The World of Warcraft Magic Is Gone

I have fond memories of my initial introduction to Wow. I had played most of the games out at that time including Everquest Online. And the console mmos like Phantasy Star Online (Dreamcast). I had fun. But not too impressed due to problems with these games.

I had also played Warcraft and StarCraft the strategy games. Had fun. But wasn’t a fanboy about them.

I had heard from a friend about a new game called World of Warcraft. He encouraged me to give it a try. Said he really liked it. So in 2004 I bought a copy and started playing it.

Immediately I became enthralled. with this new game. Wow had taken what was tedious and frustrating in other games and did away with it. The world was vast and totally explorable.

I created my first character and began doing quests. I was in love with this new fantastic virtual world I was adventuring in. It was a breath of new life to the mmorpg genre.
It was just a magical gaming environment. And an euphoric experience. That has lasted 18 years.

But over the last 18 years, and multiple expansions things have changed I’m not even sure of how things have changed, but I just feel that Wow is out of touch with me, and me with it. The magic is gone.

I will always have a nostalgic affection for Wow, but I wonder if Bliz can ever bring the magic back to Wow?

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It’s called ‘getting older’

South park has an episode about this where Stan percieves everything turning to poop

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It’s a video game, not a marriage lol.

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It’s not getting older. That’s definitely not it. Classic captured it for a while too even at my older age.

I think my biggest issue is cross realm and so many realms in general. Why do we have so many realms?

At work, we don’t hire for the busy 1% of the year. We hire for the average so we don’t have to lay people off. I feel like Blizzard created servers for the busy part of the year.

I’m not even talking LFG, which I think should prefer people from your realm first. I just want to see people and get relationships out in the world man. And I want to see them far off too. Questing is in all these pockets of areas on the map. In classic you have things like the Barrens and huge worlds. It feels more real and not confined and on the rails.

And just because WoWhead exists doesn’t mean you can’t hide small stuff like profession trainers and things. Maybe I do go look it up. Who cares? You did your part.

Pointing me to every quest and where to go on the map and highlighting things I could gather information from quest text removes a small puzzle aspect too. Having all the quests in a chain… You could quite literally put characters on a rail and just tell them to go.

The RPG elements are gone. I want to have to go to UC to train Swords and Org to train axes. Yea, it’s a pain, but it’s RP.

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They could bring that amazing visceral experience back for me by simply providing me with an option for non-scaling, more challenging, sensible xp gain, base game open world questing like they had back in Cata.

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I feel like this is actually somewhat relevant.

I think maybe end-game needs to be reworked in some fashion? It’s so overwhelming quitting the game for a patch and coming back to a questline/new grind just to get back into the gig.

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There’s nothing more gut punching than coming back and seeing that the best way to catch up with gear/achievements is to buy it with gold (who’s fooling? real money.)

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Fastest =/= best

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So I hate to break to ya, but this is all just your perception

The game is old. You can’t travel back in time. It’s like reliving Infinity War before Endgame and marvel turning into woke garbage. But WoW came out nearly two decades ago. Times change. Back 15 years ago it would be just a part of the game to go to a class trainer, and if it was reintroduced today it would be considered an inconvenience, which is why it was removed in the first place.

It’s better to move on than wishing for ‘the old days’

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People only do fastest and it’s group content. SO I’m tired of this argument. If it’s group content, the fastest way is the only way.

I can’t really put my finger on it. FF14 handles returning players well but in a somewhat annoying fashion.

I’d say the one thing I like about it is the normal raids providing pretty solid gear. Then again the normal raids are single-boss instances that takes maybe 15 minutes to complete. You might even wipe once or twice extending it out. (It’s not immediate gear either. You have to collect x-number of each slot with a single item limit per week.)

Outside of that, purchasing gear is kinda moot since a returning player is likely broke to some degree. And the whole farming dungeons ordeal is annoying.

LFR can’t be the gear booster so that’s moot. And normal’s aren’t really accessible to the average player. I’m not sure where to make a change. I just don’t want to deal with the variability each time.

It’s not that you’re getting older or your nostalgia isn’t kicking in anymore, it’s that you’ve come to the realization that once WotLK Classic is over, there’s nothing new or good that’s going to be on the horizon for WoW’s future.

WotLK Classic should be the moment Blizzard takes a big step back and realizes what their awful writing and arrogance has wrought upon the story and read other books and literature by famous, actually good writers in order to figure out what good writing is.

Or better yet, stop being such massive degenerates that you force the best writer you had out of your company, Chris Metzen, and beg him to come back.

So basically, once again; it’s Blizzard’s fault.
They have no outlined plan.
They have no reliability.
They have no trust from the community.

WotLK Classic only has an active playerbase by virtue of being the peak of the game.

If they want to survive, and have people like you, OP, have fun, Blizzard needs to do something they haven’t done in years. Learn from their mistakes.

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In your opinion.

Mine is that a fool and his money is soon parted :woman_shrugging: .

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Gdam… this lamenting of MMO days gone bye is the pathetic. I can get missing your youth , or loved ones gone too soon, hell I’ll even buy into feeling melancholy over your 8th grade fall jamboree date… This video-game eulogy sht is tired. :laughing:

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Admittedly I reach a point of leveling and start doing dungeons spam. I think it’s FOMO though. Trying to get that FoTM class up and running so I can slowly lose interest in Mythic+ again.

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Yeah, growing up sucks.
We all try to keep our childlike wonder and appreciate rainbows and roses in bloom and a great cupcake: it is hard to do, the world spins on.

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Which itself is now over a decade old. :frowning:

It has been since 2006 by my count.

It’s that folks are so bored theyd rather whine about what WoW was when they couldnt legally drink alcohol instead of doing literally anything else.

And silliest part is, its a thread that gets recycled at least every two weeks. Its so tiresome.

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IMHO: It’s not about getting older.

For me, I’m just waiting for the next new thing. Just as eagerly as I was waiting for UO to first drop when I was really young.

It’s so sad that the same game has been on top for this genre for the better part of 20 years… simply because no one prioritized innovating ontop of WoW and instead just tried to copy it and hope for success and when they realized they couldn’t “OutWoW WoW”, everyone just threw in the towel.

This is why I was so let down by New World.

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I think the mmorpg genre itself isn’t dying per se, but just getting smaller.

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