This patch introduced so many issues and bugs it is jaw dropping

I’ve never seen the game have so many issues before. Here’s a partial list of bugs reported and major issues currently:

  • Character login processes are failing, and characters are experiencing frequent disconnects, particularly when entering specific zones.
  • Issues persist with gaining reputation in Undermine, with inconsistencies in reward distribution and quest completion.
  • Delve content exhibits various bugs, including non-player characters behaving erratically, and rewards not being correctly granted.
  • The “Shipping and Handling” questline is experiencing frequent completion failures, preventing progression.
  • Graphical glitches and model bugs are present, affecting character appearances and environmental displays.
  • Renown-related systems are malfunctioning, resulting in incorrect rewards and progression obstacles.
  • Dungeon and raid instances are experiencing accessibility and functionality errors, hindering player participation.
  • Item and gear upgrade systems are failing, preventing players from improving their equipment.
  • Spells and abilities are malfunctioning, with inconsistencies in their effects and performance.
  • World quests are experiencing completion and reward errors, preventing players from receiving proper credit.
  • Players are encountering difficulties interacting with or using certain game objects, hindering gameplay.
  • User interface elements and map displays are exhibiting errors, affecting navigation and information access.
  • The game is experiencing crashes and fatal errors, causing unexpected shutdowns.
  • Mount and vehicle usage is malfunctioning, with issues such as inability to mount or incorrect movement.
  • Reputation and currency transfer systems are experiencing problems, preventing players from efficiently managing their resources.
  • Achievement and quest completion tracking is inaccurate, resulting in incorrect progress.
  • Phasing issues are occurring in various zones, causing players to experience inconsistent environments.
  • Loot distribution and reward systems are malfunctioning, resulting in incorrect or missing items.
  • Pet and follower related mechanics are bugged, affecting their functionality and availability.
  • Core gameplay mechanics are not functioning as intended, leading to unexpected outcomes.
  • Zone access and loading processes are failing, preventing players from entering certain areas.
  • General game stability issues are being reported, affecting overall performance.

This was gathered by scraping the bug report forum of official game forums for past 24h

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I have it on the authority of GD that this is the best patch ever. Better than 10.1 even! Which was the best patch ever until this one!

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Prepatch 11.0 back in July 2024 was much worse, there were gamebreaking bugs depending on whether you were affected. For example, guild bank bug victims have still never been made whole as far as I know - I don’t know a single guild bank victim who got restored/made whole as of the time of this post (March 2025)

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I would like to add:
-Can’t pick up packages when I drive over them, can’t get to 10 job streak
-Loot lag literally 6-7 seconds, have to loot over and over until one them takes
-Lag so bad in delves it killed a Tier 11 no deaths because my character was spinning

-Check the bug forum and have a blast

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I would argue that there were a couple of times in the past where it was far worse than this, but it’s still not a good look for Blizzard. There’s not really a good excuse for it.

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You’re on A52. You may as well have asked Blizzard for things to be a mess.

Yea i noticed that yesterday

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Eh not really anyone’s fault that Blizzard orders their servers from Temu. I mean…other than Blizzard’s fault.

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To be fair, every patch of this expansion has been like this.

Siren isle was ROUGH for a solid 2 weeks.

And TWW Launch was ROUGH for a SOLID month or so…

They are pumping out content faster than they can fix it.

Not excusing it, just… my expectations have been recalibrated for this expansion.

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you would think they would fix stuff instead of focusing on NEW stuff coming out later…like no one cares about stuff coming if no one can play the game…if people cant play the game they would be around for the future content that no one has asked for yet

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nooooo. that is not how game development works.

You have to focus on the next thing. Always. Otherwise you end up with year long droughts. That is what kills games.

Like, I want my games to work correctly, but at the end of the day what KILLS games is lack of content, not temporary bugs.

You say no one cares, but that is not even remotely true. Remember this game, and most online games are Seasonal now. No new season, no players. Everyone leaves and doesn’t come back. Even if the game is pristine.

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TBH, companies like Blizzard are really tech companies. There shouldn’t really be “server lag” on a regular basis. It’s either something in their coding, a DdOS attack, or something else. The way servers are split up now and cores assigned to specific groups of data, it’s not a server issue.

99% of the time with regards to wow is this.

20+ years of old code is just really difficult to grasp for most people.

if they cared they would of commented on the issue in one of the million posts about the issue

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You could argue they should strictly limit the # of people on a server to make it more stable, but that would just make people mad too. It’s a lose-lose for Blizz.

I play Sargeras specifically because it’s a mid-to-large size server instead of a mega server like A52 because this always happens with new patches and seasons on the mega servers.

Like I said though it really shouldn’t. Yea there are various loads a server can and can’t handle, but it’s like not A-52 is a car sized server, and yours is like a dishwasher size, and Moonguard is a toaster size. They can allocate resources where needed, when needed, and I’m sure it’s semi or fully automated even. They don’t just “run out” of space or resources. This game makes literally billions of dollars a year. This should not be happening.

Yeah probably. That said, it’s an obvious trend that doesn’t seem to be changing. The only things players can do is ask for it to change and swap to a server where it’s not a problem, or ask for it to change and do nothing in the meantime and deal w/ the server.

Or I guess unsub is an option too.

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I’d like to speak to this one, specifically. I made a simple reputation bar in Weakauras, and the Renown display text is showing weird things after the patch. Specifically, I have “%1.standing” to show what level renown for the watched faction, and it’s showing “Renown %d22” instead. The “22” is fine since it’s the renown level, but the “%d” is the issue. I thought it was just how mine was written, but I’ve tried numerous trackers and they all do the same thing.

https://i.ibb.co/Xf97rcNz/rep-bar.png

Technically, the WA still works, but it would be nice if it didn’t have the extras.

That’s not just me?

Well, I feel better.

And it should be noted I do not have the present expansion and this is happening to me in Legion.

I honestly thought you were talking about the huge cockroaches in Undermine

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