It really does depend how much work it requires, they could just cheat around it to make it fit old mounts by making it not require specific animations from old mounts. Might look awkward but better than not having a system if people like it.
Honestly, I donât think it needs to make it out of Dragonflight.
Not only will a lot of mounts look very awkward with Dragonriding movements (Gyrocopters literally donât move like that), but the execution required is going to be a hassle. Not everyone is going to want to level the feature and not everyone wants to ride a dragon.
I think itâs a cute addition to the expansion, but it really doesnât belong outside of that, and the Soar change reflects that ideology. Ideally, it would be brought down to standardized Flying outside of Dragonflight, but who knows.
Or, you know, just carrying dragon riding mounts forward and designing new mounts to take advantage as well.
Itâs mostly if people will like it or not. The level things will probably get rid off after the expansion if they keep it, or in a Blizzard fashion theyâll make us have to learn those agains xd
Definitly, itâs just a matter of keeping old mounts relevant too. As I think the uproar would be kinda high if you could just not use old mounts.
Just do as theyâre doing now. Make old flying available, too.
I think the novelty will wear off after a while. Yeah, youâll have the diehards going âthis is the future of Flight!â but most people, again, just want to get from Point A to Point B in a relatively timely and simple matter.
Leaving Dragonriding in Dragonflight allows people to have their âsick air showsâ without having to completely reinvent the wheel with Flight in general, and also neatly avoids the need to rework every single flying mount to ensure Dragonriding compatibility, animations, and capabilities.
This would be a waste of time. We have the current Flight system that works perfectly fine and isnât gimmicky. Leave Dragonriding in Dragonflight.
This would be a waste of time. We have the current Flight system that works perfectly fine and isnât gimmicky. Leave Dragonriding in Dragonflight.
They could literally leave the system as it is. Letâs put the trash, dated systems in the past.
Travel shouldnât be a skill check anymore than riding a ground mount or walking down a path. All this does is add frustration and needless busywork.
Flightpaths are for you.
And Dragonriding is for Dragonflight.
Simple enough.
God forbid they make other elements of the game engaging at all.
I agree - it should be limited to epic flying mount speed outside of dragon isles.
See, you just proved you donât understand how Soar or Dragonriding work.
You canât make it go normal speed because you wouldnât have enough time to gain momentum and youâd just slowly fall after 10 seconds.
Soar is not flying
Again, travel should not need a skill check. AFKing is not a bad thing. Idling is not a bad thing. Not everything has to be âengage or DIEâ.
My god, sometimes I wonder if people want movement to be like QWOP.
I like to play video games when I play video games.
Video games often have âPauseâ screens. Sometimes something demands your attention elsewhere for a bit before you return to it.
Constant vigilance is exhausting, and itâs not something I want to introduce into basic travel functions.
Itâs called logging out.
Youâre gonna log for something that takes less than a minute to resolve but needs to be done RIGHT NOW? Itâll take longer than THAT just to log back in.
Sounds like the issue isnât all that pressing, then.
Are you joking? You canât imagine anything incident that might happen in RL that would require a small pause in game attention? Spilled drink? Delivery? Dog barking? Anything like that?
Like, if someone stands still for more than 5 seconds with no input, what, a death countdown starts?
If itâs that quick, it isnât going to affect your gameplay one way or the other.