“yesterday,” or not that long ago, regarding the Discipline Priest spec…
blizz: "Harsh Discipline no longer triggers after 4 spell casts of Smite, Mind Blast, or Power Word: Solace. Instead, Power Word: Radiance has a 30/60% chance to cause your next Penance to be free and fire 3 extra bolts.
Developers’ note: While Harsh Discipline was fun to play with, it added another thing you had to do before paying off on your Atonements. By triggering from Power Word: Radiance, this will now automatically happen after applying your Atonements. This will also reduce the frequency of Harsh Discipline procs, and allow regular Penance to deal more damage and healing."
“today”
blizz: " * Developers’ note: We’re happy with Discipline Priest’s healing throughput in Guardians of the Dream, but their damage contribution particularly in raid encounters is higher than we’d like. As a result, we’re lowering their overall damage and increasing Atonement to compensate. In addition, we are slightly increasing the damage of Shadow Word: Pain and Purge the Wicked to ensure they continue to be used in single target situations.
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All damage done reduced by 9%.
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Atonement healing increased by 9%."
and to be honest, i think if people keep very close track of all the patch notes that are constantly being made, this has been a pattern all expansion. it happened with mages too when Rune of Power was removed. first a moderate buff to all their damage, and then constant, repeated nerfs, until it looked very close to the only thing that changed was Mages lost a burst tool and gained nothing in exchange.
this looks like a net loss for Disc overall, so its annoying and frustrating, but i bet the only part of the dev patch notes that gets published to the public (on patch day) will be the one implying there has been a buff to penance, without the truth of the matter being clear. and it is only noticed by those who keep an eye on things. honestly, i think the only future for mmo enjoyers will be when a.i. can help us make our own, beyond that, the whole game industry has been basically taken over by people who understand fun functionally not at all, and me personally about a billion orders of magnitude less than they understand fun.
despite the improvements dragonflight has brought, i find myself wishing every day for this era of game development to be over, to be able to kiss this incarnation of how the world functions goodbye, and to hope that whatever comes next, will allow me more freedom than what this game has evolved into. its playing by other people’s rules, that feels the worst, so i guess i just stick to dps, rather than futilely hoping anyone at blizz has any brain cells at all that even remotely resembles mine