The Unofficial Don't Leave ERA behind thread

This thread is for those of us who want changes made to era servers and don’t want to reroll to fresh servers. I’ve put so much effort into era. I’ve done all the raids. I’ve got R14. The thing I love the most about era is it’s always going to be here. It’s like home.

With that being said, I would love to see the classic + style changes added to era as well. It would be really dope to get into a WSG that actually ends because it has timers. It would be fun to see the meme specs perform better (but not the best). It would be super fun to have new content but I would be content with some minor class tweaks to see the spirit of the game stay about the same.

I played through SoD and while fun, there’s too much going on. Classic is fun because it’s simple and easy to understand. The PVP is slower. More like checkers than chess maybe, but the fights are longer and more engaging.

I’m sure there will be tons of “no changes” arguments in here, but era is changed. We’ve got a much better pvp system that now respects your time as a player. Is it perfect? No, but it’s much better than it was before. They added spell batching and removed it. I could go on but this is already turning into a novel.

I understand why people want fresh and I think they should get them. It’s just not for me. I’ve done that 4 or 5 times now with pservers starting (and dying), classic release to wrath, my return to era (I didn’t buy the character copy womp womp), and SoD (even if it was easy to level). Starting over so many times sucks.

Here’s to hope that we don’t get left behind in the dark ages.

Thanks for the read and may the Light guide you.

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Classic Era needs to remain unchanged Classic Era.

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These things are incompatible. I’m all for them doing classic+, just please for the sake of a forever home for vanilla wow, leave Era alone :heart:

Imagine if they had put SoD into Era… and now we no longer have vanilla wow except for pservers. It would be a massive loss in preserving this amazing game.

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It’s not the same game now, though. The game has changed immensely since release. I’m not asking for SoD changes. I’m asking for ret paladins to not suck as much as they do in pve. Perhaps I didn’t get that point across. Era is a wonderful place if you’re a warrior or you are a priest who only likes healing. It’s not so great if you want to play something else.

No​​​​​​​​

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Yes. Non meta classes should be able to do more damage.

Let me requote what I wrote earlier. “I played through SoD and while fun, there’s too much going on.”

It would be nice to not have to feel like you’re bringing an entire raid down because you don’t like maining a damn warrior. This isn’t the same game as it was, if they were actually trying to “preserve” the game they wouldn’t have made the grind to 14 easier. They would have left spell batching in. etc… etc…

I’m not asking for new raid tiers here…

The only thing I would entertain is the nerfing some items / gear in regard to the classes. I have done the Rank grind also, and I have done the raids also, and while we’re not performing as Fury warriors do, perhaps its just better to nerf the gear a little at the top end so that fury is not so ridiculous? Perhaps we just nerf the BWL class trinkets harshly and neuter the on demand burst trinkets so that PVP is little less silly in some regard? IMO cut the item level on Naxx / AQ loot down to MC and BWL levels and things would be a lot better overall.

BUT lets not forget that its wishful thinking.

I personally would love to see the BG system updated, even though it would not help me any longer other than games would pop more frequently on offweeks and BG’s that are not WSG would pop also, and that would be really nice.

BUT I also know its all wishful thinking and we’re kinda stuck with what we got because blizzard only does what helps the developers personally… Its why after YEARS of play on Era we got a PVP update that was in a away broken due to the fact that it was based on a population we no longer have… If anything the Honor cap should likely be like 250k now due to Q times and population VS the 500k we got now that was when they implemented it far easier than 250k now days would be to grind out… I actually don’t think it may be possible to do 500k at all on some weeks just because Q’ are too slow.

Could the game use an update? Sure, but are we gonna get it? Not likely because the Devs aren’t playing Classic Era and likely don’t care about Classic Era because its not their focus…

I know that sound terrible but its the sad truth, this is just how things are; tho if I am wrong I am very happy to hear about it, but kinda doubt im wrong.

I appreciate the well thought out post instead of a rude, “No”.

I do agree that this is wholly wishful thinking on my part. But this is how we have to talk about things to get any attention on what we want as players.

I’m not sure I agree with the changing of stats on gear. That’s too much for me. I feel like a lot of this could be fairly easily changed with buffs to seal of command for example to make the PPM higher, for an example. A simple change in the code. A hot fix that could take less than a few mb to download and a whole spec could be better for everyone.

I love the game but it’s just a fact that the “meme” specs do not perform as well as they should. If you want longevity with a good, lasting, player base you need to fix the glaring issues like whole specs just not working in arguably the biggest part of the game (raiding).

Remember, I’m not saying they should perform as well as pure dps classes like warrior or rogue. It would just be a nice change to not be scraping the absolute bottom of the barrel and feel 100% useless. Because, that’s how Ret has felt the entire time through Vanilla to Classic.

That’s not vanilla.

If rets don’t suck in pve another part of paladin will or they will be OP.

If you wanna ret zug in pve literally every other version of wow is designed for you.

I play all versions of the game. I’m well aware of how things in retail, sod, and classic work. Classic is not Vanilla and it never was.

Era is vanilla (or as close as we have to it).

‘Classic’ is for people who want to play tbc / wotlk, etc. their desires shouldn’t impact vanilla design.

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I’ve been here this whole time, thank you. Your attempt at, “gO bAcK tO rEtAiL” also sucked.

Not telling you to go back to retail.

I am saying to keep retail design ideology out of Era.

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Literally you my man. It’s not retail design philosophy to ask the developer of this game to make it better for the people who love this game. I love classic. I love vanilla. It has faults and we live in a world where that could change for the better of the player base.

Ret being viable dps in pve is bad for the game. It requires so much balancing that you get another tbc or sod.

Ret is already so powerful in pvp and how pve buffs would have massive negative impacts that would require rebalancing across the board, and in the end, a worse game. They tried for 20 years and every other version is so much worse.

In vanilla you play a class, not a spec. Paladin is not a class that has powerful sustained pve dps. If that’s a problem play another class.

Btw: I type this as I am playing a vanilla RET paladin, tabbing between this and blowing people up in wsg.

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Absolutely not true and such a strange take as well. Having a bottom barrel dps doing half as much damage as other real dps classes will not change how anything behaves. If anything it’s going to make people /laugh at you in bgs less.

I guess you didn’t read the portion of the post that said I grinded 14 as ret. :roll_eyes: Ret is a decent pvp spec but it’s not as powerful as you’re making it out to be lol. I’ve spent the time dude.

And yet if you gave it crusader strike it would be the most powerful pvp spec in the game by quite a bit. While still trash at pve.

There is no easy way to make ret pve viable without massive balancing to entire pvp and class system of game.

The very same class system which makes vanilla amazing.

Because paladins are a support class. If you want to do dps, roll a dps class.

There is plenty of supporting that needs to happen for raids to be cleared successfully and that is the role of paladins. Same with shamans, druids, and priests.

Viable ret paladins in pve are the beginning of the end. As soon as that is a balance goal, the outcome will be trash can game design in which everyone is playing specs and not classes.

Also not true. You treat every spec differently in pve and pvp.

I’m not asking for crusader strike so strawman it up dude.

And in a raid environment everyone will just pick a Holy Paladin to do these things because they can do them and heal as well.

This is a fixable issue and you’re trying to die on a hill that’s a strange one to die on. Meme specs being halfway viable in pve isn’t going to crush the game dude.

If anything it will help retain players on this already dying version of the game. Everyone wants to play these specs hence why versions like SoD had so many people playing them. People love classes other than warrior, rogue, or mage. People want other classes to do well too and it’s not going to hurt anyone if they do better.

I mean how else are you going to increase paladin pve dps other than giving them yellow attacks?

Whether it is called crusader strike or holy hammer it is hard to imagine a way they gain pve dps without impacting pvp, and their relative power to other classes, unless you introduce additional mechanics into the game.

The game isn’t dying. It is doing fine with plenty of players enjoying it as is.

What is needs is seasons and maybe a tiny bit of new content.

Playing with classes is not worth it and much more likely to lead to worse outcome.