Time Walking Tuning

These Cata dungeons are as brutal as they were back in the day… or they have been for my groups. I haven’t seen any discussion about it though.

Are my groups terrible? Is no one running them so there aren’t enough people noticing? Do people suffer through them, assuming the tank or healer, or both, are terrible? I always worry it’s me, but I’m on my healer main and I’ve had to bring my M+ game for these runs.

Prior to the “dungeons now scale up” change, I had very few issues. Largely I battle healed my way through. I’m just sad because now the healers I’m not as experienced with, I’m not at all confident or brave enough to run them.

It’s ok if it’s a me issue, but I am curious if anyone else feels it’s a little too much for what it is. I’m not at all opposed to things requiring skill, I just don’t feel like TW should be one of those things.

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Unless it was a patch breaking it it’s always been easy but cata dungeons generally speaking you do need the tank to be pressing buttons and dps can unexpectedly die.

You can still speed run it but you need to speed run each individual pull instead of chain pulling it if that makes sense.

Still a breeze though

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The first few pulls of Stonecore don’t scale well at all. They were definitely designed for a time when healers were much more powerful than they are now.

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