THIS is not Classic. Warts and all

I am not sure you know what sharding is. Sharding is the process to reduce the number of people you see - so if you want to see more people removing sharding is a good thing. If the servers look empty after the first week, there is nothing they will do to correct that - they will be empty.

Really ameizing rhetoric, you really proved your point. A private server really made the point of what people want.

714 posts, so you have more weight than me huh? You’re really an important person huh? These forms really are important huh? All those BFA complaints were important huh? You control WoW huh?

Warts and all. That’s what we were promised

Wait a few weeks after launch for it to be permanently removed if it really bothers you.

Servers would need heavy merging after 2 months, if there wasn’t anything like this in place. There will be lots of people quitting early.

They have been trustworthy in this project. I trust that they will get rid of it in phase 2 as they said.

This is how i want to look at it but this is the reality:

All they really did was increase the shard cap and somewhat borrow the idea of making Multiple realms of the same name then merging those later. (This and raising the cap were both posted in these forums as ideas to lessen the impact of sharding and tourism) They just automated it and have them loosely connected from the start.
In theory it is pretty brilliant. As long as it’s seamless…hmmmm good thing they did do a beta… lol

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I actually did. Unlike you.

I and some guy above, already said to you that this is false. People played in private server cause they hated retail and had nothing else to play with. If blizzards get Classic close to vanilla game with its balance those who REALLY rationally want Vanilla experience back (as I’m) will happily switch from retail to it. No matter if blizzards lose some little points here and there. Cause even private server CAN’T REPLICATE vanilla 100%
But I digress, you are stubborn and you can’t make valid arguments. You are like a robot with 1% of battery power which has only one function ON: to repeat “warts n farts”

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Just like how they have merged the current retail servers?

What argument have you made? “warts n farts” extremely brilliant. Please show me which guy above. I and many others will continue to play private servers if layering is still a thing. Private servers will become even better with the release of classic.

Layering will mean about 3000 players on one continent at a time.
Layering could mean Blizzard might push the player cap per server to 5K or 6K.

Effects on economy.
Most players are leveling in phase one. So not much but let’s break it down.
-Blue/purple world drops. People don’t have enough gold to buy these, so saving for later to sell makes more sense. No effect.
-Enchanting materials. Drops are still as rare, it’s a per player per hour spent issue. No effect. Although, quests are getting done slightly faster cause there isn’t a queue time to get into server.
-Ore. People pushing for thorium/arcane crystal hoarding will have an advantage. But Arcane Crystal drop rate may not be what it was at 1.12, could be later on.
-Skinning- Players who can end up in a different layer could farm like mad.
-Herbing- Herbs are so rare in Vanilla that there exists stigma’s to not use potions/elixirs/etc. in duels and other times. The effect of layers will likely not even put a dent in the deficit to even be noticeable to the meta. There could be more lotus on the market. But doubtful. Guilds will be hoarding for flask use for YEARS.
-Recipes- no real effect, they still just as rare per player hour spent.
-Treasure chest farming. If layers can be forced, there could be some effect. but it’s not like 10 layers will be up for each server. So at worst, maybe 3 times treasure box farming. This could increase Recipe drops, even purples. (rogues farming chests in instances would be more of an issue)
-Fishing- More fish, who cares.

Overall, not much change, but yeah, population of the top servers could be two times what they otherwise would be. But due to rarity of what is good, the effect on the value of goods isn’t one to one. As for instance farming for materials. It’ll probably be considerably noticeable on servers who exceed traditional population caps, especially for enchanting materials and leather.

tldr; Roll on a low population, no streamer server if you want to negate the effects of Layering on the economy.

Exceeding those population caps is not Classic. They’ve gone through chutes and ladders to recreate bugs that were present then but they won’t preserve the most essential part of Classic?

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Agree. It’ll be odd in a lot of ways.

It’s not just more supply for those higher pop servers, but it’s also more demand.

I personally think the whole gold selling/herb shortage/potion-stigma was bad enough for the game that the economy should be reviewed for the health of the game. For example, I think it’s something like all the purple lotus that can spawn on a server in a whole week is only enough for one Naxx run for one guild, if not too much wiping. That’s a broken economy. But tinkering with that would be changes too.

Then don’t play. Problem solved.

Lag and server crashes is not essential. You know what is? The Community.

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Then don’t play. Problem solved.

Why can’t you take the time to look into layering, see it’s not permanent, see how it works . So many posts about this it’s sad you can cry here but not go read anything about it lol

Layering is Sharding. Sharding is layering. They work exactly the same way. No amount of lawyer speak will persuade me that a realm that isn’t persistent is actually persistent.

In modern WoW there is no need. It is heavily sharded and phased, realms are just channels or something at this point.

I’m not playing. There is no problem.

Just exactly like they do now on retail?

And that’s exactly what classic will be, which it should not be. Shocking really

So why are you here

They don’t work the same way at all. I think you’re being willfully ignorant so you can throw a fake tantrum. If you are running around questing by yourself, you will never change layers. If you group with someone you see who is also killing boars for a quest like you, you will never change layers. You will only potentially change layers if you group with a friend who doesn’t happen to be on the same layer as you. And it all goes away after the first few weeks. Given the alternatives, that is the best of all worlds (pun intended). Are there weirdnesses now as it’s tested? Sure, but we have three months of beta to go.

These are the classic forums. Other than the beta testers, no one is playing classic.

So why are you here? To moan about a yet to be implemented software technique to handle population spikes.