When I first heard this term being used to describe the WoW gameplay loop I never really understood, but I’ve come to realize its because I’ve never really played WoW enough.
I first heard of WoW during TBC times, when I was too young to understand anything lore related really. I played the game for 2 months where I was obsessed with getting to max level so I could wear cool-looking shoulder pads and kill alliance using flashy abilities. At that age, I was too young to understand the game and I couldn’t afford the continuous subscription so my relationship with WoW was on and off, like someone who tried to get into it but never could.
I played each expansion but at max for two months before quitting. Recently, I played a little bit longer during SL and DF. Im older now, so I understand the nature of the game a little bit more…
When I first picked up SL, SoD was already active. I ended up enjoying SL for quite a bit, doing content up until I realized I needed to grind conduits and shards and the game sort of fell apart for me there which is when I naturally stopped enjoying the game and quit. Something I really enjoyed about SL was korthia and the constant WPvP + farmable mounts and events. For some time it felt action-packed. However, nearing the time I stopped by sub I had come to understood that it was a game play loop, intended to keep you logging in doing dailies and weeklies. I then understood what was meant by “theme park”
I don’t know if WoW was always a theme park MMO, when I was younger, WoW was just a massive world in that I was on foot exploring and dying to elite mobs all the time. I never manage to play enough to get to the point where the theme park aspects would even kick in. The vastness of the world kept me playing until I quit for the reasons mentioned in the opening paragraph.
Fast forward to DF, and here I am in full conq gear. I did Vault on LFR and normals, and casual raiding is always an enjoyable part of the game (As a non PvE’r), an aspect of the game that doesn’t feel like a theme park attraction but rather a challenge.
Everything else apart from PvP and Raiding feels like a replaceable theme park ride. Fetch this, do that, kill this, rinse, and repeat x1000 to get some reputation or something. There’s no more exploration beyond the current dragon isle as it’s the only relevant zone in the game unless you want to transmog. It is now that I feel Im stuck in a theme park with really lame rides. Nothing challenging beyond pushing Arena Rating and doing Vault raids.
I dont know exactly why I’m typing this, sort of venting. I feel like a bot whos being engineer by game devs to be addicted to completing the most mundane activities on a daily rotating basis. Everything apart from raids and PvP feels like (because it is) designed to just keep paying a subb as a consumer. Nothing more than a monthly 15$ revenue source, and the game loop communicates that pretty well. Sort of insulting. Im just starting to feel a little stupid that Im doing these absolute bot quests to grind a transmog simply because its something to do in the world of Azeroth.
I just feel sort of abused. Im a grown man, and I dont mind playing some video games that are challenging (raiding and PvP) for some entertainment. But knowing that the game developers are actively trying to suck me into a mundane and bot-like loop to do virtual chores is just a thought that has been sitting in the back of my mind and making me feel unwell about playing this game.