The Zones are Too Small

Have you ever stopped to look at the farms? (Or lack thereof)

Where do all the commoners get their food, anyway? Where do they live? There’s hardly any houses.

Have you ever flown up to Naxxramas or the Scarlet Monastery and kinda chuckled at its diminutive size?

Sometimes, I feel that World of Warcraft isn’t really a 1:1 build of the real Azeroth, but more of a scaled-down representation.

The reason for this, (in my opinion) is that there is a quest or purpose for every object and location placed in the world.

There’s no burned out building for whimsy (Save for the island between Desolace and Feralus) or cave or ruin that exists for flavor.

At some point, or another, there will be a reason for some player to go there.

When they remaster all of the zones, I propose that Blizzard should enlarge them.

Add wonder back to the game.

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Wow are you telling me that the 200 or so humans in stormwind doesn’t really represent the entirety of the human faction in a canonical way?

My god man what have you unraveled?!

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(Shushes you) Not so loud, man! I’m going to expose them when I have solid proof!

You don’t say!

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I want the 1:1 version.

Add encrypted stuff that can’t be datamined.

Add reasons to go into the dark, spooky forest.

Put tangible threats in the forest that give you pause for thought.

Make environments dark and unsettling.

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Yes this annoys me as well. There’s like a few farms that sustain the population of the planet. There are like zero houses where people just live and eat and sleep. Each race has two children, if that, to represent the next generation.

Does it take up too much server space or something just to make empty places that serve as evidence that Azeroth is a living, breathing world and not just a 2d carnival ride?

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I’ll get right on it.

Why are you being like this?

This isn’t constructive and I’m doubtful you’re a Blizzard employee.

It’s just toxic snark.

Why?

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I mean, when they demolished the world and made Cata, I feel like they took the wonder and awesomeness out of the world in order to let people fly there. :confused:

When I played Classic, it felt huge again, and its because thats how the world was. Before the great Worgen invasion :o

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You’re right. I apologise.

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Everything feels too small. In all honesty it was a massive mistake for them to have allowed flying in the old world because it’s just not built for flying. Even after the Cata revamp which in all honesty was the best time to scale up the world. It would have been a massive task for sure but the “continents” now feel like islands with the introduction of flight.

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I’m hoping they go on a zone-to-zone update. Purging the Cataclysm stuff (because it’s old) and updating the content.

Maybe one zone per patch?

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The Game world has never been to scale its at least 1:1000th scale. If it was 1:1 would take days to cross zones, months to travel by boat from the Eastern Kingdom to Kalimdor.

As a Example in the novel Tides of Darkness which cover the events of the 2nd War and Warcraft 2. The Horde Landed by boat in the south west shores of Hillsbrad headed NE through the Hinderlands then North to what is now the boarder of the Ghostlands and Eversong Woods. That Journey took them a week to march with the Alliance on their tail for most of it.

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You’re right, of course. And, in a way, it’s a shame that the game couldn’t be closer to that reality.

Imagine what a valuable find it would be when, after slogging through the wilderness, you finally happened upon a sleepy inn where you could rest and offload some of the things you’d acquired on your journey?

If there was a game like that, I’d surely want to play it. A world filled with mystery and wonder and danger… sigh…

Perhaps a 1:1 scale is too ambitious. But a 1:100 possibly?

It’s massively scaled down. One of the books describes Goldshire as being a day’s ride from Stormwind.

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I always figure the lvl 0 people are phased out. On a different shard, if you will, one that we can’t get to, and perhaps it’s just as well.

At least Boralus feels more like a real city. It’s a welcome step forward.

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Those farmers? They’re level 1s. They just haven’t chosen their professions yet.

My mage can set out a table for 5 adventurers in 3 seconds.

Imagine what she can do in an hour.

Now imagine a city like Stormwind’s mages.

There’s your answer. Magic.

Welcome to the World of Warcraft grasshopper.

Some houses look like glorified shacks,

Suramar and Zuldazar also feel pretty lively.

Blizzard is probably iffy on anymore old-world revamps, considering when they attempted in Cata it apparently massively drained resources and people reacted pretty negatively to it.

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They’re also short 800+ staff. Who’d create these new revamps and QA them?