Those are chitin words. Why not account wide progression?

I want to play more characters but feel locked to one until i complete that quest.
1500 chiten.
500 something
and i think 50 after that.
its madness but a sick mount

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I’m at 215/1500 on that quest. And I decided since the little wings clip through the big wings and it triggers me, even though the mount is swank… I’m okay taking my time. LOL

But I don’t see any harm in it being account wide.

I’ve been told follower dungeons make it quick and easy. The Azj-Kahet ones, of course.

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yeah it does seem like a slow grind is ideal. that being said maybe im the problem for wanting to speed it quickly. like the apex crystal grind corrupted dreadwing.

yep yep yep! wowhead did a release on it saying that the best option is the city of threads follower dungeon. clear, reset. clear and reset.

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i got a lot from when brann says, dont stand in the spider webs they bring spiders… well DUH, i want spiders (and yes those spiders drop them). I got probably 700 of them from just a few delvs (standing in spider webs) :slight_smile:

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wild idea i didnt even know they could be looted!!!
10/10 the rumors are true. gnomes are smart

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I’ve got around 400-ish to go on that step, and I’ve been at it for a little under a month. I’m taking my time with it, especially since the farm doesn’t end there.

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I’ve had them despawn in T8’s before I could murder them, but I bet I could zook ā€˜em quick-like in lower tiers. Pretty slick tip.

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Why do you want to farm on different characters?
Is it perhaps that you want to go with 2-3 different characters in 2-3 different accounts logged in under the same battle.net account to finish it ā€œfasterā€ ?

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no i made a BDK tank and ive been gearing him up ( 580 ) yet every second i play on him i think about how many chitin are not dropping.
cause that guy also goes through the delves/city of threads/city of echos daily for gear/trinkets.

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Well I can sympathize with that, but that opens up for what I just said, people with 2-3 characters logged in would share the same loot and progress, therefore it would instill a pay-to-win mentality.

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I think what they are asking for is to play and make progress on this quest with their alts, not different accounts. And no, that would not instill a ā€œpay-to-winā€ mentality.

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This is what it is being asked.
What I said is the consequence of that.

You are still incorrect on the consequences.

I’m correct.
You’re wrong.
And you can’t accept it.

Still, you’re free to convince me I’m wrong.

Please elaborate how providing what OP is asking will not result in what I’ve said.

1500 chiten, 1000 venom, 500 blood.

Fun fact. I had to farm 2100 chiten because I ditched my old mage main now that it’s absolutely trash to play. So I had to start the quest over. 🫨

But now that I play a superior class, I’m already at the 500 blood part.

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Because playing alts and pay to win are not the same. Do you know what pay to win means? Genuine question. I will educate you anyway.

Pay to win is the act of spending money/gold to obtain weapons/armor/etc to gain an edge in a video game, in this case that video game is WoW. Figured I’d clarify that as well.

Playing alts and playing the game passively while completing an in-game quest is not pay to win. This wouldn’t even be the first time this sort of thing happened (account wide progress). Heck, we’ve got Delve journey progress which is account wide as one example.

There are a number of things that could be considered pay to win, such as mythic+ dungeon/raid carries. This is not one of those things.

I got 500 yesterday while watching the race, I was also thinking it being warbound would be nice.

My main is BS+Eng. Meaning: I can’t farm my own mats.

In order to get the truly insane levels of Ore I need to level up two professions heavily dependent on Ore, I have to play an alt (sorry-not-sorry, I don’t play with Tokens).

So I play my main, M+, raiding, all of that … and when I take time to deal with professions, I play my primary alt, who is dual-gather.

And while getting rich picking flowers and ore, I’m also getting Chitin … that SHOULD BE TRANSFERABLE TO MY MAIN!

I swear, of all the QoL/play your Warband changes made this expac, this has to be the dumbest omission.

And I’m the perfect example of why.

You simply do not understand the fact that if all characters in the same account share the same progress that means you can have more than one character logged in the same time because you can have many wow accounts under the same battle.net account - because warband is not under the same wow account but under battle.net account.

Which means, you can have N characters logged in altogether, kill 1 mob, get the loot in all characters and make your quest progress faster than just 1 character.

And since you’re paying the subscription of the N additional accounts, which by the definition is a pay-to-win, as it was with Multiboxxing when a single player controlling many characters would take advantage over other players.

But then again, it was YOU who suggested that.

Let me educate you:

Pay-to-Win Definition

Pay-to-win refers to a game mechanic where players can acquire an unfair advantage over others by spending real-world currency (RMT) to purchase in-game items, features, or access that significantly impact gameplay, such as:

  1. Gameplay-altering items: Weapons, spells, or abilities that are more powerful or effective than those available to non-paying players, giving a competitive edge.
  2. Advantages over opponents: Items or features that provide an unfair advantage, such as increased health, damage output, or movement speed, making it difficult for non-paying players to compete.
  3. Access to exclusive content: Premium or exclusive features, levels, or game modes that are only accessible through RMT, creating a disparity between paying and non-paying players.
  4. Boosted progression: Mechanisms that accelerate character progression or unlock content faster for paying players, allowing them to bypass challenges or grind less.

Key characteristics:

  • The purchased item or feature provides a significant, game-changing advantage.
  • The advantage is not cosmetic-only (e.g., skins, emotes, or other superficial changes).
  • The item or feature is not available to non-paying players or can only be obtained through excessive grinding or dedication.

Examples:

  • Games where powerful weapons or abilities are only accessible through RMT, giving paying players a significant edge over non-paying players.
  • Games with loot boxes or microtransactions that provide unfair advantages, such as increased drop rates for rare items or exclusive access to powerful gear.

Notable exceptions:

  • Games with cosmetic-only microtransactions (e.g., skins, emotes) that do not affect gameplay.
  • Games with subscription-based models where all players have equal access to content and features, regardless of payment.

Keep in mind that the definition of P2W can vary depending on the game and community, and some players may have different interpretations. However, the above definition encompasses the most common understanding of the term among gamers and critics.


Oh. wow.

Boosted proggresion. A Mechanism that accelerate character progression.
Exactly what we are talking about. You pay more subscriptions to have more characters sharing the same quest that (as per OP suggestion of characters sharing progression on quests) would lead to.

Boosted progression is definitely one of those things.

But then again, it would be the consequence of adding such feature, and I understand that OP is not asking to have that advantage, he just wants to play with his BDK instead of the other character.

That is not what is being suggested at all. And a lot of words to say absolutely nothing at all about what is being asked for besides. Whoever you are, you have to be trolling at this point. Or you really just don’t get it. It could go either way.