The Tragedy of Orcs

Going off this, let’s take a look at Draenor.

When you really look at it, the orcs were at the bottom of the food chain. Pretty much everything in Draenor was either stronger, larger, faster, smarter, or more advanced than they were. Every day was a struggle to survive, and that meant doing things others might frown on. Every action they took, every decision they made was just to give their people one more chance to survive on Draenor. Any weakness at all was more or less a signed death warrant, and no orc, regardless of clan or morality, could afford to show it.

They’ve more or less just taken this mindset with them. Azeroth might not be as savage as Draenor, but there’s still plenty of enemies that want the orcs gone, and they’re not going away anytime soon. The orcs are still just trying to survive in their adopted homeworld, and they can’t afford to show any weakness or mercy if they want their people to see another day.

Villainy isnt a contest, isnt what I was talking about, and you can stay asleep as far as Im concerned.

I know, you’re talking about “wins” and “losses.” But I think those are fairly meaningless categories in this context because they’re too broad. The discussion mostly seems to be a lot of back-and-forth “You guys win all the time!” “Yeah, but we don’t feel like we’re winning!”

And I still say I would not apply the word “tragedy” to what the Horde has experienced. “Tragedy” implies an event that creates empathy for undeserved suffering. A city being conquered in a military battle is just another battle.

Wins and losses arent meaningless in war, both sides are flinging the same arguments in each others face, and any battle where a city filled with civilians is involved is a tragedy. Also, the fact that nobody feels like they are winning seems to strengthen my point.

Im also assuming one of your other characters is at least max level.

In a real war, no. But in a fictional war, it’s all in how they’re spun.

Broadly, if you mean both sides are claiming the other side is winning. But the reasons for saying they’re not winning are different.

Again, in a real war, sure. In a fictional war, it’s only a tragedy if it’s presented as a tragedy. Otherwise this game would be far too depressing to play.

The part of your point I disagree with is when you said there were equal amounts of tragedy on both sides. Things that happen to the Alliance are spun as tragedies, while things that happen to the Horde are not–not even in Horde-side questing.

Yes, more than one. Actually, I just dinged 120 on this character a couple of days ago, but the forum hasn’t caught up yet for some reason.

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