The Unintended Consequences of Keystones Not Depleting and Why It's Bad for the Game

In Case You Missed It

Starting in 11.1, Blizzard is awarding players that time all 8 keys at whatever difficulty, 12 or higher, to have their future keys immune to depletion below that level (12, 13, 14 etc.). At a glance this is a small, but nice quality of life improvement for people around title cut-off range so that they can’t brick their way into too many homework keys if they have a nice floor of keys already timed.

The Issue

Currently title range on NA servers is some mix of 15-16-17 keys depending on the dungeon and there are a couple thousand characters who have all 8 keys timed at these difficulties. Because of the immunity to depletion is only dependent on the key holder, next season these characters would have the ability to be INSANE boosters and key sellers. Essentially every key would be a tournament realm key where the party could do an absurd first pull with no penalty and infinite retries. Selling title and IO score is nothing new, it happens every season, but with how much easier this would make it I would expect to see a huge increase in high key sales. Each character buying title naturally drives the .1% cutoff higher, meaning the goal post for players trying to achieve it on their own would move further and further up. Personally, I don’t feel the small perk of this system is worth this trade off, and I don’t see a graceful adjustment that prevents abuse like this from happening.

TL;DR Characters far above title cutoff have huge incentive to sell title due to having unbrickable keys at title range that can essentially be ran like the tournament realm with huge first pulls and infinite retries.

2 Likes

I think making the game better and less punishing towards your time is worth more than worrying about some sweat lords selling things at the top 0.1% of the game.

21 Likes

Absolutely no one cares about this, not even your no post alt.

5 Likes

Oh know your precious title chance is at stake.

I think we should make sales/carries against ToS or stop pretending like there’s any competitive integrity.

2 Likes

100% this. Even currently we don’t see it. There are too many people buying title, exploiting follower dungeons for buffs, etc. I could list a ton of issues that just seem to go under the radar.

At the end of the season, they already do that. It helps pay the gold cost for the next season. So, yeah, not sure what else to tell ya.

I agree that this would happen but the amount of people who even attempt to get title are likely in the hundreds or low thousands.

holding off on gameplay improvements to enshrine the competitive integrity for so few people would be a very bad decision.

not to mention that if this ever became a significant problem blizzard could easily take action against the practice.

2 Likes