All through BfA, the comments about the Vindicaar have been pretty prevalent.
"Why aren’t we nuking things from orbit with the Vindicaar?
“Why not use the Vindicaar to destroy Orgrimmar?”
The Vindicaar was never a ship built around mass destruction. The only weapon system of any strength that it has is Light’s Judgement, which we know for sure is a 1-shot, precision beam style weapon, and even that was salvaged.
On Argus, we use it to blow open a few doors, blast a few cave entrances, and deal damage in a very small area. I doubt the Vindicaar would be of much use in a siege, and I doubt that it could even level Grommash Hold in a single blast, let alone entire cities.
Plus with Azerite weapons on the field, it may end up getting shot down after a few rounds anyway. The Xenedar was a much bigger ship, more heavily armed, and it was brought down by Legion artillery.
The Vindicaar is primarily a floating headquarters for the Lightforged, with some offensive capability. It is not a super powerful warship.
It shoots down beacons that transport soldiers to-and-from instantaneously. How would it not be useful in a siege? You could circumvent enemy lines instantaneously and backstab them with mech suits.
But those beacons need to be protected and set up properly. And without “Azeroth’s Greatest Heroes” all on board to defend them, I think that it would lose a lot of effectiveness in a faction vs faction conflict.
I would also surmise that the Lightforged resources are pretty depleted after the war with the Legion. Warframes don’t come cheap.
Warframes show up all over the Horde campaign. The robots are also used frequently, sometimes modified to have flamethrowers in place of a right shield.
Specifically the Lightforged Warframes are what I was referencing. Those are much more powerful than the shoddy goblin ones or the stuff the Gnomes crank out.
Let me stop you right there. This ship was built on Velen’s orders to attack Argus. A demon-infested planet. You better bet it was built for war. We watch them deploy fireball-absorbing bunkers and teleportation units all across Argus’s three zones (just those two are massive game changers in a war).
Yup, blow open a few doors. The Horde has many. It also takes a lot of firepower to clear a cave-in. As far as the actual AOE damage, it was nothing to scoff at while the content was relevant - BIG damage.
There’s no doubt that Azerite is powerful, but I think you’re overestimating it. The power of the Vindicaar is how tactical the ship also is - if the Horde’s defense was utilizing azerite weaponry, there are other methods to deal with it.
Deploying a teleportation device at locations of tactical significance.
Utilizing the Fel Heart to revive troops and mend their wounds
Using the Shroud of Arcane Echoes to avoid damage.
Lastly I want to say you’re ignoring the amount of punishment the Vindicaar’s shields can take, and did take.
These two are not comparable. We watch a single cannon blast wipe out the Xenedar, and our bunkers and shields absorb tons of them (and if you want to argue that it was a “powerful” cannon, I’ll point out that the Vindicaar was also afraid of that cannon and successfully fielded troops and bunkers to deal with it).
It is a super powerful warship, and that single ship, the only active ship on Argus, single-handedly took on the Burning Legion’s defenses - their cannons, warships, felbats, and everything else.
Yeah, it’s sad that they were nerfed the moment they had to fight Horde troops. The Alliance isn’t allowed to have, much less use their advantages. sigh
That’s literally what happens to the Horde during the final quest during the Drustvar Invasion event. Lightforged drop down on the Darkspear, and only by using powerful voodoo magic and our character as a conduit do we push them back.
Those defenses were already there. But it seems you’re already agreeing with the argument - it took powerful voodoo magic (and a champion wielding the heart of azeroth) to avoid being massacred.
And keep in mind that the Horde never actually wins the Drustvar Invasion, just like the Alliance never wins theirs’. Which implies that the Trolls’ voodoo wasn’t enough in the long run.
Most of the troops they deploy don’t show up until the final quest, they have some around the perimeter of the Alliance town, but they literally drop troops on the Horde outposts doorstep.
They seem to only use the tech with the Lightforged, which are not great in numbers though.
Argus only worked with everyone working together on the Vindicaar.
For whatever reason, probably the on-going battles all around Azeroth, the Lightforged don’t bring any Alliance backup with them, and only have a few Kul Tiran natives amongst their attack.
1 gnomish communication device, 1 rogue to find Sylvanas and give the coordanates, 1 shot from space from the Vindicaar = BFA never would have happened!
Also a nice troop transport. Now some people alliance (or even horde if some reason it was worked out we went that way) side may not like our interior designe choices but whatever.
How can you not a have a home with demons chained to the walls…amiright?
Also its seems Mother MAtron is a better and more reliable portal provider. Not sure why we let her go really.
We must fight this battle to get here goes the commander.
No man, we don’t. Mother matron can drop us anywhere anytime.
Only problem with that is that only the “slayer” has the felhammer and the “slayer” is a noncanon champion.
Heck even the 2nd in command being a blood elf (“horde”) or nelf (“alliance”) is a choice made by the player. So we cant even have some canon “leader” to bring it to a side.
I mean all that, and i have concerted it into a profitable brothel.