Are you aware Blizzard just might actually want people to finish out overtimed keys?
Don’t think Blizzard cares either way. Players choose themselves.
With the lowered difficulty of each level in S2, 3k is likely equivalent to what 2850 was.
100% does not fix the issue the person was touching on lol
That’s why they just nerfed all the deterrents from completing/finishing keys, right?
Uh…what?
This will make it easier for you to get 2850.
They did not?
This is a slap in the face of hardcore gamers.
I kind of wonder if they will scale mythics difficulty back. Im not top end anymore but barring work interruptions like this tier I hit CE.
Ive been seeing a lot of die off over df and tww with some of the more complex fights.
Made it easier to time
Nothing about increasing rewards for finishing an untimed dungeon…
You may need to go steo outside and get some fresh air and reset that brain. Starting to smolder a little inside
The mount requires 3k as of today’s changes. It remains to be seen what S1 rating that is equal in difficulty to.
This, the cap shouldn’t come as a surprise when you can just go there alone and succeed Vs. dealing with groups.
No crest drops shouldn’t be dictated by raid size.
Unless the Season 2 dungeon line up is tuned extremely well…It’s going to be bloody difficult at least for the first two months.
The four TWW dungeons are considerably
This is gear not crests. For crests should be 30 every boss and 45 the last two bosses.
Peril was moved out of levels anywhere near gear progression. Crest rewards were buffed with the silent isle patch to incentive completion. I get you’re satisfied with… what was it… 90% of your groups falling apart? But the incentive to complete a key draws a helluva lot more players to the system and will likely keep them in the key to the end.
They already have? on an individual boss basis. Nothing has wipe counts of Tindral or Fyrakk.
Great. Maybe this game isn’t for you then.
Tbh, I’m a little concerned with how easy next season is looking. Myth vault for an S1 equivalent of a 7? Gilded crests from the equivalent difficulty of a 5? I think they could’ve made the changes that were frustrating people without nerfing the difficulty into the dirt
It’s already scaled back in the eyes of too many people. It’s the reward structure really that is becoming an increasingly sore spot.
Even gilded being limited in delves it’s going to be tempting for people to dive in and knock out at least 3 for quick gilded.
Lol. they replace peril with alternate tyr/fort. It’s gonna have like no effect. Just placebo.
And 90% of groups falling apart isn’t an issue because you don’t have more context.
You have one affix that soaks up time replaced with another affix that also soaks up time.