i assume the dev gets ganked in ashenvale 1v3 then goes to work the next day and nerfs hunter.
no time to give notice when you’re nerfing hunter based off pure emotion at this point
i assume the dev gets ganked in ashenvale 1v3 then goes to work the next day and nerfs hunter.
no time to give notice when you’re nerfing hunter based off pure emotion at this point
At this point with the amount of Hunter nerfs, I’m more inclined to think this has something to do with Warlocks.
I say that wearing rose-tinted lenses.
who was asking for this nerf, so random. whoever did the coding for how the chronoboon interacted with pet wbuffs was really impressive it seems like something that would easily not work at all but they got it working seamlessly. what a waste
People were complaining about hunter pet damage in WSG not being mitigated by 25% like everyone else’s damage. So they nerf their pve damage which isn’t even that high unless you melee weave which is not a preferred playstyle, just a sweaty obligation.
The move speed on my pet was great, and the hit chance for wind serpent was also great. If they kept that and lost the straight damage increases aspects that’d be cool. I understand more hit % = more damage, but it’s a spell I’ve seen resisted. Part of the class fantasy is having your own tank and the challenge to push the limits on what you and your pet can do together, the boon actually contributed to that.
Bestial Swiftness talent does the same in wsg/ashenvale
(bliz pls dont nerf)
Good.
They need to keep doing it, because we’re nowhere close to achieving balance.
When Hunters no longer nearly outnumber Warriors and Paladins combined, we can think about slowing down on the nerfs.
Until then, I hope they make all the hunter cry babies rage every patch.
I hope you’re gonna take this attitude to later phases regarding warriors too.
Look at WCL. Warriors and rogues already dominate.
Objectively false
Keep smoking that crack