Just wanted to see what people’s thoughts are on Lunar Eclipse?
I find Lunar Eclipse weird, and I don’t like it. ESPECIALLY when you consider that in this expansion they have removed buttons from almost every spec and add the function into other abilities.
On specs that I wanted a button for something, they killed it. Comet Storm, Hammer of Wrath, etc etc…
Meanwhile, they gave me something else I have to press on one of my most button heavy specs.
So, do people love it or hate it? Just curious. I hate it, but I don’t main balance so I’m not going to lose sleep over it.
Empowerments are just better. Eclipse and the huge damage modifiers should be thrown in the bin.
Not only is eclipse clunky and slow getting into it with longer ramp but specs designed around damage modifiers just feel bad 60% of the time when not in the eclipse. On top of the fact that eclipse playstyle is just spamm wraith on single target or spamming starfire on aoe ….ZZzzz.
This is my idea on a rework this is what i have wanted from balance druid for years
Eclipse as a button is a failure in my book. I feel very weak even when my cooldowns are popped. If I could just play Balance as it was in TWW, I’d be happy. I know it wasn’t everyone’s cup of tea, but it was much better than adding an extra button.
Ideally, I’d take the design of Balance back to BFA where the Empowerments made me feel strong.
I’ve been advocating for keeping Empowerments since I saw the Shadowlands update. I’m very happy to see other Balance Druids agree. The Legion/BfA system was overall more well-rounded in terms of player decision making, reactivity, and the relevance of individual abilities. It rewarded situational awareness and adaptability. The spec mechanics since have been way too rigid to my taste. I do think it’s slightly better in Midnight, indeed with the exception of being forced into Lunar Eclipse as Elune’s Chosen outside of Incarnation. I honestly just treat the button like a new Warrior of Elune in PvP.
Dragonflight had the best balance tune in years(in my opinion) the moon phase talents was viable and did awesome damage if used correctly and there was no eclipse. The current state is terrible, if you have an incarn up on big pack pulls, damage is amazing. If youre out of incarns the eclipse damage is mediocre at best and if your out of both incarns and eclipses, damage is absolutely terrible. The full moon cycle that was viable in DF made the rotation a little less boring because you had to time the moon phases for maximum damage, which I liked, and if you did it right it was insane. Single target in keys is okay, not bad but it isn’t wrecking other classes. The total reliance on the eclipse, which no matter how well you play, you’ll hit times where nothing is up, is making balance god awful. Balance has always been a top performer on higher keys but it’s a struggle, even in 15/16’s to consistently hit 140k+ in overall dps. I don’t necessarily mind balance only performing well in high keys, but it’s currently not even doing that.