All I know is that TF/WF keeps content interesting long after iv’e picked it clean of non forged loot. But that’s just me.
I love how people try to use “assess your life” as a legitimate argument.
The bottom line is if someone is investing in 16 hours a week into progression Mythic raiding and random joe only does normal and doesn’t have to invest any time into it, because lets face the reality here normal has zero difficulty, then random joe should not have access to loot that someone who invests hours into progression has access to. That invalidates my time, my effort, and my investment.
I’m not misrepresenting, I’m using the numbers you used. You explicitly cited “McForging” numbers where the values doubled in your example and you tried to compare that to forging. I used the difference between a normal raid item and a max forge one. Mildly entertaining because the example you used as okay was 10% and the difference between a 385 and a 425 is 10%. Even if we use 370 as the baseline (which it’s not, emissaries are 385) a 425 is a 14% increase in ilvl from top to bottom. 367% though, that’s hilarious. I like how you came up with that entirely meaningless % and are trying to argue it with a straight face.
The numbers are there. 55 / 15 = 3.667
And 10pc to 20pc was actually a decent analog for Titanforging. A 370 is a 10pc. And 425 is a 21pc.
It’s a game. We’re all wasting our time here. There’s no real effort, no real investment. It’s not serious business. If you have the time to devote 16 hours to Mythic raiding, awesome, good for you. But the relative ilvl of someone who only does normal will never compare to you. Ever. But you know that. We all know that. If your complaint is that there’s a possibility they can get an item (most won’t) equal to mythic or higher level, I’m not sure what to tell you.
Except you’re intentionally not comparing the ilvl of the best possible forge versus the ilvl of the baseline level gear (presuming we both accept 370 as the baseline). You’re playing with the numbers to come up with a larger percent that means absolutely nothing. You’re comparing increases only and disregarding the context of overall ilvl. So sure, 55 ilvl increase versus 15 ilvls increase is going to result in a larger number. If you need to do that to pretend that your argument holds water more power to you I guess? In the end, your argument is entirely wordplay. Congrats fallacious semantics?
Edit: Thinking about it, it’s hilarious to me that we got here because you said a “McForge” from 10 to 11 nuggets wouldn’t be a problem and now we’ve gone down the rabbit hole of arguing about how big of an increase forges are. Shows how ridiculous the entire argument is against forging that people have to go to these lengths to complain lol
Can I has your pants ?
The world is not fair and same is with games .not all people who got rich did hardworking and not all players who are top in the ladders spend all of their lives playing games .so deal with it or keep crying
If my 10pc McForges into a 13pc, that’s about as much as I’d be okay with. McForging into a 20pc seems like an oversight. Some people may get 10, 11, 12 or 13 too, and that’s alright. 20 is just too much.
Doubling down on the false equivalency is a viable strategy, eh?
You literally used the base item level of 1.
I have never heard of someone taking back a 20p nugget after asking and paying for a 10p! And I also never heard of someone scrapping a tf/wf that they could use because it was just too much.
Like a child wandering into the middle of a movie asking questions…
I bet you think Garrisons didn’t destroy the economy too.
Bad designs exist.
So back to semantics? You do realize that what I said and what you said were 2 different ways to explain the same concept right? You just came up with a larger percent because of the way you chose to explain it. We both used units of measurement inherent in the systems we were talking about. The units of the idiotic McForge example were McNuggets. The units of the titanforging example are itemlevels. I’m laughing a lot at how hard you’re trying to “win” this though.
It didn’t destroy it to or for me. The over inflated prices wanted at AH for any item. And the transmog effect did more to destroy the WoW economy than garrison’s or tf/wf ever could or will. Add in the fact that no one needs to buy something they could do themself. Means it was greed that destroyed it.
All though bad designs do exist. Just because you think it’s bad don’t make it so.
I mean, if you want I can use the true baseline of 300. But that inflates it.
One liner non-substantive response that intentionally avoids the point. Shocking!
And there you are…
I still have hope that the developers won’t continue down the road they are going. I got better things to do then argue with you anyway. Enjoy your mindless content and welfare epics.