You’re not entirely wrong, but I will say as someone who PvP’d a lot as a warrior that MB players never posed a serious issue for me. A simple intimidating shout broke the ranks of the MB player and he became a joke to deal with, especially in BGs where they like to go if they’re really interested in PvP shenanigans.
Multiboxing is none of those things. Let’s just get rid of it because you don’t like it though.
Obviously things against the TOS should be banned. Didn’t really think that needed clarification.
stop looking at players, focus on in game which is characters.
1 character vs 5 characters yes the 1 will lose.
5 individually controlled characters vs 5 controlled by a multiboxer the multiboxer should have a huge disadvantage.
The claim that because 5 players can beat 1 player therefore it’s not an advantage is obviously ridiculous. In a 1v1 the non-multiboxer doesn’t stand a chance against the average multiboxer.
If you could buy a buff that made you capable of one-shotting players and mobs your level, while increasing your health and damage five fold, everyone and their mama would be crying on these forums about pay 2 win. But because multiboxing is a bit less convenient than a simple buff, people think it’s ok? What the hell kind of reasoning is that? It’s paying cash for an advantage. Period.
You show me a single character controlled by a multiboxer that has 5 fold health etc. and you would have a point.
Lmao you are still making a stupid comparison. Yes 5 players can beat a multiboxer because it’s 5v1. A fair comparison would be 5 multiboxers vs 5 non-autistic players. And again, in that case the multiboxers win by a mile.
How dumb are you? 5 characters means 5 times the health pool of one character.
It is really 1 account against 5 accounts you are talking about. 1 account against 5 should always lose. In a 5 account against 5 account fight where one of them is a multiboxer the multiboxer should lose every time.
P.S. And you can “buy” that buff if you think it is worth, just invest in 5 accounts and start multiboxing 
Correct, and if you attack them with 1 characters you will lose, but if you form a group and attack them with 5 you may win (5v5 is way more fair then 1v5)
I can’t tell if you’re agreeing with me or not. Sounds like you are because you just admitted it’s pay to win. Is that accurate?
If you need 5 players to beat 1 player who paid cash for an advantage, that doesn’t mean they don’t have an advantage. In fact, it is proof that they do.
You need 5 characters to beat 5 characters, is that so hard to understand? It isn’t P2W anymore than paying for a faster internet connection, better computer, a larger monitor, a faster computer, better graphics card, or on and on. Is all that P2W? I mean shouldn’t we slow everyone down to the same speed, ban MMO mince, macro enabled keypads/keyboards, insert latency equal to the max experience by any player etc?
In SWTOR they had a policy banning macro enabled mice, keypads, etc. While it made some people happy it was just for show and wasn’t enforceable. I used macros on my mouse, keypad, and keyboard for the 5 years I played and never even received a warning.
Stop.
Looking.
At.
The.
Number.
Of.
Human.
Controllers.
5 characters vs 1 character the 1 will lose every time and is at a huge disadvantage.
5 characters vs 5 characters is more fair.
Also keep in mind the multiboxer (using a 5 boxer as an example) has to divide all their gold / resources / gather quest items etc. between 5 characters.
The whole underlying issue is the player. I am not going to ignore the root of the issue just so you can score points.
OK, and? That is the advantage that a multibox/keycloner is paying for.
OK, and? That does not in any way discount the force multiplier a multibox/keycloner is paying for. PLAYER versus PLAYER they have an advantage, which they are paying for, regardless if they have a disadvantage versus a group of players.
So no, I am not going to “stop looking at players”. That is the whole point of the discussion.
You need 5 players to beat 1 player. That is the appropriate comparison. It’s absurd to focus on the characters instead of the people.
no it’s not, you need 5 characters to beat 5 characters.
Multiboxing has larger disadvantages than advantages.
Explain to me why you think the number of characters is the appropriate metric to measure a level playing field instead of the number of players.
“I dOn’T hAvE aN AdVaNtAgE bEcAuSe 5 PlAyErS cAn BeAt Me!”
Because that is what you see in game.
In game there are 0 players, just characters (or avatars if you wish).
There is no advantage to running more than one character except in PvP situations where the opponent is stupid enough to allow you to outnumber them.
I have dual boxed by the way (during classic / TBC) and trust me the disadvantages outweigh the advantages big time.
So your argument literally requires roleplaying to the point of delusion to justify you paying cash for an advantage.
Okay dude. You do you.