There is NOT a lack of content

there may be a lack of content you WANT to do, but that isn’t the same thing. unless you are CE, gladiator, 1500 level 25 battle pets, rp hero, 25000 achievement points you have PLENTY left to do. there’s arguably more content now than there’s ever be in the game. random dungeons, mythic dungeons, mythic+, random bgs, skirmishes, arena, rated bgs, 4 tiers of raiding for people of all skill levels, IE, warfronts, pet battles, transmog hunting, achievement hunting, so many different things. there’s more to the game than raising your ilevel.

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looks around

Okay. Did I miss a slew of threads complaining about this?

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there’s been countless threads with people complaining about bfa and one of the things they say is lack of content. which is ridiculous. there’s 15 years of content in this game to do. there’s more than just max level bs to do.

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A lack of good content is more accurate.

Warfronts? 3…2…1…gather stuff and kill all the things!

Island Expeditions? 3…2…1…gather stuff and kill all the things!

WQs?: 3…2…1…kill all the things!

Dungeons and raids usually don’t suffer much though. But I guess they’re all that matters to Ion or we wouldn’t be here.

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So because people dislike the content of this expansion, the new content… they’re not allowed to complain about it?

You want people that don’t enjoy PvP or pet battles or archaeology, etc to go back and do that stuff and not say a word about the new content, just because “there’s always something to do?”

:face_with_raised_eyebrow:

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no that’s not what i’m saying. but to act like there’s nothing to do when you ignore 70% of the game seems ridiculous to me. they also call for people to be fired or other not so nice things because they just cannot see past themselves. people who rp are around all the time and make their own content. even when raiders (which tf is helping to prevent) get all their gear and unsub since they “beat” the game there are people who are still subbed finding plenty to do.

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While I agree that there’s not a lack of content for me, it’s obvious that a number of people feel differently. Rather than try to tell them they’re wrong, I would ask them to suggest what content they’d prefer to see, or how they would improve the content we do have.

For instance, I don’t like the Island Expeditions because I feel there’s a conflict of interest going on. I can’t explore the island(s) and discover things (which would be fun for me) because there’s a race to collect azerite before the other team does. That conflict just ruins the whole thing for me.

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we have plenty to do if you haven’t farmed those ancient boring pointless 2000 + achievements from expansions long ago kicked to the curb by blizz, no thanks.

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that’s also why i don’t do many IE. to do what i want to do which is look around and see if i can find anything cool i’m putting the other people in queue with into not being able to finish in a timely fashion to get their ap or mounts or whatever it is they want from it. :frowning:

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There’s absolutely not a lack of content, but my biggest gripe with BFA is how much of the content feels like pure busywork.

I can enjoy grinds, or just killing things for the heck of it, just … something about BFA’s reward structure makes even that feel very unsatisfying in places.

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Sure, but the amount of content isn’t what people have a problem with. Aside from raising one’s ilvl, there’s little incentive for new content introduced in BfA. More specifically, doing the content again.

For example, dungeons. If my character outgears dungeons, and doesn’t need the crafting material from Mythic, there’s little motivation to run them. While one could argue that the mounts act as incentive, the 1% droprate fails to incentivize enough to actually try for the mounts now, as the dungeons could be solo’able later on.

Raids, like dungeons, lack incentive for difficulties that a character outgears. If I could reliably get into a Normal raid each week, why do LFR? LFR wouldn’t give anything of note without terrific luck, but if I was going to have that kind of luck on a drop, why wouldn’t I want it to go towards the better reward? Same goes for Heroic and Mythic – there’s no reason to run a lower difficulty than you can reliably join a group for.

Overworld content seems to have the worst incentivizing of them all, as their primary incentive is reputation, but once you hit the Pathfinder requirements, there’s almost no reason to keep going for rep (especially for Alliance characters). None of the reputations are interesting enough to push for Exalted, and even if they were, the mechanic of World Quests prevent the feeling of being ‘done for the day’ that the old daily hubs provided. Instead, WQs actively feel like chores to slog through, which wouldn’t matter if they weren’t the only meaningful form of overworld content for level-cap characters.

Basically, while there’s a good quantity of content, the issue lays in the quality of content.

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The thing that puzzles me about Islands… Why do you get booted immediately when it’s completed? You get a better chance to explore Warfronts than you do Islands because you have moments to just wander off to see what’s behind that tree. Islands, there’s something bad waiting to kill you behind every tree, rock, hill, etc and if you stop to take in the scenery, you are dead. Not to mention, you’ll get kicked for not helping the group complete the island. Islands are so confusing. Just a way to farm stuff, but not a way to have fun.

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I think one way to improve the Island Expeditions would be to not kick the players out once the azerite is collected. People could leave if they want, but otherwise they should be allowed to stay and look around, kill stuff, whatever they feel like doing.

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you get gear thrown at you until around 385ish then it comes to a grinding half and most people get 400s from darkshore and that feels “bad” plus heroic raiders feel “forced” to do warfronts so they can compete. then there was the debacle with aoo with ally getting a 400 item from it. essentially with how they hand out gear nothing feels satisfying because of tf (from what i understand on from raiders on the forums) making it so people who are in gear like mine gets get like theirs. which feels bad to them. i don’t agree with them feeling bad about it though. but that seems to be one of the main “problems” of this expansion

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that would be so cool! if there was a way to stay… or just queue into one that you can just look around and try to find neat things would be better. but i have a friend that dual boxes and does them with me and even she wants to rush to collect azerite. :frowning:

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They paid money for an expansion and dislike its content. Or lack thereof in their opinion. They absolutely can voice their opinion. You’re bringing old content into an argument about new content.

Doesn’t have much to do with the “no content” argument, but I assume you’re just pointing out the irrational feelings that get tossed out. Fair enough.

Yes, but they don’t need to buy an expansion to do that. And they aren’t the ones complaining. The ones complaining are people who have no interest in such things.

Different people like different things. Attempting to tell someone that if they don’t like the new content they paid for, they should just go do something older is being ignorant towards the content they enjoy and why they play the game.

That’s like telling a PvPer who hates new battlegrounds or arenas or brawls that were added to just go fishing and get an achievement and stop complaining.

Edit: yes, we can tell people this other stuff exists, but I don’t feel we have the right to tell them they can’t complain about why they dislike the current content.

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Okay, so you’re expressing your opinion in stating others opinions aren’t valid on the current state of the game?

I’ve completed “Two Sides to Every Tale,” and have no desire to try raiding in this current community. Nor do I have any real desire to do mythic +, for the same reason. I have every allied race unlocked for both factions, and I have almost every class to 120. I don’t fit the criteria for the standard you’ve set, but I’m fairly certain I’ve essentially “beaten” the game.

Not everybody plays in the same mindset you seem to have. I’m happy for you in finding things to keep you motivated in enjoying the current game, but others don’t share in this sentiment.

I find myself struggling to login. When I look at my character login screen, I scroll over each one … then generally end up x’ing out.

You do you though.

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I’ve done most of mine with friends, but we can’t really look around or take our time because the other team will collect all the azerite–and it’s over either way.

I’m not a raider either, but I still get that unsatisfying twinge when I see the 400’s up for the Warfront. It’s like choosing between progressing my character or actually having fun doing … literally anything else.

I don’t speak for every casual player out there, but the feedback loop doesn’t work for me, either. In fact, the constant catch-ups and resets just make me have to go back and do the same Mythics again to get back to speed… Or do the aforementioned boring content again.

At the very least I can stay kind-of sort-of up to date with casual PvP, so there’s that. I just wish the casual PvE content wasn’t such a booooore. I like doing fun things for my gear, dangit.

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your way of thinking is part of the problem. you bought a game with 30948503945 expansions. not just the current one. i don’t have a subscription to play “bfa” i have a subscription to play world of warcraft. and if you have any tier sets from the past in your transmog closet you too pay for more than just bfa. or pvp. most of those bgs and arenas are ages old.

this thought process is why the game only “starts” at max level for a lot of people. because some people don’t care about anything but the last few levels. and some dungeons and raids that are in that portion.

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