but it would be a good option, and a good image, since goblins and gnomes (not because it is racist) but they did not give a better effort to demonstrate their class as seen with the Draneis, Belfs and nightbornes.
but it would be a good option, and a good image, since goblins and gnomes (not because it is racist) but they did not give a better effort to demonstrate their class as seen with the Draneis, Belfs and nightbornes.
In special with Gnomeran and Mechagon, ps… forget it Gnomes and goblins like tinker representations, we need a new neutral race like Monks in MoP.
It would be a good idea, but I prefer something more flashy, like a JRPG classic style like the Geas or Magic Engineer in use to be more of a combat style than an engineering profession in which all races use.
Yes. Draenei and Blood Elves both have Magic infused Technology. But that could be covered with simple aesthetic changes, like Shamans have race specific Totems.
There’s no reason to re-theme and entire class, just to fit with one fantasy that could easily be done with Role-playing.
For Example: Paladin is the general name for the Paladin class, Even if the Paladins themselves are divided into Prelates, Sunwalkers, Blood Knights, ETC.
The Imagineer is a Disney thing. Its what they call there workers that work on creating the cool props and stuff for the parks. Its why i said there would be a Mickey Mouse lawsuit up Sargeras’s butt.
I feel it’d work as an entire specialization.
Tinker class should be flavorful. It should take inspiration from every technological advancement we’ve seen on Azeroth: Forsaken Apothecary’s bioweapons, Blood Elf/Nightborne Magical constructs, Draenei sci-fi crystal pilons and laserbeams, Iron Horde siege weapons, and of course our classic Gnome/Goblin engineering. They can even sprinkle some Legion Mo’arg tech somewhere, maybe as a Glyph? Go crazy.
That way it wouldn’t feel like… “it’s just engineering profession”
Hopium is a play on hope and an opiate that is censored for some reason. “I sure hope wow does something good next expansion” has been a running theme.
Not if it takes something more advanced than a simple profession, something that your tools use an advanced technology in which it surpasses the profession we have.
That is why the tinker does not look like engineering, something that would look like a special class, and would be feared.
I personally think this class should rely on a mech suit. Kind of like what the Goblins and Gnomes do already. That’s the only way to make it feel like its its own thing completely.