This spriest fad in m+ is getting annoying

why does everyone think they are good? its like groups would rather take spriest over rogue on every dungeon now. i get it if u want one for TJS but others? even then, the most important thing about tyranical sha of doubt is that the boss dies before the healer is out of mana, not an MD everyother circle. no surprise that the highest timed tyranical TJS do not have spriests.

i’ve literally had many keys rip solely because spriest did 50k ST on every boss. while rogues/dh can do 80k.

i dont know if its the players or the class. but 95% of spriests at any IO generally do mediocre overall dmg and really terrible ST.

people are going to say utility/offhealing blah blah, but no amount of offhealing is going to relieve healer pressure better than the boss dying before the next round of mechanics.

/rant

They can single magic dispel as well.

your spriests are bad
plus they bring damage in the form of pi

Rogue spent 6 years being mandatory for every key. Now there’s a season where they’re simply one of the best, and not absolutely essential.

5 Likes

my point exactly is that rogues are fine, pug spriests mostly suck espeically on ST fights, not sure why ppl like grouping them so much .

You poor rogue. I do feel your pain though. Everybody hates warlocks too. Or hpal, or whatever I wanna play. Not really a resto druid fan or evoker or shadow priest.

No, they cannot.

1 Like

You sound like the guy that tells his crush that her boyfriend doesn’t respect her, and that you Don’t understand what she sees in him and that you’re way better.

1 Like

It’s the player. You seem really kinda mad that people are taking another spec over you for mythic+ as a rogue.

All I have to say is this is how it felt for us for the previous three expansions.

3 Likes

Warlock is actually on the rise ATM, maybe not meta meta but definitely good. Also seeing MDI rep so it’s gonna get more play from that. There’s some good destros putting in work over 3400

All of this complaining is paranoia. Nobody is explicitly given an explanation for why they weren’t invited to a group.

There have been a few examples of specs that do not get invited, and those are extreme outliers.

For example, guardian druid will not get invited to keys. In the past, many people would not invite shadow priests. However, there’s never been a situation where a group will not invite a rogue in any season during any expansion since mythic plus was introduced.

Checked, you’re right.

1 Like

Yeah we can dispel every other double set and tend to hold VE for the ones where there’s no MD.

So it goes

1: MD
Adds
2: MD
3: VE
4: MD
Adds
5: MD
6: ??
7: MD
Adds
8: MD
9: VE
10: MD
Adds
11: MD
Boss dead.

1 Like

Most pug rogues are terrible and never use stuns. Personally I rather take a priest over rogue because I’ve had less bad experiences with priests. Also they can do massive group healing every minute, and big st.

Rogue doesn’t really bring much for group compared since half of them don’t have kidney bound.

2 Likes

When the magic status effect is being removed from an enemy, we tend to call it a “purge”, no?

Dispel Magic is a purge (removes enemy magic buff).

Purify is a magic dispel which can be talented to also cleanse diseases, but is limited to Holy and Disc.

Shadow Priest can only talent into the disease-cleansing portion (called, for them, Purify Disease).

in my experience pug rogues tend to be bad. Ive pugged with a grand total of 1 rogue all season that wasnt dragging us down. For most players the class has too much complexity/nuance to operate well in a pug environment imo. Ill usually take a spriest though if there is a ranged slot open and we have lust/brez already for the extra buff/utility.

i am talking about io pushers not ur weekly +20 vault runs. there is not one rogue who “do not have kidney bound” at this point.

“Also they can do massive group healing every minute, and big st.
this cannot be further from the truth. i cannot recall the last time any spriest did more ST dmg than me on any boss period, regardless of group buffs.

ST dmg is the exact problem with spriests that i come across. the bad ones do 55k st, the better ones do 65k…lol. neither are enough to time a tyrannical key. i’ve had multiple keys rip solely become of the terribad ST dmg of spriests.

yes u can dispel 2/3 circles on sha of doubt, but the most important thing on that fight is that the boss dies in a timely manner AND the adds get bursted down before they kill someone or heal the boss. and spriests suck at both of those things.

again it may just be that its a hard class and most ppl at 3.2-3.3k io isn’t playing their class well, and thats reason enough to not take htem.

i find rogues to be a fairly easy class to be decent with, yes there are minmax details, but if all u did was use macros to wing everything u can still do decent. hard to imagine rogues sucking too hard at this io. but i cant know since i dont really meet other rogues in my group for obvious reasons

Ok so… What scenario are you talking about, you seem to be referencing TJS a lot so are we talking about wise mari? Cuz in what universe is 65k on a non lusted boss low?

Lieu flameheart should be doing 70-75~ depending if it makes sense to send a 2nd set of 2 minutes or hold them for the double pull immediately afterwards.

Ah. I see your comments on sha. I would say shadow isn’t ‘great’ at those adds but should still be doing the same as any other caster besides Boomie, who are a lot worse. The specs that carry those adds are melee, namely sub rogue, enh, warrior, and dh.

not wise mari in particular, just in general. i see 65k spriests on lusted bosses all the time.

65k is acceptable on wise mari if ur running a relatively low st class. most melees including rogues will still be >70k on wisemari going in with no lust and possibly no cds - at least post 10.07.

i rarely see spreists go above 70 on liu flameheart either. in fact, i rarely see spriests go above 70k on bird boss in AA…

Was blasting about 80k this week on bird boss in a 26 (4:40 fight) with the fire phase not lining up with my CDs, and don’t forget PI’s value on the other DPS. Shoulda done more :confused:

I will say to your point though, most shadows are very very bad at dealing with the adds on sha of doubt, mainly because they shirk responsibility to the other two DPS and save literally nothing for them. Balance druids are equally terrible at them, but have much less they can do to remedy that. A shadow playing sha more conservatively won’t do any less than any other non balance caster. Enh sub and havoc damage on them are just unmatchable.