Then I see they are taking away slappy hands.
Aside from lower CD on grip, anything making up for this loss? IE better tanking, more dps, more utility?
Sadface… every video ive seen so far ranks them as the worst tank now.
Then I see they are taking away slappy hands.
Aside from lower CD on grip, anything making up for this loss? IE better tanking, more dps, more utility?
Sadface… every video ive seen so far ranks them as the worst tank now.
Nope.
Just 15 seconds of Grip of two charges.
Uncapped AMZ with a cooldown of 3-4 minutes.
An instant Brez that you have to manage your Resources to someone’s screw up because it costs RP.
And… uhh… Insidious Chill with a good amount of slows/CCs.
That’s… really it.
I believe there are still new things to come for all DK specs so I would wait if you are not really maining the class yet.
You did not read notes correctly, lower CD on grip was for DPS only, not for Blood. Blood (San’layne) did receive 80-90% damage nerf to the biggest AoE ability - Blood Beast, which in some runs makes 20-30% of my overall damage in S2. Also both San’layne and Deathbringer received straight 3% haste nerf.
As of right now (Season 2) San’layne has one of the biggest DPS potentials in m+ among tanks. In Season 3 it is no more.
The only positive thing is a minor QoL change for San’layne, that will make it easier to maintain boneshield.
To me it so far it looks like playing blood DK next season means:
BDK is really fun.