I think it’s perfectly fine to style your character as the WoL. Just, not in public events and any sort of big event.
Not because it’s bad, per say, but it’s generally kind of a mood killer for everyone who isn’t on board with your claim of being the WoL(s). Sort of like if everyone on the server legitimately RP’d as the official Ashbringer/Class Legendary Weapon Wielder/etc.
Just more common courtesy for everyone else to enjoy the story without someone claiming it as their own title.
Me Rambling About Characters with Some Spoilers
That said, I personally really love the concept of being an adventurer with the Echo and *not* the WoL. There's something exciting about the untold stories of someone with the blessing, but they aren't constantly backed by Crystal Mom. Imagine being one of those adventurers who got asked to accompany the WoL during one of those life-or-death fights against god(s)? All of the fights, save the Knights of the Round, are canonically done with the help of other Echo'd adventurers alongside the WoL. The Knights is the only canon one where the badass WoL basically 1v13's them all, which is terrifying in by itself all things considered.
I just think it’s fun to think about their stories, I really like NPCs like Mikoto who give a little story into those who have to deal with the Echo too.
one of my favorite things to do in pvp before they changed it was play astrologian and run up to the enemy team and cast celestial opposition on em while everyone else canned the hell out of em because back then it was an AOE stun
and if that didn’t happen i’d just pop attunement and laugh at everyone trying to hit me through the 99% damage reduction
nowadays i play black mage because having an aoe sleep is busted sometimes
just tell anyone on the tracks in hidden gorge to take a nap
This is kind of why I tend to style my characters more as the friend/hired hand to the WoL. And not like, first name basis, go out for beers, and then constantly brag to their friends that they know a celebrity kind of friend. But just the kind that when the game dialogue says the WoL needs to gather up some buddies to beat down a Primal or some such, I get a call.
WoL: I found a Big Evil Thing. Wanna help me kill it?
Lyirae: I would love to help you kill a Big Evil Thing. I’m free at the moment.
And as far as the story, there are certain events where I imagine my characters were around for in the background. Like Y’shtola utterly destroying the hopes and dreams of an arrogant jerk. My Monk was there to witness that and I’m pretty sure she fell in love with our favorite serenely savage cat girl as a result.
I think I need to try a new DPS class. RDM is okay but something about the back and forth between building black and white mana is exhausting to my brain. SAM is aesthetically engaging but its combo sequences also annoy me to have to continuously be redoing for buffs. BLM was exciting at first but everyone tells me it’s difficult and easy to screw up at cap. MNK, though I only tried it briefly, felt like The Land of 10,000 Buttons.
Honestly ALL of these feel like there’s a billion buttons and you have to be managing most if not all of them. If anything were to cause me to unsub and move on it’d probably be that.
They’re all like that, to some degree. SMN starts out simple and then by cap is about managing like, three separate dps windows and button priorities (on top of managing other resources).
BRD has three separate song mechanics with different procs on top of dot management.
MCH is about your burst cd window and using an ability to mash one button as many times as possible in a five second window and then move on with a regular rotation.
DNC is simpler at it’s base because it’s technically just a standard two or three button rotation (with one meaty CD) but it might not be your speed because each button in the rotation can proc an additional button and that’s just a coin flip every time.
DRG straddles a very frustrating halfway point between SAM and MNK because it has a very deliberate and controlled tempo / rotation that you have to maintain but also requires positionals to maximize (plus animation locked leaps)
If BLM is doing it for you, then stick with it frankly. You get punished the most by far by any amount of movements or mechanics but it’s no different than, say, Arcane mage in WoW. If you like it, you put up with it… If you don’t, you don’t.
Note; it’s very easy to make like… any mmo rotation sound convoluted or complex. None of them are, put simply, exceptionally difficult if you’re at all comfortable with standard mmo fare. It’s up to you to determine what you can or can’t put up with. All I can say is, all of 'em have some kinda quirk, find the one that speaks to you.