The Vortex Pinnacle random cata

I’d really appreciate if this was removed from the Random pool or difficulty reduced. While I enjoy a challenge, this Dungeon is way too large and difficult for people who are unaware of the mechanics. There’s many vital interrupt in trash groups, there’s a lot of unforgiving wipes, it’s brutally long to walk through. And honestly, I didn’t even like this dungeon when I was playing Cata.

While having to learn BFA and Shadowlands dungeons is a given, this one needs to go because often people who are leveling will default to broadening their Dungeon search to all expansions.

The difficulty may be good to teach people to pay attention to mechanics, however, I think 50-60 dungeons are more applicable a place to adjust players to the later content.

The only time I’ve had anyone die in Vortex Pinnacle is to the first boss with the lightning storm you have to run out of and the last boss when people get stuck outside the lightning box.

Also: it’s not that large. Have you been in Hall of Origination?

They’re not going to remove a dungeon from LFD just because you had bad luck.

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It is large. It isn’t bad luck.

I know the dungeon pretty well.

I’ve had consistent issues with this dungeon in particular. And I’ve had many re-queues because DPS, Tanks, and even Healers don’t know what they’re doing. Even when I explain the mechanics to the group it’s a crap shoot.

Removing it was just one of my suggestions, it could easily be re-tuned to be a bit more forgiving for new players who don’t understand it, which let’s be honest: is gonna be most people who roll into it in LFD.

I guess you have never ran through Blackrock Depth’s dungeons… Or any other dungeons. The dungeon size is nothing compared to a lot of others…

What mechanics? If you’re dying in the Vortex Pinnacle, then you’re doing something completely wrong.

I’m not gonna reply to troll responses seriously.

Ah, Cataclysm, when they thought people were being serious when they said that they wanted dungeons to be hard again and require cc.

Not ccing adds prior to first boss

People not facing adds during first boss to make them inactive

Ethereal guys eating people

Dragon breath 1-shotting people

Tanks and CCers not knowing how grounding fields week on trash prior to last boss

Last boss frying people who don’t know to jump because it roots them outside the safety triangle

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People disagreeing with you isn’t trolling. If you wanted universal agreement to validate your opinion, a public forum is not the place.

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It really isn’t compared to some others.

Sure sounds like it, since my experience is entirely different.

Anecdotal, for sure, but in all my years, this one has given the least amount of issues.

There’s very little to understand. Don’t stand in front of a dragon is rule one of this game since Vanilla.

Get out of the lightning storm, get into the lightning box, don’t let trash stand in the lightning box.

That’s it.

The healers can be brought down if people forget interrupts, it just takes longer.

Of all the Cata dungeons, this is one of the easier ones.

Disagreeing and giving you examples of how your perspective is off isn’t trolling.

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Sorry but assuming I’ve never played any dungeons, or even Blackrock Depths is an attempt at trolling. There’s no real constructive criticism except: get good.

I personally do not have an issue with the dungeon and I understand the mechanics, my main issue is it’s a jump in difficulty in LFD which a lot of uninitiated players struggle with, which is just frustrating from every angle.

Yeah, I think people have forgotten what trolling actually is.

Nowadays it’s “anybody who disagrees with my opinion”.

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That’s fine if you find a disagreement as “trolling”, always thought you were the troll in the first place with that comment.

I never said disagreeing was trolling… Lol. It’s just “get good” isn’t a constructive response or argument. It is borderline trolling.

Why? Because there’s a notable mechanic or two? If anything dungeons are too forgiving and most people don’t have to learn anything until mid-high keys which just isn’t fun or engaging.

The avg player just spams damage and has no idea what mobs are doing

And nobody has said “get good”.

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No, people can learn plenty in BFA and Shadowlands prior to Mythic+.

Really isn’t necessary at all.

Thats only on Heroic.

Never had this issue.

Rule number one of this game since day one is never stand in front of a dragon. People’s stupidity isn’t a dungeon issue.

Already covered this.

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Wrong it isn’t only heroic. It is in default difficulty. Maybe try playing it recently before you judge its difficulty.

Yeah it does kinda suck for sure. The only way around this I found is to just compensate for the bad as much as possible. If one dps dies… that shouldn’t do anything at all. If the tank is dying… that’s an issue regardless of dungeon.

One of the reasons I like being a DK is precisely so in random situations I can a) heal myself so a healer is unnecessary, b) out dps most other anyways, and c) switch to blood if the tank is failing hard.

On an alt though… I could see this would be tougher to compensate.

Oh yeah, this is definantly a troll thread.

How about this Lunaleii, I’ll get a toon around the “level 30 bracket”, and I’ll show you how it is done, and I’ll promise you, it is not as hard as you’re making it out to be.

I’ll even record it, and post it here for you.

The add is 100% just in heroic. The add exists in the dungeon, but is not part of the boss encounter. You should do more difficulties as well.

Or read more carefully.

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