I have been a avid wow player since bc . I am in no means a hard core player but I have enjoyed a steady pace sometimes only a few hours here and there. This expansion has been the first time I have actually been bored just after a month of play time when one has come out. Now I am more of a story and content type player then a raid player. I was excited when they opened up what I was hoping was the daily place but only to find out you can only do once a week. Think the most I have had fun was during the anniversery . My question is how are the hard core players not bored like I am. Is wow not losing players to this .
I will say the follower runs are fun and a nice touch…
Blizz expects to lose players as the season progresses. Thats the way things have always worked. And really, it happens to every MMO.
That is also the reason they are testing side content like Plunderstorm and Remix to try to increase retention.
As a M+ player I quit this season pretty early on. Not fully out of boredom but the season just isn’t very fun. Fun is also really the only reason to play because there’s no goals/rewards for doing M+ to push for so it was a pretty easy decision
Have you tried the Delves? They are lots of fun. You can do them easily at the low Tier 1 or go up to Tier 8 to get the best gear they offer. There’s also Tier 9 though 11 which are harder but only give Tier 8 gear.
They are spread throughout the expansion and provide more story material in what ever area they are situated.
It was not this way, once upon a time…at least for certain players. For raid loggers and cutting age players, maybe.
You’re not alone, OP… I was surprised to be bored with this expansion even during the Early access. I came back and have felt constantly compelled to “do content” instead of whatever it was for us back in the day. Doing stuff out in the world with other people, exploring, adventuring, I am unsure quite what to call it.
Thing is, it’s not in the game now, even though I can’t name the thing. It wasn’t in the game in SL, and it was only there a little bit in BFA. But to the vast majority of players, they don’t miss it because they could never see it.
Those players are pushing keys and then unsubbing. They’ll be here soon to tell you you’re bad, I’m sure.
IMO I agree. This has been a very lukewarm start to an expansion.
With that being said, two things come to mind for casual players:
- It does feel like it will pick up. I think the biggest issue is that they DID warn us that the story is a trilogy, which means that as a part 1, this is going to feel slow and boring as the pieces are being set. The “action” packed part of the story is going to be Midnight.
We do need to remember, STORY WISE, this IS the first time they are attempting a trilogy type storytelling. We are going to go through bumps and a learning curve.
- This is a really good opportunity for people to really dig into the last 20 years of content and “catch up”. There is the most amount of transmog, mounts, pets, achievements, toys that has ever been in the history of the game. And almost all of it is accessible to everyone now.
Yeah I don’t get the hype at all. There’s nothing here that hasn’t been done before really. The cave tech is cool, the Delves are newerish, but the rest of it is same ol’ same ol’ stuff. It’s not mindblowing but it’s not terrible either.
WoW been losing players fairly steadily for a while now. The game is a shadow of its former self.
Just because you’re ignoring the ocean of content and feeling bored doesn’t mean everyone else is ignoring it or feeling bored.
At the start of the season, I earned the M+ portals and AOTC.
After that, I did some trivial content, farmed transmogs, and ran raids for mounts.
I participated in the anniversary event.
Now, I’m playing PvP.
I’m not bored.
Overall I have enoyed it but I am pretty burnt out at this point. I only have this character. Played a ton the first 1.5 months. Don’t really have a desire for mythic track gear so I log on here and there.
There’s just nothing fun about this expansion. The earthen are the most dull featured race they’ve ever had in the game. Just dwarves that talk like Ben Stein and eat rocks, yippee. Xal’atath is completely flat as a villain, devoid of any interest except to the army of foot fetishists at Blizzard (and it’s clearly a very large army). The Dalaran epilogue was just depressing sadness. The whole expac is just boring, depressing nonsense while watching ridiculous levels of girlbossing going on literally everywhere. I mean the hero talents are interesting for about an hour or so, then you really they’re mostly passives you don’t have to pay attention to and meh. I find Delves a slog, and hate Brann with a passion because he ALWAYS makes them harder than they need to be. This whole is expansion just feels like filler.
All games, even MMOs will get stale over time. It helps to have other games in the wings to play when things start getting slow in WoW. Nothing says you have to devote all your play time to one game.
I am sure what to call it - WoW, over time, has become a lobby end-game instead of an mmorpg for a tremendous portion of the playerbase.
Also, I am very much in the camp of feeling like flying broke immersion a long, long time ago but its a must have QoL in this day and age.
Most fun I had was at release, everything seemed like it was on the up & up.
11.1 looks extremely mid however and the Devs look increasingly creatively bankrupt. Sincerely hope Midnight offers more bang for buck because its what Metzen was focusing on apparently, but may have completely dipped by then
It’s very flat and had no narrative drive, if that’s such a thing in WOW. It feels rudderless, empty, and stale. I’m no wow lore expert, but the coolest thing about the storyline is the villian Xal’atath, who just dipped for most of season one and we got earthens to carry the narrative load who are not the most charismatic class. Alleria runs in and out of cut scenes but is pretty useless.
I’m using the expac to level alts, max crafting, and do some pvp. Its enough to keep me busy til S2.
Some of the content in this expansion has been good. I like the zones for the most part, although I think they overdid the 3D terrain aspect in some areas. This season’s raid has also been fun for the most part.
But I play a healer, and healing is in the worst state it’s been in since - basically forever. That has really tipped the scales toward this being a very mediocre expansion at best.
And all of the 20th anniversary event stuff was terrible. From BRD being horribly tuned AND giving trash gear, to all of the world events feeling like some rushed afterthought. Not worthy of a 20th anniversary.
The changes that basically ruined timewalking for max level characters were a disgrace.
11.0.7 and the ring also felt like a rushed afterthought filler. Recycling plunderstorm is cheap and lame.
Like I said, not everything has been bad, but for every good thing I can think of, I can think of 3 or 4 bad things. I don’t know if they simply fired too many people or what, but the overall quality control in this game is clearly getting worse.
I have done the delves at first yes they where fun but now it just feels the same over and over again
I think it has less to do with the content and more to do with the addictive nature of being competitive. It’s hard to get bored when you’re constantly trying to beat somebody else’s IO score. they’re on a giant hamster wheel with an invisible prize at the end, but they just keep going.
I liked it when things were simpler and none of this overcompetitive nonsense was a thing. I think everyone at Blizzard and the players all lost sight of the forest for the trees in this game. And sadly they’re gonna turn Delves into some esports tuned thing that probably drops mythic loot too when it’s all said and done.
Regardless it seems like TWW lost a lot of players already from launch, which is kinda normal over time but it seems like it has already dropped hard. I think Undermine might help a little bit but with the game largely being the same I don’t think it’s gonna see a huge boost that sticks around.
The players that only hardcore arena, M+, and raid might not notice much cause they’re in their own corners. They’ll be here logging in and running around I guess completely unaware of how the game is doing.
I have indeed tried the Dark Elves, they were VERY fun.
This xpac has been worse than “stale”, frankly it’s been a buggy mess.
There’s a lot of weird stuff going on too, like the 90$ mount, them adding mechanics into dungeons after launch, more spike damage, back pedaling, caps on everything. Kind of a bad taste in people’s mouths.