They still went ahead with Dragon Charge changes

I guess it’s time to move on from this game since … well it sucks now lol

Goodluck everyone!

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feelsbadman.

Be well, good luck to you!

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Terrible change on all fronts.

Tanks already struggle to find a purpose in PVP with their increased damage taken and no offensive buffs to compensate. Effective disruption was kind of their last leg. We saw what happened to BrM when they lost BoF disorient. By giving Dragon Charge to the dps specs you’re further alienating Prot from PVP.

Then there’s the matter of the Prot version having an additional 10 seconds tacked onto the cd. Who is this even for? Because if the rare Prot Warrior with a 20 second cd Dragon Charge was too detrimental for the game, how tf is the situation going to be improved when every Warrior in the BG is running Dragon Charge?

Everything about this needs to be reverted.

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I’m not re-subbing and today is my last day

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Dragon charge is awful now, why would anyone want a 45 second gap closer vs 30 second heroic leap? The damage buffs to prot was nice but then they nerfed it within the first 2 days of the patch and now were left with less than we had before. Extreme warrior prejudice over at blizzard HQ.

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they have AI bots running the show so they can fire more employees and the players/customers too dumb to realize. get out while you can.

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The Dragon Charge change turns Dragon Charge into a meme ability now.

No one in their right mind is gonna give up Leap for this.

All it effectively did is take away a fun ability from prot.

Lame af.

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All of the PvP talent changes going into this patch have been awful.

They’ve removed skill expression with setting up win conditions such as Sharpen Blade being linked to your CS when you would rather use it later when an enemy’s health is lower to put more pressure on the healer.

Dragon Charge replacing your Leap, killed that option off entirely because there is next to no situation you would ever prefer DC over Leap.

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Yeah, hate the dragon charge changes.

  1. It could only be taken by prot and was only potentially useful in wpvp/bgs

  2. It could already be cancelled

Now it’s available for fury/arms but replaces leap which is…bad. Awful. Terrible. You very rarely ever want to knock anybody away from you, and it gimps your mobility so…? :dracthyr_a1: All in all it’s like a prot nerf for bgs and nobody else is gonna want to play it outside of a few people trying and losing every game on arms/fury in bgs.

All because they wanted to “fix button bloat” or whatnot.

Yeah, this was also stupid.

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When clowns run the show. It becomes a clown show!

1 Like

Obviously I’m gonna be annoyed that my spec was nerfed but it’s like “hey we did it so fury/arms could take it” and I don’t really know why they would…? :dracthyr_a1: Like great now I’m less mobile and if I charge I knock people away from me. Then I need to move to hit them again.

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Sir, you are absolutely correct here with your comments. Duuuuuur Blizzard DURRRRRRR

Also like, even if it were an appealing option, the last thing this game needs is more AoE knocks littering the battlefield.

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If Dragon Charge is to replace leap, it’s going to have to be a hell of a lot more attractive (e.g., more responsive as to allow for more immediate pressure and less vulnerability during the charge).

I mean, we’re spending a talent, not a glyph. It can’t be a remotely even trade between HL and DC given the inherent cost attached to permitting the latter.

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If Dragon Charge had to share a cooldown with anything I would say it would make more sense to have it share a cooldown with Charge, which lines up with how Demonic Trample shares a cooldown with Infernal Strike for VDH.

This would leave Prot with the useful pairing of Heroic Leap + Dragon Charge in large-scale battles. Being able to Heroic Leap into an enemy group and then Dragon Charge back towards your own group was one of the more useful things Prot Warrior could do in a large-scale team fight.

Whether for the purpose of knocking enemies off a cliff, knocking enemies into range of your allies, or just for the sake of interrupting multiple casters, you want to provide your team with that AoE disruption of the opposition, but without Heroic Leap allowing you to do so without getting nuked for your efforts, the attempt is suicide and a detriment to your team.

i can get behind this idea - really you are a genius

wish this could get implemented

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Or, hell, give us back the separate charge and, as a Prot only perk, allow for crossover. :upside_down_face:

Dragon Charge
Run at high speed at a distance in front of you. All enemies in your path will take (70% of Attack power) Physical damage and be knocked back. 40-second cooldown.

Protection: While on cooldown, Dragon Charge may instead consume a charge of Heroic Leap or Intervene or two charges of Charge to be used again without respecting or refreshing Dragon Charge’s cooldown.

Orrrr...

Just revert Dragon Charge and add a new Protection talent, Warbringer:

Your movement skills all share a charges and cooling speeds based on the number of movement skills cooling, allowing rapid re-use of particular skills. Additionally, your movement skills deal (150% Attack Power) to the first enemy and half that to all other enemies in your path. Effects which increase your damage dealt or decrease your damage taken increase this bonus damage at 300% effectiveness. Minimum range of your movement skills decreased by 40%.

I.e., you can now use back-to-back Intervenes, spend all your would-be Intervenes’, Leaps’, and Charges’… charges towards Dragon Charge, etc., etc.

…One can dream.

Most they will do is revert the changes next expansion and claim they are “fixing prot pvp”

ay caramba