Okay, that’s cool but he’s got more than 30 days worth of achievements there that predate SL. lol
Doesn’t change any argument I had. Yes I had achievements in BFA but it was only because I was playing for a month or so. I wasn’t playing the game much, if at all. I leveled one toon and quit. I don’t count that as major experience. In shadowlands, I started playing much more, and played the full expansion.
You’re reaching, bro. Just admit the game sucks balls for new players and move on.
EQ Landmark and the related EQ Next had elements of building/deconstructing the game world. I tried the…alpha (I think?) before both projects eventually got cancelled.
It was an odd mish-mash of concepts. I don’t remember much, but I do remember that I just wanted to kill some rats, not dig holes in the game floor.
I’ve seen everything from “I’ve been playing for 20 years and I just did my first dungeon today!” to “I just started playing 2 months ago and I already have 3K IO score”. I think picking up the game has a lot to do with the person.
Welcome to the old-timers club.
As for the third party websites and tools, that’s something everyone does regardless if they are new or not. There is no way a new, or even experienced, player can match up to the theorycrafters and numbercrunchers.
This goes for almost any game with a large amount of content or complexity though. If you want to be cutting edge, you need to do research and optimize.
This. Also there is always good people willing to teach others how to play if you look hard enough. When i was more active, it was a social thing i enjoyed the most in the game.
Your first mistake, as a new player, is mistaking the need to understand anything about the past. It isn’t relevant to you. You don’t need to understand azerite or covenants or any old expansion currency or system.
I’m in the newcomer chat and honestly you freshies are your own worst enemy. You get yourselves all hung up on trying to do professions or antiquated quests. The worst offenders are the “old school vets” who like to think that because their account existed at one point in the past, this makes them knowledgeable and a “source” for wisdom and knowledge…they’re wrong.
Literally just do your freshie isle experience, go to SW/Org and get the quest to go to BfA content, go there and ONLY do the campaign quests. Do not touch professions unless it is herb/mining and ONLY because those give XP. Do not do dungeons. Do not worry about your gear or if your talents are right. You literally should be questing until 60 and then go straight back to SW/Org and begin the quests to go to the dragon isles.
Everything about modern WoW is patch/season centric. Your objective should be to get to max level and be wherever the newest patch wants guides you to be. This is where all the catchup gear will be and that gear is the expected baseline to be doing endgame content.
And yes, you are going to be disadvantaged because yes, this community absolutely expects players to already come to the group experienced and competent. Hitting max level is like a literal vertical polished metal wall of difficulty that you are absolutely going to fail at overcoming and the game in no way adequately prepares you for. The literal worst sin you can commit in this game is being behind the curve.
That’s the reality of the state of the game. You, as a freshie, need to get leveled and geared up and only trying to tackle and learn the current patch/season. Nothing in the past expansions matter and even if, for some reason, you care it’ll be there when you want to go explore it. Very little of what you learn while leveling is relevant at max level. The game truly begin once you ding 70. Get there quickly and be prepared to be a bottom of the barrel/left of bell curve player but do what you can to learn from your mistakes and your betters and how they play so you can start emulating them.
Then improve the game like to make it welcoming like League, which has a larger playerbase than WoW
If they want new players to suffer through unnecessary grinds, keep fomo items to themselves, keep unnecessarily low drop rates, etc, good riddance to those types. Most older folks aren’t that bad though. Improving those things would be healthier in general.
This is what I’m talking about OP. Go to Twitter. You won’t see these awful takes on there.
He was a new player years ago. lol
You mean like:
What unnecessary grinds are there? DF took those away. Leveling? Fastest its ever been in the games history (arguably too fast)
No FoMo items either in DF
Low drop rates are not exclusive to new players.
Like are you even trying to make a coherent argument at this point?
Lol. GoodBye.
Oh I get it. You dont actually know what FOMO is. Youre just trying to use fancy buzzwords you dont actually understand.
Which “fomo” item is being taken out of the game when TWW pre-patch drops?
He’s effectively a new player just by virtue of being new to the expansion and relatively late to the patch/season. Like I said, returning players are often the worst. They think because their account was created years ago, it means whatever tidbits still qualifies them to speak and be shown respect.
The game changes far too much expansion to expansion that if someone hasn’t been actively playing and actually doing things (not just hanging out in a city), they may as well be treated like a freshie no matter what feats or things they’ve done or accomplished in the past since it isn’t relevant to the state of the game today.
My advice is practical but it’s up to them to read and follow the instructions.
@OP
This game’s new player experience is terrible. The learning curve to get from brand new to end game is steep and rife with outdated information. Whenever we have newcomers or first time players in our guild, I try my best to ensure their questions will never be disregarded or even regarded with ridicule - that’s not a very welcoming experience.
I mean every ex pack is different and you gota relearn the content, so im not sure what your talking about , i mean if you cant learn something like wowhead and you think someone with 20 years experience has more knowledge
Young people have been moving away from MMOs for a long time. WoW’s older player base is what keeps it going.
I dont think its needing to understand the past but new players wanting to understand the games past.
And frankly the games age and bloated nature prevents many new players to wanting to get immersed to why the game is appealing.
Dismissing that want is kinda of the core issue for WoW being mostly sustained by old vets and not fresh players who want to try the game. Theres a lack of a healthy growth for the game. WoW is incredibly lucky to have had the amount of older players that kept subbing to sustain its business (in reference to the peak numbers in Wrath and they never again grew from that)
I rarely hear people wanting to try out retail WoW because of it.
Well, you’re not wrong OP
Probably safe to say that most of the playerbase is 30+ at this point, and most likely 25+ at the very least/on the lower end
It’s basically the opposite of 2004-2010 when most of the playerbase were late-teens or early 20’s
signed,
-one of those “old timer”/og players (from 2006 in my case)
Many of the people playing today started out in high school or college and played the game with their friends. If you recruit a few of your real life friends maybe you can figure out the game together.
Of course that’s not possible for everyone.