Time For WoW2?

Hello Blizzard and friends. Hope you are all doing well today. I have loved WoW since I began playing in June '05. The sheer size of the world, the challenge of leveling, seeing and exploring things I’ve never seen before. Meeting new friends, talking to random people while questing. It was a blast to say the least. This game is amazing… or at least it used to be.

I feel this game has strayed from its roots. Its lost its way. I recently heard talk about a level squish to help make leveling feel important again. Continual item squishes, I’ve run many a dungeon without getting a single response from other players as there is simply no real reason to have to talk to people anymore, etc. etc. There is too much that this game has lost to “fix” with a patch. I believe its time for a WoW2. A free slate to make another 12 million sub MMO! New engaging combat, new updated graphics (don’t go too far from this feel though, I think the art style works. We don’t need overly realistic.) And most importantly… Bringing the social, Multiplayer aspect of an MMO back.

What do you guys think? Is it time for WoW2? A clean slate to bring challenge, rewards, a strong social backing, unique class design and FUN back into an MMO created by our beloved Blizzard!

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Nah bro.

They need to rework the game we have now. To do that we’ll need a whole new development team. Because the current one would destroy WoW2 before it would even be released.

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The genre is dying if not dead. Maybe Blizzard could pull it off and get people excited about it… but it would be a HUGE risk. I’m not sure the potential reward is worth it.

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I agree. Too many free to play games out there with infinitely better gaming engines and graphics that are kept up to date. At this point the framework has peaked and the story is stretched thin. I’m ready for a reboot with a new engine and class structure in some time only written about in the books.

I’d be up for a WoW 2… new graphics, fresh leveling - especially coming to the game late, would be nice to have a level footing with some players who have been around a while…

But a WoW 2 would probably be more like BfA… & would certainly carry over stuff like LFG/LFR…

What is bringing back the kind of thing you are talking about is Classic. (Which I’m pretty excited to try as well - since I wasn’t around for it the 1st time)

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As mentioned above the genre is dying. MMORPG’s just dont have the same interest they had years ago. Gaming industry has changed and I feel WoW is still here as a sole legacy. Noticed how no other mmorpg has really stood up against WoW?

It’s a hard one to topple.

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WoW 2 would nothing more than an expansion pack that forces you to crest a new main character.

If Blizzard were to take their expertise and create a new MMO (unlikely given the market) it should be something based on a different game - like Starcraft.

They’d have a slight advantage over other game houses in that they already have the building blocks in place to create a new game. They have the knowledge to avoid the pitfalls. But even with their experience, it would be tough to attract the current generation of instant gratification gamers.

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Don’t think a NEW wow would survive in today’s gaming age, Different type of gamer, gaming been around a generation now, me and sons were talking about at dinner last night they are in their late teens early 20s and they are bored with gaming and all the games look the same now days, all of them never would & never did play wow or were never interested World Of Warcraft they said it was to time demanding.

no! nope. nada.

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Nope. If the slate gets wiped I’m done with MMOs forever.

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Fallacy. Your kids may not like it but MMORPG never appealed to mainstream kids anyway.

Just look at statistics. 62 million Millennials, 57 million gen X. That’s a lot of people and not including gen Y.

Most of us here were kids who had somewhat difficult or rough childhoods where the MMORPG was an escape. Mostly kids who plowed into video games from 14-20 with almost nothing else in between. To this type of person the time required for MMORPG progression is right up our alley.

For frame of reference I’m 42, have a home, a couple dogs and a full time job as a software developer with an elderly parent that depends on me. Yet I have about 1,000 hours in FO4 alone. Any game I take a liking to I put probably hundreds if not a thousand hours in before I move on. WoW I probably have thousands easily.

Blizzard can go ahead and make a WoW 2 and try to capture what mainstream teenagers want but well, mainstream teenagers aren’t the typical video gamer anyway.

For real video gamers we just want WoW 1 to not be bad.

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Maybe if we had the old teams sure, like the devs and everyone else we had pre-cata. But things have changed too much. I feel like if they did a WoW 2 it would be so different to the point not a lot of people would like it, especially since we know this current team likes making constant new things that don’t make sense. A WoW 2 is needed but we just can’t do it with the current people we have at Blizzard.

That’s one hell of an assumption.

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Disagree, its a time dedication thing, they want action and adrenaline rush instead of taking time to follow a story and collect things, They play CSGO, DAYZ, Guild Wars, PUBG, Overwatch, LOL, those kind of games and for 3 boys to say that I can’t agree with you. I started Playing MMorpgs ,was the first UO at age 20 while in military my sons never were interested in it as i played and they grew up around it

Wow 2 would chase those heavily invested into their characters away and barring heavily shaking up design choices probably wouldn’t bring many people back.

For example here is what would need to be done to appeal to me.

  1. flying is limited to certain areas built around using flight.
  2. classes are rolled back to burning crusade era design and some of the outliers are buffed. Every class has some form of cc. (Less everyone does the sane damage, more flavor)
  3. dungeons are rolled back to vanilla nut given heroic modes at level cap. Cc is required, dungeons are non linear and can take hours to complete.
  4. no esport arena pvp.
  5. LFD is strictly within your own server. As is LFR.
  6. 3 difficulties for raids. LFR which is around normal difficulty now. Normal which is around heroic now. Heroic whivh is around mythic now.
  7. no personal loot.
  8. old talent trees are back.
  9. class quests come back.
  10. back to you are regular joe, not superman.
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The world is littered with the bones of games that thought they were WoW2.

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Is that right?

Let’s take a hard look at the 10-55 male only demographic.

That’s about 90 million people.

90 million boys and men between the ages of 10-55.

World of Warcraft has only had concurrently (long term players) between 5 and 10 million people. Mostly boys.

Clearly World of Warcraft is not a favored game in the mainstream for boys and men. So it appeals to a select audience of boys and men and always has. One usually associated to ‘nerds.’

Trying to change the game to appeal to a wider audience has been received as massive failure. That much is clear with the 5-10 million being whittled down to an even lower number. That’s the price of abandoning the “gamer for life” gamer types with tons of time to sink into the game.

People who put 30+ hours a week into a video game are not normal people. Generally people who have chosen a virtual world over a real one. People who do that predominately come from backgrounds where the real world was sub par. Frankly there’s nothing wrong with that. If the service exists and you pay for it.

Now sure, not every man or boy playing WoW had a rough childhood but the odds are in that favor.

when wow and ff xiv both crash and burn i’m out of the mmo racket. going to live a clean life. fresh air and all that nonsense lol

If we can move all our collections, toys, transmogs and time played over to WoW2, with all our mounts, titles, achievements, basically every single thing that can or will ever be collected over to WoW 2, im all up for it.

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Couldn’t be more wrong lol