Thoughts on why the Elune Cinematic didn't work

Man of Steel is a 2013 DC Comics film about Superman. It aimed to reboot the franchise by presenting the superhero’s conflict between hiding his powers to evade a world that wouldn’t understand them and the need to use those powers to save that world. It’s eight years on, so I don’t feel bad about partially spoiling the ending in telling you that the film’s villain, General Zod, forces Superman into a choice between snapping the General’s neck or allowing the general to kill several civilians. Superman chooses the former, but is clearly distraught at the prospect of having to so viscerally take a life in order to save others.

Oh, and as critics pointed out, he and Zod in their flashy superhero fight levelled a city and probably caused incredible numbers of civilian casualties.

I would point out to those critics that if Superman and Zod had a dust-up in an abandoned field, it first of all wouldn’t have made for the dynamic and well choreographed fight scenes that the cityscape could provide. Second, it wouldn’t have established the right kind of narrative tension to serve the overall theme of the film - General Zod is an extremely destructive threat that Superman has to stop then and there before he can do even more damage. He can’t be careful with his powers anymore. Third - to be perfectly blunt, the city doesn’t matter and audiences really don’t care about it. What matters is what the character of Superman has to face and how that ties in to his story arc.

Superheroic Storytelling

I get the feeling that Horde players and Blizzard tend to feel this way about storytelling in WoW - and I pull Horde players into this because they’re very focused on what’s going on with their characters, and how Blizzard likes to yank them away. I feel that, certainly moreso than with the Alliance, Horde player investment is vectored through these characters - such as how the Orcs for two expansions were personified and expressed with Garrosh. A stronger example though would be Sylvanas, who the Forsaken are absolutely nothing without - to the point where she has her own fanbase who, bluntly, don’t actually seem to care about what happens to the Forsaken as a playable race, but DO absolutely care about what happens with Sylvanas - to the point where they will cheer their dark lady on even if she is likely never going to lead the playable race again.

Outside of the humans, Alliance playable races don’t have this kind of strong character identification, and the appeal of the various races is instead focused on those races in them of themselves - with a big part of this having to do with reactive, passive, or just poorly written characters who are weak by comparison to their more charismatic Horde counterparts. Night Elves stand, for instance, in stark opposition to the Sylvanas example. Prior to Battle for Azeroth, before she was established as the champion of an inter-alliance struggle against Anduin’s approach towards the Horde, Tyrande’s character had been so thoroughly vandalized that there were widespread calls for her replacement or removal from what should have been her own fanbase. Malfurion wasn’t much better - his popularity nosedived after Cataclysm, recovering only when his interests were placed in alignment with those of the playable race. The common people, or the idea of them matter. The major characters? Not as much.

Now let me finally get to the Elune cinematic, and my specific problems with it.

Excuse me, why should I care about any of this?

In assessing a story beat, I try to consider the objectives of that beat, and I see two of them here. The second one I will discuss a bit later - but the first one appears to be to resolve the already-established tension between the Winter Queen and Elune. Blizzard does this by revealing the cause behind the sisters’ fallout - the anima drought and the Winter Queen’s feeling that her sister had betrayed her. Elune answers that she didn’t betray her, and instead made an immense sacrifice out of love for her sister. Realizing what this sacrifice was, and being struck by the tragedy of that sacrifice being made in vain - something that her sister doesn’t yet know about - the Winter Queen’s rage is replaced with her somberly and sympathetically informing Elune that her sacrifice was entirely in vain. Elune is visibly destroyed by the news. She proceeds to blame herself, and stylistically sheds a star of a tear that the Winter Queen uses to console and restore hope to her Sister that perhaps the sacrifice may be in some way restored.

If you see these characters as characters then: this moment was expertly arranged to guide the audience through the emotions that each character feels. One can’t help but to feel as Elune does at the empty feeling of knowing that the terrible sacrifice may have been for nothing, and then the hope that maybe it can be restored. It’s powerful stuff - and it certainly doesn’t say, paint Elune as a genocide enabling monster.

Or at least it would, if, like Superman, Elune didn’t level a city to get us there.

What makes it different here though is that for the audience that this has the most importance to (and unlike Man of Steel) the “city” and the people who lived there are what matters, and not the characters. That they are faceless is not the point. Night Elf fans fell in love with an independently minded race with the prowess, and the distinctiveness, and the culture that this race had. We liked the concept and invested in that. Were this Man of Steel, it would be like if we spent the whole film actually watching Fever Pitch [1] and getting invested in that, and then two-thirds of the way through, Superman and Zod fly in and destroy everything. The narrative has no apparent plan to make things up to us, and instead it’s demanding that we care about Superman’s drama. We don’t! Bring back Boston! I don’t care if you put a Red Sox cap on Superman and a Yankees cap on Zod. Their garbage wasn’t what we were there for!

In fact it might actually be worse if you put a Yankees cap on Zod, which brings me to the second thing that I think Blizzard was attempting to set up.

What do you think should happen to a genocidal maniac?

Chapter 15 of my old Fraud Examination textbook [2] covered fraud interview techniques - this is where you sit across from someone suspected of committing fraudulent activity and ask them if they did it. Suffice to say, it doesn’t include “pound the table” or “press X to doubt”, but it does contain a question that I think is interesting for our purposes:

“How do you think we should deal with someone who got in a bind and did something wrong in the eyes of the company?”

The chapter explains the reason for this question as: “Similar to other questions in this series, the honest person tends to want to punish the criminal, while the culpable individual will typically avoid suggesting a strong punishment, for example: ‘How should I know? It’s not up to me’ or, ‘If he was a good employee, maybe we should give him another chance’.”

With that in mind, I am in no way the first person to remark on the unfortunate timing of this cinematic’s release given the recently revealed avalanche of depravity detailed by the State of California’s sexual discrimination and harassment suit. It sure isn’t a good look to push out a message that victims should shut up, go away, and focus on rebuilding their shattered lives without seeking justice, which the narrative has cast as a bad thing for reasons that it won’t explain outside of its own contrivances. Do I think it was deliberately planned as a response to recent allegations? Absolutely not - but I would bear the desire to evade consequences in mind when discussing the second objective:

Which is plainly, bluntly, and unmistakably to provide a narrative reason for the Night Elves to not hold either the Horde or Sylvanas to account for the reprehensible things that they did. The narrative needs both for other reasons, and because the Night Elves are narrative tools, and not a concept that the development team treats as deserving of its own agency, the needs of those parties come first. This is not and never was intended to be a serious conversation of the deadly sin of wrath, but rather, a way to force the Night Elves into an amicable place for the both of them without having to do the work of actually resolving the problem.

And, for me at least that inspires this kind of reaction. (Through 3:49)

But that’s IF I thought this was serious, which it is not. It’s cynically focused on that objective, and it doesn’t care about how we feel. It never did. It’s entirely unsatisfying and insulting to the target audience in the meantime.

Can we fix this?

No.

Some people harbor ideas that retcons are nuclear options that can unmake reality. The reality is that those are stickier things due to the audience’s memory. The Night Elves’ religion was really the last thing holding up the ceiling, and I and others considered the concept to be dead before we even got to this pillar. Now even that has been smashed - and you can’t unring the bell here. Maybe you can just say that it wouldn’t produce the cultural and religious reckoning that it probably should or that most Night Elves wouldn’t know what’s going on in the Shadowlands, but the players do, and we can’t unsee or unhear what we’ve seen and heard.

Now for some people, that doesn’t matter. The entire concept of the Night Elves are as meaningful to them as the city in Man of Steel. But for the people who lived in that “city”? It was all there was to care about. Now it’s gone, and it’s not coming back.


[1] Reference for those who aren’t familiar with the film Fever Pitch

[2] Principles of Fraud Examination, Third Edition, by Joseph T. Wells

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To put it in the vernacular :

I stan Muradin.

Lesson learned elves. Elune is an incompetent, impotent goddess who should be dismissed from worship. Even Sargeras treated his deluded followers with more consideration, generosity and favor than the false goddess.

There are many ways to react in the face of tragedy. It is natural to seek culpability, to strike out, rather than to kneel and meekly succumb.

I suggest seeking a new deity. One worthy of worship. One named:

Sylvanas Windrunner.

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Some Night Elves have - to a degree. Namely, Sira. But what makes Sira even cooler :

She suggests Sylvanas and Nathanos are lame, and their petty errands can not slake her blood lust.

I like the cut of her jib.

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I just finished watching Taliesin’s analysis of this - which I will link below:

Taliesin I will say does excellent analysis most of the time, and this video is no exception. There are however, three specific points that I think he overlooks or gets wrong.

  1. The issue of personal investment in the race rather than its characters doesn’t go away and isn’t touched on. This in my opinion is one of the larger issues that commenters miss when they’re talking about the story. We are not playing these characters, and they often do not represent us. The story may have emotional punch, but people are looking at how it matters in context to the lens through which they experience Azeroth - their playable characters.

  2. Elune is being held responsible for Teldrassil because general audiences are not doing the mental work that Taliesin is doing in parsing and interpreting what Elune says and putting it in the context of the lack of wisps from Teldrassil - which I don’t remember anyone really talking about except in a fridge-logic sort of way. Further, the story has not made clear that Elune actually controls that process, which, when paired with the ambiguity of her statement leads to the widespread interpretation that’s being kicked around. Now you can credibly complain that people just aren’t connecting the dots and paying attention to the details, but the emotional part of the brain finishes its work before the logical one even gets started - and Teldrassil was nothing if not an extremely emotional event.

  3. The claim that Tyrande held herself back from killing Sylvanas is not communicated in any sense in the preceding cinematic. That’s headcanon on Taliesin’s part, full stop.

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I sincerely hope these two statements together are sarcasm or witty situational humor…

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I would advise against replying to obvious trolls.

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On the contrary
Consider:
Sargeras freely gives his favored sons gifts. See the Eredar.
Elune sadistically seizes her gifts at the worst moment for her adherents. See Tyrande vs Sylvanas moment.

Sargeras keeps regular tabs on his followers and builds a rapport with them.
Elune can’t be bothered to realize what is happening to the souls of her “favorites.”

I know. It hurts. Centuries of worship down the drain. But a clean break is often best.

Okay, but, Sylvanas has literally sacrificed her followers numerous times, sometimes with even LESS motivation to do so than Elune and many others who made plot driven sacrifices.

Even ILLIDAN of all people made his sacrifices of by standers count more, because at least by his contribution the Legion was stopped eventually. Sylvanas on the other hand sacrificed every single person or abandoned them who ever supported her, only to find out that the end goal was a lie and all her followers were needlessly abandoned.

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In other words Blizz did throw something that nobody did understood, and to understand we need explanation that we will suppose to have somewhere in next addon, when nobody going to play already… Smart!

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Well, yes.

This is another error that I think that commenters make - they don’t appreciate that’s likely to stick with audiences and what connections will be missed in general. People do pay attention to the story, but they don’t buy all the books, they don’t read all the text, they don’t hang on every word of developer interviews - but the story is not only written as though people do, but even for the small audience of lore nerds who do understand all of that - it’s often inconsistent, ambiguous, unclear, and prone to change.

And also, once again, the emotional part of the brain is done with its work before the logical part even gets started - that first impression matters.

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Is there an emote for :

“Raises one eyebrow derisively and also inquisitively”

So you can acknowledge that much. Where are we going with this?

I think this is too blanket a statement.

I will not accept willful ignorance due to emotions as an excuse to ignore the story in favor of headcanon.

If you think emotionally fraught headcanon is more factual than lore, because people are too lazy to learn about it… maybe that Fanfiction is best left to the World’s End Tavern.

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There’s a pretty famous story about the 1960 presidential debate between Kennedy and Nixon that underlined the power of television. People who listened to the debate thought that Nixon won it. People who saw it on television thought that Kennedy won it - all on the basis of Kennedy having done a better job on his stage makeup.

If you don’t think that things like that matter in how audiences process information, then you’re missing huge parts of the conversation. You may despair that human beings are like this, but we are - and odds are good that you’re the same.

Hence I consider a conversation that only is concerned with text and not presentation, order, tone, and aesthetics - and all of the other emotional items wrapped up in the consumption of a product whose manifest purpose is to change our emotions to be limited to the point of irrelevance.

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It is not only text. It runs the gamut through all sorts of sensory stimuli - from text, to sound, to the feel of the art they purchase. The feel of a page, the smell of a book, the way one sort of material brings 3D Character art to life more than an other.

I think people need to broaden their perspective. The canon story is not simply text. And if you choose to ignore the lore and story in favor of head canon and emotional takes with no concrete basis - that seems as relevant as a diary entry about carrots that was found in an insane asylum.

We seem to come at relevance through different perspectives.

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:face_with_raised_eyebrow:, yes…

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We’re probably actually closer than you think. The disconnect probably comes down to our assessment of how effectively those elements actually tell the story - and in WoW’s case I would argue: not very, which causes the confusion.

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In my eyes, it actually ruins Elune in the cosmos primarily because of this - precisely because a deity that was previously shown …invulnerable - almost unnourishable, was suddenly made vulnerable.

It’s not about “power” at all but about much more fundamental things, in essence, it’s purely about HOW Elune was presented. She was not built up to face the Jailer later, although with the information she now has, she would have every reason to go against the Jailer, to go against the Maw.

And then later, when she withdrew, when she disappeared…it didn’t give the impression that she was now refocusing her anger on herself, on Zovaal, it didn’t give the impression that she was now taking action against the Jailer, but leaving everything to the others, she wasn’t even mixing the problems or really helping.

If I were a parent and a devil had taken my child to hell, oh, mercy on the devil, I would hunt him down until there was less left of him than a small pile of ashes.

Thats the reason in my eyes, this cinema didn´t work. It show no further interest from Elune to go into this entire Story, and help the error to fix she herself helped to create in the first place.

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What does it mean? Canon is the text, feelings and emotion associated with the text?

And how to use this when balancing wins / losses / displays?

I actually don’t mind Elune’s emotional vulnerability, the nature of what she is, or that she’s not omnipotent. Taliesin actually brought up a great point in noting that it’s kind of hard to blame Elune for what she did given that just about everyone else didn’t know what was going on with the Maw either - and those entities were actually connected to the Shadowlands. Taliesin is also correct in noting that it’s not as though Elune directed or even facilitated Teldrassil - even if he has to dip slightly into headcanon to get there.

But, the impression that we’re just putting things aside right now and focusing on “renewal” - whatever that is - is definitely conveyed by the cinematic, and feeds into its dissatisfaction.

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The problem is, the film never, not once, establishes where this has any basis in the films reality.

Clark saves his classmates from a flooding river. They all see him deadlift a schoolbus, no sweat. And nothing happens. The only effect of this is for Kevin Costner to tell his 12 year old or 16 year old or whatever that he probably should have let them all drown lmao.

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