Bosunns’ point is that there’s better ways to get that point across other than threatening devs and their families. It’s a really great way to be ignored and potentially have the authorities make a visit to your house
Krosus is so forgettable you got the raid he appears in wrong
Including the ones that have died?
Such as Daelin?
Danath? Anduin? Jaina? Khadgar? Turalyon? Arator? Katherine? Tandred? Genn? Tess? Crowley? Lorna?
there are more human leaders alive then dead.
But you said ALL human leaders have plot armor. That includes the ones that have died. As you did not specify only the living ones. You just said ALL in general.
Never use a for all statement Erevien. Come on, I should not have to keep saying that.
He is a half elf
Not a leader.
Worgen.
He did actually die though. Sure he was resurrected but he did actually die. So for a few seconds plot armor did not save him
one half of it is human.
There’s got to be a sweet spot between milquetoast Disney-esque storytelling and edgelord 90’s comic storytelling (Blizzard swings back and forth between the two, and both are bad for different reasons).
Two reasons-
The devs took complaints about the faction war at face value (a bad idea when developing a serial narrative in an MMO) and because there was a significant cultural movement at the same time about lifestyle and gender acceptance which both Disney and Blizzard decided they wanted to explore in their various media. Members of the dev team were deeply invested in that whole vibe while developing DF. For good or ill, that’s what happened.
Blizzard’s rep is in part due to their inability to tell a story. Sometimes telling a story has to come before selling a story or you will rightly get a bad reputation as a storyteller.
Unfortunately, I think the narrative development is being hamstrung by marketing these days. Blizzard is too big and there’s no one visionary enough in marketing to let any talent they have in narrative cook.
Is blizz really bad telling a story or are they just not good at connecting stories to previous established ones?
I find that blizz is pretty good at storytelling when it’s mostly self contained to the expansion they’re working on at the moment.
Toxicity got Blizzard to bend the knee to rabid nelf racial supremacist fans.
Definitely an allergy to longform storytelling going on. Rule of Cool, infamous and often pointed out, drove development for most of the game’s existence. Standing lore < ramming through whatever “cool thing” needed to happen. Tirion has the Ashbringer? Kill him. Players need it for their artifact weapon. Make Kael’thas, Vashj, and Illidan irrationally evil for no apparent reason so we can fight them in a raid. Gestures at every main character used for BFA. Exaggeratedly gestures at everything involving Zovaal and Chronicle.
On a positive note, I think the near implosion of the company coupled with FFXIV’s surge in popularity (specifically due to spectacular character writing and longform storytelling) was a wakeup call for WoW. It seems like they are willing to put in the effort to slowly build toward something instead of reinventing the wheel every expansion.
This is basically exactly it. They’ve been overcorrecting from BfA for a while now and they just keep making it worse. A lot of it I think is simply them trying to contrive peace between the factions where there should be none and that contrivance and tonal dissonance just spills out into the rest of the story.
Personally I think TWW is a step up from DF but only barely and I think people give DF way too many passes.
What little I saw of DF reminded me of if Activision forced them to use unused Spyro development, including the narrative tone.
I was calling it “Steven Universe wearing Warcraft’s skin.” But that’s way better.
VERY much Steven Universe. Omg, lol!
Seriously? Most of the problems with the writing in SL, DF and TWW can be traced to them trying to emulate FFXIV. How about you go play that instead of trying to make WoW something it isn’t.
It is definitely lacking in Gen X heavy metal vibes.
I’ll take stories that build upon themselves over trashing characters and arbitrarily changing existing lore any day of the week. None of the issues with WoW can be traced back to telling a story competently.
The main issue with Shadowlands’ story is a combination of BFA Fallout and them crowbarring Zovaal and The first ones into the lore in the worst way concievable.
“Oh the First Ones? Yeah they totally created the titans bro.”
"Oh Zovaal? Yeah he tricked Sargeras into turning evil and he was totally trying to Mind Control the Lich King’s the entire time)
DF’s main issue is that it tried to be innoffensive to the point where the story just felt boring and devoid of narrative conflict. Outside of the Zaralek patch, I guess. That one was actually pretty good.
TWW’s main issue is that there are way too many “heart to hearts.” Like seriously, they’re getting redundant with how often main characters are talking about their feelings.
Notice how none of these have anything to do with FFXIV? Good strawman though, very popular among WoW fans nowadays.
get used to them from chenghen in particular.