These arcane mage changes are awful please revert them

Meanwhile @ Blizz HQ:

:clap: “Alright guys we want everyone to play frost, what’re your ideas!?”

  • :nerd_face: :point_up: “Nerf fire to the point of incompetence!”
  • :nerd_face: :point_up: “Change Arcane’s rotation so people are either irritated or bored with the spec!!”
  • :unamused: “How about we leave them alone and just make all the specs equal, sustainable and fun to play?”

{Boss looks angrily at the guy who made the last suggestion} :rage:

{Person who made the last suggestion gets thrown out window}

2 Likes

I don’t understand why you would wait until the start of Season 1 to make this change. Like, people have already picked their mains and you’re doing something that you said you would do earlier on and then when we said “Don’t do that”, you heard our feedback and said “ok”. But now you’re just completely going back on what you said? Shady.

While I completely agree that Sunfury Arcane needed a nerf, it’s not fair for us to not be able to use spell queing and allow other classes to do so. If you’re getting rid of spell queing for one class, it should be every class, which would raise hell and many players would be upset, so just keep it the same for everyone.

Nerf Sunfury with tuning numbers, not by taking away spell queing.

I had tried Arcane Sunfury and find it to be complicated. I have read about the rotations but still is cumbersone to be watching my buffs, moving around to avoid getting killed and casting my spells. My damage as arcane is terrible… so with this changes is it better to just let Arcane go? Or deal with frustation?

They didn’t get rid of spell queuing, they got rid of the ability to use spell queuing in order to double dip, something for which it was never intended. That’s completely different and not every class has effects that they can double dip which is why they weren’t targeted. I don’t understand why people are conflating the two things.

If they leave the double dipping in place that effectively adds another spell that would benefit from a proc that was only intended to benefit a set number of spells. Not only is that unintuitive, especially to new players or those who don’t read guides and watch YouTube videos on how to play their spec, but it’s also just plain confusing because it’s contrary to the relevant tooltips for the affected procs and abilities. For example, the tooltip for Nether Precision clearly states that it affects 2 casts of AB or ABarr but with the double dipping you could use it to benefit 3 casts. Same with the Burden of Power proc which clearly says that it only buffs 1 cast but with the double dipping you got 2 casts.

It was never intended to work that way and, frankly, the content creators who pushed these builds knew that and likely even suspected that it would be changed but published their videos anyway to get clicks (and even more clicks when the initial build gets inevitably changed and they get to put up a new video). If you are going to be mad at anyone it should be them, not Blizzard, who even said that they were going to be changing this well in advance of actually doing it. Players just chose to ignore them to their own detriment and are now upset but at the wrong people.