The Warrior Nerfs affect 2Hand Warr far more than it reasonable should

I’m fine with being nerfed when its deserved, I’m fine with being nerfed when something’s egregiously ahead of others, but I’m not fine with being so nerfed that Two-Hand Warrior even with Ashbringer, a Legendary thats arguably the 2nd most famous weapon in Warcraft History, is simming 1.5k less damage than a pair of god damn Daggers one of which is from Naxx and none of us knew that it would be Dual-wield’s bis the phase after. I know none of the devs play warrior because of our runes, but please by all that is holy don’t make playing 2handed Warrior borderline trolling my raid. Warrior already sucks to play outside of Raid, it cant farm, it cant pvp, and now its back to 2Hand Warrior being just troll to play. Which is just lame, Warrior’s had 2hand playstyles for as long as the game’s been conceived it should be able to exist just the same as Dual-wield.
This isnt even mentioning that 2Hand Warrior is practically dead for Prog, with nerfs to Sanguinist down 5%, Titan down 15%, and Forecaster down 5% on all the effects heavily reducing its damage. 2H lost bare minimum 30% in Multipliers for our damage for Prog, whereas DW which doesnt use Titan lost 10%. I’m glad I cant even enjoy a spec in Prog because it was competing with Paladins for Ashbringer.

Edit: For Reference the Previous Sim for Ashbringer was 14.7k, where as now its 11.9k. The DW sim with Queensfall-Kingsfall was 14k and its now 13.4k. Meaning that the absolute Best setup for 2H warrior lost 2.8k almost 3k damage and the DW setup lost 600 damage.Not to mention that Blizz went out of their way to make sure the 4piece for t4 is worse for 2handers by removing the extra stack they got.

3 Likes

The birth to titans and to the 4piece was really not needed. Titans is the only set that works well for 2h warriors with the teir 4 set