The Underrot... really?

Out of all the good BFA dungeons you chose one of the worst. Amazing… very cool. Can’t wait to run this pile of garbage again. One of the most annoying and unfun dungeons in the past 3 expacks.

25 Likes

But what about the cool mount?

11 Likes

Already got Spud Jr in BFA.

7 Likes

rather underrot than siege or kings rest tbh

14 Likes

actually it’s quite a solid M+. you’re jsut not good if you can’t do it.

6 Likes

rather underrot than kings rest.

7 Likes

I think once we get back in there, people will realize why it’s one of the best dungeons ever made.

the only people who really struggled in there were people that weren’t that great at the game in BFA.

the dungeon is literally what you make of it. you can pull huge, you can take it slow.

4 Likes

You mean out of all the bfa dungeons they chose the best? Cuz freehold and underrot were the freaking best. I am so hyped to be able to do those again!

3 Likes

Whats that one with the fire mage boss?
I like that one.
:fire: :dracthyr_comfy_sip:

OH the goblin one with “crapopolis” is cool too lol
:dracthyr_lulmao:

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Underrot is hands down one of the best dungeons of all time. Please just stop with this nonsense.

2 Likes

I think you’re thinking of tol dagor with the fire mage with the barrels of gunpowder? Kings rest had gold snek, crematory golem, the 3 stooges, and raptor cavalry king.

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Ah ya! That’s the one. Ty<3
That & crapopolis lol :dracthyr_lulmao:

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It’s going to be polarizing at first while people are learning the dungeon, but I promise you, yall will realize why it’s one of the best designed dungeons ever.

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I barely played BFA but I don’t have great memories of this place… I barely do keys anymore so whatever.

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Underrot is really cool I feel because its one of the dungeons where i feel like pretty much every class brings something to the table that can make certain parts of it easier without feeling required. I think its a perfect example of a dungeon that allows every unique class utility to shine.

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To me, BFA was just the king of “routes” in dungeons.

Some people had like 50+ routes for freehold / underrot. Possibly more.

itll be a nice change of pace from all this “forced trash”

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Underrot is a really thematically cool dungeon. I feel like if they reshuffled some of the trash around the second boss it could go from awful to good. It really is just that second boss trash that’s really bad. The rest is much more manageable.

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Let’s add Stratholme, Escape from Durnholde and Dire Maul to M+
:dracthyr_comfy_sip: :fire:

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Isn’t it just like…2 packs you have to pull between the 1st and 2nd bosses?

edit: Nevermind. I forgot about that troll priest boss being first. Thought it was the crawg. You know people are just going to try and pull all the trash in that room at once anyway. Don’t really see the big deal.

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it’s a great dungeon…i think a lot of people were probably just new to m+ when it came out.

not nearly as hard as the DF dungeons imo :100:

1 Like