Tips from a Corridor Creeper owner

Just roll a tank and face roll it, I recommend mink or dh.

yes. hitting them with the volatile orb kills them.

Whaaaaat? Why would you do such a thing?

Oh wow, that’s crazy…I had no idea.

usually by accident. you buy both kinds of orbs, you still have the vendor targeted, you accidentally right-click the wrong orb in your bag.

I’ve never done it but it happens

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It has a purpose, the vendor is turned into an anima power orb, so you can use the ravenous cell on the vendor on the boss floor to get another anima power (which if you have the torghast upgrade for 1 power cells always give at least 2 powers gives a choice between two)

Also I’ve read (but haven’t seen 100% confirmed anywhere), that the vendor isn’t always the same one, it is a high chance it is, but not guaranteed, so if you make one an anima cell it still may be a different one the next time around, but there is a good chance it is the same and so they are then ‘gone’

If you have a choice between an offensive and defensive power…take the defense 90% of the time.

This is true. I learned this one the hard way.

Stacking defensives is the best thing you can do. As you hit a point where they hit so hard that you can’t survive. And based on the suggested ilvls they give they are balanced around getting more gear.

My issue is I’m failing the final boss on Layer 3. My ilvl is 200 and the recommended is 185 so clearly I’m doing something wrong. Maybe I’ll focus more on defensive abilities next time.

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I saw this tip on (I think) Icy Veins. Since you can go in and out of TC as much as you want and it resets, do it until you get Fracture Chambers as the first one. Make sure to get a ravenous anima cell from the first vendor, and use it on a Mawsworn Soulbinder / Endbringer / Disciple / Acolyte to get Marrow Scooper. You’ll be swimming in phantasma and pretty much be able to buy all of the vendor items on your way, and the torment for Fracture Chambers isn’t really that bad to deal with as your first one that stacks.

Save other ravenous anima cells for Mawsworn Archer / Mawsworn Interceptor as you move along, since Pocketed Soulcage is a great boost to your primary stats.

Made my life a lot easier.

EDIT: Also, try and always pick the extra HP powers. Helps a ton when you start getting chunked at higher floors.

Soloed TC as a 205 havoc dh, couldn’t so easily as a 215 SV hunter. Class definitely makes a difference…and then anima powers.

The final layer took me 3 tries solo. First I tried a high dps build–couldn’t survive the final boss.

Second time, I went for a mitigation/immunity build—boss got me through the gaps.

3rd try, taking all health boosts along the way (with damage otherwise) was what did it for me.

Good luck to those still trying!:slight_smile:

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walks into floor 18 with 17 million health from stacking nothing but health and stam boosts the whole run

Can’t jump
Can’t backpeddle
Can’t move above 50% speed
Can’t die

Bring it.

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I do agree that picking powers that bump up your HP is almost always the way to go. I can’t speak to every class, of course, but I don’t get those that often. For me, the best power combos are:

  1. Getting an army of Mirror Images with access to Greater Pyroblast. Coupling this with my Combustion cooldown (I’m Fire spec) will absolutely annihilate all mini-bosses at the end of floors and most (but not all) of the big bosses.

  2. Getting a few stacks of the power that buffs Fireball when cast while invisible. This doesn’t benefit Fire as much as it does Arcane but it’s still a pretty huge one-time hit on a 5-minute cooldown for me. It won’t take down a boss by itself but it’s still very helpful.

  3. Spellweaver’s Mojo where casting an Arcane power renders mobs super vulnerable to everything else for 8 seconds.

  4. Getting the one where Fire Blast knocks a mob back, coupled with another power where knocking back a mob increases spell damage.

So there’s multiple ways to go, and if RNG is even fairly kind you can build up a pretty decent toolkit even with low clothie health. In my case on my Layer 8 run I built all these up and it resulted with me being able to take down a boss with 7 million health in about 30 seconds, and I was able to keep him knocked back plus Mirror Image agro, to where he never laid a hand on me.

One thing I probably should have said is that Twisting Corridors, regardless of anima powers, forces me to use all my “native” abilities. If you just stand there and DPS, you’re a dead duck. I’ve had to use every ability in my arsenal to stay on top of things sometimes, which can lead to some truly exhilirating fights.

I’ll add some.

Mind, I’m a Destro warlock, though after running up to TC 6, it was worth it to switch to Demonology to push forward. Mind, I didn’t do anything else. Just respec’d to Demon, and plugged in icy-veins talents and read that “Easy Mode” entry. No legendaries, no conduits, none of that nonsense.

Anyway.

The Broker upgrades are worth buying for Torghast, especially TC. I tried the “kill nearby mawrats” potion, and while it’s fun, it’s expensive and only last 30m, so it’s not worth using. But the rest are nice: extra anima powers, the teleporters to get you up the chains, the 100 phantasma buff.

The end boss fights have a key criteria. They have a stacking buff that makes them hit harder over time. I found in most of my failures, I was getting to the point where the boss would just one shot me using whatever ability it had. Can’t interrupt all of them, one eventually gets through. That makes the boss fights DPS races.

However, you can’t get through the floors without some survival powers. There’s a bunch of unavoidable damage that HURT on the higher floors.

So, even though I knew I was going to inevitably get one shot in the end, I still followed this basic rule set for powers.

Give a selection of powers, as a rule I follow this flow chart.

  1. Pick survivability
  2. Pick Boss DPS
  3. Pick Mobility
  4. Pick Floor DPS

That’s the order I choose when given a selection of powers. Sometimes you get some that are too good to pass up. You’ll learn what those are by playing. But, not all EPIC powers are worth picking, so you can’t just say “pick epic, then rare, then normal”. But, some are just…epic. Also, I have been offered the same epic power more than once. It’s rare, but it happens. So you have 2 great powers, there’s a chance the one you don’t choose will come back later.

Then you get those choices that are all garbage. “Can I pick NONE of these?”

Truth is, you CAN pick none of them. You can not pick anything, and when you encounter another anima orb, it’ll replace the one you have pending. And, though rare, there are times you get powers you just do not want.

There is a 1.5m no damage buff. This is a nice thing to have if you can time it. You do not have to use this right away.

For example, you might be coming up to a floor boss, or even a 6/12/18 boss. You can Not Choose, and take the power with you through the portal.

The first few levels can be the toughest. I’ve had runs that just did not start well and got no momentum. When you start Torghast, never start with the stacking fire damage debuff. If you start with that, just exit and load it up again. It can really hinder you in the beginning.

That said, when I get to level 3, I make it a point to purchase a Ravenous Anima Orb, and use it on a Mawrat to get the mount. The Mawrat mount is quite good, and having speed early is a nice feature. Now me being a warlock, speed is not my strong suit, so others may feel different. But I like the Mawrat mount for just covering raw distance (like those insane, long vendor levels), and for running through traps.

An important feature of the mount is that as long as you don’t damage anything, you stay mounted, so it’s good for picking stuff up, looting anima, etc. It’s nice as a pet class, because the PET can damage things and not dismount you. The Mawrat mount is much better than the rare horse mount.

That said, there’s a bug that if you get the “60% speed buff near walls”, it SLOWS the Mawrat mount down.

TC is a long slog, so mobility is important. The jump boots are great, the Kyrian Servant speed buff is nice. But the Mawrat mount is guaranteed, and worth the 250 on level 3 for me, even if its the only power I get.

See, in the end, you run out of powers. You have pretty much everything they’re going to offer, you have more currency than you know what to do with, etc. The 250 at the start can cost you 2 powers, but you won’t miss them typically.

OP, I’d add one thing and that is to make sure you do this on a character that does not have an issue with soloing content like Torghast. My ilvl 197 shaman did TC level 8, but my ilvl 221 shadow priest struggles with anything past level 5 (SPs have garbage powers and shamen have op ones).

This stacking debuff starts at 20 seconds on the boss, than at around 8? seconds left on the buff it stacks again. You can also hard CC the boss, like my cyclone, or your fear, or a hunter trap, sheep might work, rogues multiple CC, paladin, pretty much any CC hard or soft, I haven’t tested them all. But if you hard CC any enemy that has a stacking debuff and than re-CC when it falls off, and again you can CC them for how long?

My cyclone, because I’ve never tried it with any other spell, has a 6 second initial CC. So 6 second, diminishing returns, 3 second CC, DR, 1.5 CC, DR, no CC. I can get if I time if right about 10 seconds of CC on the boss. Do this when the boss has 10 seconds left on their stacking buff and… the buff drops off.

Given also that they changed the buff, previously past 10 stacks the boss would not be able to be CC’d, it means that at any amount of stacks if you have the CC, or you have a group and co-ordinate CC, you can drop any enemies stacks back to zero.

But the absolute best tips I can provide from someone who done TC layer 8 in the first week, forget all these builds you find online, forget all the hints, tricks, dodgy ways to pass, forget about building for that big hit and ‘easy mode’ wins, build as much generic powers as you can.

If you have a pet take the pet powers, like your void walker +50% health and damage one, or one that empowers your shaman elementals or hunter pets, maybe one that slows the enemies if you have it so you can slow the last boss and get some hits in before they catch up to you.

When I first hit layer 5-6 I was in feral and convoking my way to an easy win, one run along the way I was topping over 1M DPS, but by layer 7 I was not able to survive more than about 6 seconds of the boss (last boss, level 6 boss, whatever boss) whacking me so I done almost a week of trial and error.

The best run I done was taking almost nothing but generic powers, health, all the chance on hit to hit again, the one that does damage to them when I get hit, as much haste as I could, the one that has a chance to heal me for 5% (get 4 or so of them and you heal 20% each time).

By the end of the run I was doing in bear form 100K DPS, I had some 400K health and had enough +health powers that with my dots and haste buff I was pretty much never below 100% health, I would take a hit and just heal back up, it was laughable easy. Since than I have never taken +convoke or +dot damage if I had another option, it’s just not worth it.

For warlock if you empower your pet, take the health funnel power, some healing powers and go affliction all you need to do than is just keep as many dots up as you can and health funnel your pet, they will never die, your dots will keep ticking more generic damage powers and with enough dots going off you will heal yourself more than what your funnel is doing for your pet, no boss will survive long like that.

See what I wrote above, because even my druids powers are not that great, +convoke is fun for lower layers or the normal weekly runs, but past a certain layer in TC it’s just not enough.

TL;DR
Take all the generic damage, healing and health powers you can find and learn to use your CC on the boss to drop their stacking damage buff.

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Useful post, thank you!

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Yea, ok, I didn’t realize it worked like that. I’d probably only have to reset it once during the fight.

I have not tried Affliction. I switched to Demonology, and 6, 7, 8 were a cake walk for me compared to Destro. I think even on TC 8, I lost the “500% demon buff” on my Felguard due to a stupid death on L17, but I still ate the bosses lunch. I don’t remember the bosses, you can always get lucky on the bosses.

But Demonology was really easy for me. I run Demonology on the weekly runs, just because its so fun and easy.

I do agree on the gimmicky powers, some are too good to pass up (I think the 500% demon is just an “OK” power since you can lose it). But stacking 50/50 on the demon always helps, and summoning more Infernals/Tyrants with extended life is great. My haste at the end is just plain stupid most of the time.

Every TC thread I always hand out the same tips.

Stop going glass cannon memeing, build some health.