Thunderfury Nerf?

Does anyone know exactly what state Thunderfury is in currently? I know in a later patch, right before BT was released, according to WillE and a few other random commenters I’ve seen, TF was nerfed by ~60% threat on the proc.

So is TF still the superior single target threat weapon for phase 1?

BTW Yes, someone did say Thunderfury, Blessed Blade of the Windseeker

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DId someone say Thunderfuy Blessed Blade of The Windseeker??

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THUNDERFURY BLESSESD BLADE OF THE WINDSEEKER!!!

But ya TF is nerfed but I don’t know how much, however its still probably going to be useful to BT either way.

Asmongold had King’s Defender drop, but he decided to keep using his Thunderfury.

We’re on Patch 2.5.1, which is later than every other BC patch. For the record, TF was nerfed in 2.0.10, less than two months after BC launched.

We have post-nerf Thunderfury, and that’s intended.

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Given that it’s still something like an 85DPS weapon, it’s still completely bananas for threat. If you keep Tactical Mastery, using a TF Whirlwind in a group of 3+ mobs can still trigger more than one Thunderfury proc and generate a significant amount of threat from damage alone. I’m still using mine and will likely continue to do so until maybe Mallet of the Tides.

I like Asmon but he is crazy for some of his choices on gear. Some he ends up keeping because of how it looks. So I wouldn’t use this as a metric for if an item is actually better.

Kings defender is way better and he would do way more damage and thus more threat.

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Him and Esfand both don’t know very much mechanically about the game, but preach like everything they say should be gospel. Had to laugh when Esfand said he didn’t use Devo Aura because Armor suffers from diminishing returns.

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Big yikes! Kinda funny though.

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He was sitting at like 10k health and 10k armor when he said it too. Definitely don’t use these guys as your source of information on how to play the game.

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Wait, did someone say…

It’s true though. It’s why the meta has shifted to using IEA instead of rogues doing what they did in TBC because of how armor in reverse works.

What was said has nothing to do about applying armor reduction debuffs on mobs. Imp EA was also used in the original TBC so there is no meta shift there either.

What was mentioned was that popular streamer says more armor is not better because the tooltip % scales up slower as you get more armor. Lots of people ask streamer for advice and will hold this as gospel when it is bad info.

Every point of armor increases your survivability the same as the last point until the soft cap (buffs). There are no diminishing returns. These calculations are referred to as time to live and effective health.

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Completely correct.
Mind blown and I’ve learnt something new.

It’s the late nerfed version; it does have use tho being that it’s excellent for AE threat; just not as good as Vanilla classic tho.

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