The Shadowlands storyline is so boring and linear, that it completely halved the amount of content that was offered in SL. I don’t know if people noticed this, but SL is offering a fraction of what other expansions have been offering in the past.
Vanilla: Multiple ways of getting to (well, close to) 60. Sure, everybody ended up in Silithus, but the paths to get there were plenty.
BC: Multiple ways to get to 70, multiple zones had the same level requirements and the story wasn’t linear.
Wrath: 2 starting zones on each end of the continent with completely different storylines, both were available for both factions and ended up at the middle in ICC.
Cataclysm: 5 different zones to level in, with 2 being introductory zones, both with different stories and were not connected linearly.
MoP: 1 entry zone, but then it branched out to multiple different options so playing with Alts would keep the whole thing fresh. Also, Horde and Alliance had different stories.
WoD: Kinda sucked that Horde and Alliance had the same intro story, but it was redeemed with different starting zones with different Garissons for both Factions. Again, keeping things different and fresh for both factions.
Legion: We had a choice to start in any zone of the Broken isles and it made the story interesting and different for alts.
BFA: Entire continents devoted to each faction with an entire storyline for each.
Shadowlands: Everybody does the exact same storyline with absolutely NO difference between Horde and Alliance other than a couple different voice lines from Jaina. (Thread of Fate doesn’t count, it’s literally a grind.)
This sucks. I’m super disappointed in how inflexible and ultra-linear the story has become in SL. Everybody rides the same rollercoaster and after 2-3 alts you’re so incredibly burnt out of it all. Give us an option to choose where we want to start. Sending every. single. character. to Bastion just sucks. Also, most, if not all alts completely skip Revendreth. This is something that could and should be done in a content patch. Otherwise, SL is literally just ONE story. I thought this game would offer us MORE, not LESS.
We’ve already had to make peace with class tier sets in BfA, now we’re being funneled all into a singular storyline with absolutely NOTHING that makes it feel like an MMO where we get to choose our own adventure. It’s becoming this weird, single-player campaign sprinkled with a few online players all doing the same thing you are.


