oh this is pretty” and doing literally nothing? That sounds insane to me. I should be doing damage at that point, I should be chastising something, or tossing out a holy fire, or throwing out a couple of SW:pains. Why wouldn’t I assist my group and be productive when the above is true?

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You can always just tell people a discipline priest does healing by doing damage and prevents damage to not even need healing spells, confuse their poor little brains.

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What I do is keep the tank targeted and use a targettarget macro like.
#showtooltip Flame Shock
/cast [target=mouseover,harm,exists] [target=target,harm,nodead] [target=targettarget,harm,nodead] Flame Shock

I use tellmewhen to track my dots on my focus’ target and focus myself if I’m not in a group.

No you should rely on the entire group to use their entire kit to be most effective.

A balance druid, BM hunter and a warlock walked into an instance. Now you have a chance to not even have one interrupt between all the DPS.

Sometimes you have to stop and realise that throwing your own CC or interrupt is far better than hoping one of the other people are going to do it, or even have it off CD.

Why does the level of the content matter? It’s group play, everyone should contribute as much as they can. No-damage healers just expect to sit on their hands for half a dungeon and that’s not kosher.

By the logic of no-damage healers, I shouldn’t use interrupts or defensives whenever I’m playing WW because I’m only there to deal damage and healing and mitigation is on them.

Seriously. It’s been the main topic… Especially yesterday lol.
Every 5 minutes someone had to make a different HEALERS AND DPS.

Also it’s funny reading the replies to your post and pretty much everyone is defending a point vs understanding the topic is getting beaten to death :joy:

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There i have summarized it for you.

and?
slash10

LOL right? :rofl:

Honestly, as a holy priest, I have so much to heal constantly, I rarely find time to dps. Moreover, when I’m not healing, i’m dispelling, mass dispelling, offensive dispelling, using my personal cds (priest btw need 3 gcds to everyone else’s one- fade, Desperate prayer and shield), not to mention moving and positioning. Idk, maybe when I get used to the dungeons. I’m also mana starved 1/2 the time so it’s hard to justify throwing out constant dmg (which aint free) when I know i’ll likely be oom by the end of the pull.

I will say, I resent the fact that healers are being painted in such a negative light, like seriously, our jobs are hard enough this xpac, especially at the beginning. It would be nice if you guys could lay off o us a bit, thx.

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I don’t need to do anything about it, it’ll sort itself out.

Offensive dispelling is not healing and not something all of these ‘no damage healers’ would ever think of doing and the entire point of my post, to point out here is a lot more than jus pressing your healing buttons.

Honestly it wouldn’t surprise me one bit if a healer admitted they didn’t dispel the enemy even though it is a direct effect that reduces the amount of damage your group takes and therefore the amount of healing you need o offer.

It’s the same as a priest stunning an enemy to stop them casting, nah people have straight up admitted they won’t be using that spell because it’s not a healing spell and not their job.

You’re right, it will. I’ll kill the boss anyway and the seething DPS will be impotently rage-whispering at me all night while I chuckle with my new loot.