Idk about any other evokers out there but the changes to the tree in the war within look great. I don’t know if having grace period as a cap stone under the bronze skill tree is the right spot for that talent. Don’t get me wrong I love more healing but that in my opinion should be something you spec into after specing into reversion. Kinda feels bad to put a point into that now. I would like to see some overhealing protection for preservation. Maybe grace period could be rework a little bit something alone the line of 10% of overhealing is converted into a temporal anomaly shield. Then balance the sheld so that it can only build up to 30% maximum health. It feels bad when some one died cuz all hots falls off and you have to wait for cooldowns. Or half the group has a hot of them they don’t even need the healing.
Might want to move this to the alpha or evoker forums
Agreed trying to find it
We’re in the evoker forums.
Was in the UI & Macro forums when I posted
Yes we are in the evoker forums now not UI & macros
I refuse to touch preservation until they do 3 changes.
- Verdant Embrace no longer charges you to your target.
- Increase the range to 40 yards.
- Get rid of the dream breath cone heal.
I played pres in s2, and I hated every minute of it. I hate it worse than holy pally, and that is saying something.
Personally I don’t mind Points 1 and 3.
But for point 2 for maybe a QoL additional change they could keep us on the same Range but when we Hover we get a buff “Aerial Advantage”.
- Aerial Advantage - while Hovering all non empowered abilities have an increased range to 40 yards.
It’s not much, but I think it will be a huge improvement and QoL, to get those Living Flames, Reversion, Echoes out on targets, in my personal experience Druids and Hunters, that like to stand in Narnia.
Yeah lol no thanks, this is a huge part of the evoker toolkit.
If you can’t figure out how to use it, echo and then self cast.
Maybe an even worse take than #1.
Based on these and you thinking you need 40 yards, this screams skill issue.
Honestly the best suggestion I’ve seen for a range increase talent.
They could also give echo a 40 yd range and then have a talent that extends range of other abilities by 10 yds (or 3 yds per echo maybe?) while you have an active echo.
And I will continue to hate it. Many others do.
Was 3k as pres in s2. But okay.
The fact that you think this (of all the seasons lol) is indicative of skill makes my point for me.
Well I think it makes sense, we are hovering, we get to see further thus increasing our range.
Personally the shorter range can be annoying, like when I switch to my other healers you definitely do notice the difference.
If Blizzard intends to keep Preservation at a Shorter Range, we definitely should have a way to “even the playing field” in moments when we need it. In M+ the issue isn’t as bad, although it can be frustrating when someone does move out range in the last second, but for Raiding we definitely need a way to reach those when we need to spread or do mechanics or simply counter very chaotic moments that just happen, especially in PuGs .
I think Hover be an excellent solution to this problem in granting “Aerial Advantage”. It’s only 10 seconds, but it’s 10 seconds that could make the difference between a kill on a Raid Boss or even Timing a Key.
Simple solution, not intrusive, doesn’t change much, easy to implement.
It was my second season of high end M+. I was proud of myself, thanks for the blow.
It was not meant as a flex, more of a “hey I did that and I’m proud of it”.
I had no idea exodia was a thing(pres wasn’t even meta) until 3 weeks before S3. I don’t pay attention to tier lists, I just play what I enjoy. lol
This is all fair and congrats on the accomplishment.
If you were able to reach that height while still enjoying the class, the range is not that much of a detractor though.
I get that it’s more of a hindrance for pres than the DPS specs for sure, but it’s done pretty well and it’s getting way more mobility next expansion.
I’m shelving my Pres Evoker come TWW because I share a similar sentiment, even if I don’t outright agree with everything.
Verdant Embrace is an ability that I agree is poorly designed/implemented. It’s intended to be a strong ST nuke heal, but unfortunately leaping to a target that just ate a mechanic or stood in fire puts us at direct risk of suffering the same fate. It’s often just not worth the risk, which is a shame.
The 40 yard range is really a sore point for preservation. When you’re in a pug m+ with multiple ranged it becomes such a headache and a hassle trying to keep everyone in range for heals, dispels, etc. Especially when you factor in needing to be in range for certain affixes.
The Dream Breath cone is slightly less of a hindrance, but I totally understand your frustration with the ability. It’s our top heal and when you’re in an aforementioned range comp that doesn’t stand in a neat little blob in front of you it becomes another hassle trying to hit everyone with it. Especially in some of these large boss arenas where ground effects or mechanics often separate players and puts them out of position for DB and out of range for other heals.
I have two builds right now when playing. Emerald bloom. And reversion. Both build ignore dream breath and verdant embrace. I still have to spec into the talents I use dream breath to keep up the buff from the set bonus if someone doesn’t get it oh well. Verdant embrace I use it on myself more often then not I fly into a mechanic trying to save the tank then flat out die. Every once in a while I will remember that I have the buff and I get one living flame that will crit for 1.2 million considering the rate of incoming dmg it also impossible to utilize properly. I agree that it takes some skill to use., verdant embrace to some one then rescue to a safe spot. Both side of the tree need to be fixed dream breath doesn’t make sense to have it only effect 5 people with such a large cone feels bad to only affect 5. But then also priority cast on target that have echo. in a 5 man ok it works but in raid it sucks you intend to heal some one that didn’t have echo but then the bream heals some one that has echo that doesn’t need healing at all this is were the overheating protection would be handy. I would like to see dream breath heal everyone and apply the hots based on the heal amount that they get just like temporal anomaly the first 5 people get the biggest shield then it’s reduced the more people it’s shield’s. Apply the same logic to dream breath.
Neither of these builds “ignore” dream breath (or VE). Especially not reversion.
lol I don’t utilize the skill when playing to there fullest so yes they are ignored in my mind
You also don’t play content that needs healing.
I love healing that all I do I love the evoker in this season I have made it to mythic plus 15 and clear all raid of mythic not really sure now you comment helps the thread. All iam saying is in my build I don’t prioritize use verdant embrace or dream breath due to the flews that I see when playing. And I was agreeing with the above comments that yeah these two ability need some love. And the original comment that I posted offered an idea about overheal protection. Contribute to the threads idea.