I for one am against this idea because holy heck I want to use my abilities wherever a darn well please.
here’s a link on where you can and can’t use these abilities.
i want to go out to firelands and farm mounts. i want to use these abilities to quickly dispatch mobs.
if I’m choosing this ability i want to be able to chose where and when i use it.
i cant be the only one angry about this right?
They are reaaalllly going all in on “you play the way we want to” this xpac. Covenant ability locks, conduit charges, no soulbind swaps between specs etc
Which was a shame because legion was all about “play how you want and get rewarded”
This seems like “lorewise you cant use azerite/heart in the shadowlands so you cant use shadowlands stuff in azeroth”
Which i get but that will only cause problems, its current expansion, let it be useable everywhere.
Imo they started this mistake when they didnt disable azerite/heart in azeroth and i can bet someone will find a way to abuse it in open world pvp outside of shadowlands.
they’re digging their heals in on systems and its dragging them down. They make a problem, then create a system to fix the problem, because they’re too worried about how players will interact it with it (eg conduits having a limit to how much you can change them)
Using those in old content will be trivial. I guess I will need to save my BFA gear for timewalking, but also looking forward to see how legendaries work in shadowlands. For example, my DH has the black temple glaives, will they be better than BFA raid gear when entering shadowlands?
The whole point of these borrowed power systems is to give us new spells during the expansion while being able to take them back afterwards to avoid clutter.
If I can’t use my new spell in the content I do, I’m not really getting a new spell. So what’s the point?
Legendary cloak : worked everywhere.
Legendary ring : worked everywhere.
Artifact traits and abilities : worked everywhere.
Legiondaries : worked everywhere.
Azerite traits : worked everywhere.
Essences : worked everywhere.
Corruption : worked everywhere.
I agree with it being on for timewalking and instanced pvp. Because those are systems that feed into current progression. For old content it makes sense to turn it off. And as for using prior systems that worked in older legacy content as for why this is bad, do take note that blizzard only recently updated their map system with bfa (all maps and instances have a clear number with UImapID). With that change, and not prior it likely was not at all possible for them to implement a whitelist/blacklist for abilties.