I sort of miss when the rotation wasn’t casting kill command every other ability. I don’t like this talent and it feels too impactful. The sound for kill command is very annoying especially with some pets. So I think I am more annoyed by the constant kill command sound and honestly I wish that could be toned down too.
Also when my pet dies and I can’t kill command it feels awful. The new mend changes to divorce it from rez pet feels awful so if anyone has a macro to make it work like the old way it would be nice.
Also I miss serpent sting, it was a nice way to force mobs to come to you. If arcane shot and steady shot were usable with a melee weapon that would be cool. I honestly think survival would be better with two weapons. Melee and ranged and the ranged could just be cosmetic. I miss hunter when it was 3 weapons (duel wielding and a bow was nice as an elf hunter got that ranger fantasy). That way our ranged spells could look cooler instead of using the mini gun. And there are games were weapon swapping is a thing that would be a nice mechanic or something you can play with. Maybe hunter stances or something.
But rotationally it doesnt’ feel good to use kill command SO MUCH. WOuld be nice if they make tip of the spear have another mechanic or applied via another method. I do like windwalker mastery about not using the same ability twice for more damage that’s nice. But tip of the spear feels sort of awful rotationally. And it feels like it impacts the fantasy so weirdly.
I don’t know how to tell you this but the rotation has always been casting KC every other ability at least if you were playing optimally KC was your highest priority ability ever since BFA
the fantasy is attacking in tandem with your pet which is what tip of the spear literally is
Hmmm I fell in love with SV hunter in Shadowlands with the bomb builds. It was nice as a focus generator. But yea weaving KC in aoe stuff (mythic plus) and outdoors feels bad. I feel like something else should give tip of the spear along side kill command.
I do not remember tip of the spear being so mandatory.
Flanking strike would be a much better ability to spam and does that fantasy. Kill command feels more like a bm spell which I played and mained as in Cata. While sv feels like a melee bm spec. I don’t think its healthy that our focus generator is tied to the pet. It gets aggro and dies and you feel so bad without a pet.
Even in Shadowlands KC was a top priority ability because we needed focus for things if you are talking about the mad bombardier tier set bonus even that had KC as an extremely high priority ability
The point is to empower the abilities that matter within reason, So explosive Shot, wildfire bomb, and Kill shot. Empowering Raptor strike/Mongoose Bite and Butchery is much lower on the totem pole. You should make sure kill command is on cool down and that you aren’t focus capping but it is not necessary to try to empower every other ability but you do want to make sure you are empowering the good ones. Things are going to be a lot more Kill command focused if you go with pack leader though.
As a guy who has an Orc hunter. I also miss the duel wielding aspect of hunter just for aesthetics. I wish we could transmog, I’d love to have 2 one-handed axes.
If you were playing SV before prepatch, you had to spam KC even more often to buff Mongoose Bite/Raptor Strike.
? There are 6 talents specific to AoE builds (including Fury of the Eagle/Relentless Marauder), and not enough points to spec into more than 3 of them right now without sacrificing something more important.
To all FOTM players–if you didn’t like SV as melee before, you probably won’t now either.
Nope, outside of the old Spearhead (which was a raid only thing) the spam was only for generating focus and we had other sources of focus (FS, DC, Extra KC focus talent).
Focus wise we are burning more focus than ever in TWW but generating less but it feels fine since we are also generating Tips.
the problem is what if we are at 2 bomb charges, 2 procs of bombardier ? we can’t generate enough Tips and ES also reduces the cooldown of bombs that’s 3 ES + 3 Bombs that hit hard and Tips is much needed for them to hit harder isn’t it annoying to hit kill command before every one of them?
I tried ignoring tips in those situations and it doesn’t do enough damage especially in M+ where you also need to spread Serpent Sting in the most annoying way possible i was really hoping pack leader can fix that with Kill command striking twice and …
TLDR; we need more tip of the spear generation and maybe ES shouldn’t cost Tip
Oh yeah it really shows because you are mixing up everything, please read carefully what was said and if you really think Tip of the Spear was important before prepatch you should start looking up guides maybe you were playing wrong the whole time.
spamming KC to buff RS/MB playstyle was never a thing in Dragonflight it happened passively and it was a bonus single target damage.
KC was always your most important ability, I don’t know what to tell you. If you weren’t playing optimally then it probably doesn’t matter if you’re playing optimally now.
you are not generating less focus than ever
we absolutely do NOT need more tip generation because at that point youre just slapping on a 30% aura buff and calling it a day
Just wait for Bloody Claws to be correct on live server with “Kill Command extends the duration of Mongoose Fury by 1.5 sec.” and it won’t feel as bad as now
He said before prepatch not Season 2 or 3 and specified it was needed for tips not generating focus or activating Tier sets,
i meant to say faster ways to generate focus since CA also generated tons of focus and you were less likely wanted to press KC during CA but nobody liked it.
And maybe you are right about Tips but it feels annoying running to situations where you have to press KC when you get so many procs and maybe Pack leader’s Kill Command striking twice could give you extra an extra tip.
You have twice as many kill commands as you had access to in DF and more access to KC resets. you do not need to generate extra focus.
I think if you practice more it will feel less annoying. i noticed a lot of people are trying to go out of their way to NOT tip rs/mb when that’s unavoidable. if you are playing optimally you will almost always have a tip ready for your strongest abilities (es wfb ks)
KC buffed Raptor Strike and Mongoose Bite. You did not take Mongoose Bite in AoE for most tiers/weeks, you did take Tip of The Spear in every single build–ST or AoE.
method.gg/guides/survival-hunter/talents
icy-veins.com/wow/survival-hunter-pve-dps-amirdrassil-raid-guide?area=area_2
^^^
Check out the AoE build and St with this 1 as well.
Here’s another (I have not used this site…same deal though): gamerant.com/wow-dragonflight-survival-hunter-talent-builds/
You can see my M+ score from season 3 here: raider.io/characters/us/trollbane/Blackfang?season=season-df-3 (2610, not too shabby–nothing amazing either…not brand new though)
Season 2: raider.io/characters/us/trollbane/Blackfang?season=season-df-2
(Many sites have this updated and it’s tough to find anything from DF–I’ll keep adding examples as I can)
This all said, my AoE builds are always directly based on anything from murlok.io.
Did you play hunter before? I am sorry but…this is a silly conversation.
I like both to an extent, but could not find the old guide for Wowhead. That said, for AoE, Murlok IO > WoWhead… And I like archon.gg for st.
I keep asking because you very clearly don’t know what you’re talking about. It is not to be mean, I just want to understand where your info is coming from. I would hope at least some personal experience…