the same GARBAGE… and over and over again, it’s as if he’s saying that rogues are skinners, Warriors are blacksmiths, and mages are enchantings.
But it is far from being a totally forgotten profession just to grind and abuse the use of AH of others professions that make armor or gears.
The Tinker would be the key to a magi tech class seen in Mechagon and Ulduar, something very special between a wizard engineer, hunter, a driver who uses a vehicle such as the guardian druid transformation or DH Vengeance, and an alchemist healer with uses of potions, healing bullets and heal pods as shaman or monk
A while ago in a recent post what would be a four or 3 specs depending on how Blizzard develops a version of the very futuristic tinker seen in Auchidon Dranei technologies, your arcane golems and technology of the Belfs, the engineering of the gnomes and dwarves, alchemy and science advanced of the goblins, and the most futuristic science seen from the titans in Uld structures such as Ulduar and Uldim.
All that simplified in a new tinker like your specs.
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RDPS caster spec - GEAS or Sage: you would use weapons to improve them and use them as magical attack weapons, you would launch drones with lasers and send powerful meta lasers via satellite, it is very similar to the one seen in Final Fantasy XIV’s Sage but more futuristic, somewhat more set to the JRPG with high-tech content.
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RDPS hunter spec - Sapper: they would use mines, TNT’s, bombs, drones something similar to Rapture Bioshock that would launch lasers, rockets and machine guns shots, I would prepare better traps than the Survival hunter and I would use only mechanical pets to attack, it would be a variant from Survival hunter, only it would be more technological.
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Tank Spec - Mech Rider: they would use backpack robots like Gazlowe in HotS or drive powerful robots, reavers, golems and Lightforged Warframe like D.va in OW, depending on which race the use varies how his robot would look, he would launch missiles, defense shield, and AoE attacks, it would be a variation between DH vengeance or the Druid Guardian but in the tinker style.
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Healer support spec - Medic engineer: they would use the power of alchemy to launch healing potions, some increase the power of the raid or group, he would use healing drones, his weapons would be guns that shoot healing bullets, he would launch pods that heal a large number of players, in pvp I would throw blinding and smoke bombs to avoid damage and the range vision for the RDPS would be between a shaman healer, the Monk, with the support of the Evoker Augmentation, would be a healer support since they gave that new class focus in DF.
In short, there is much more to give to this class, far from a forgotten Blizzard profession, but a very different class that will change the vision that Azeroth needs, and already existed through other areas, dungeons, Raids and the same lore that changed the medieval aspect with something more futuristic like being a good fantasy RPG, not another Game of Thrones where we see a Boy King crying for what everything has suffered yeah… like your father life are nothing.