The Tinker class is here, we just don't know it yet

I was watching 11.2 gameplay on YouTube and once again, could not ignore the overwhelming presence of machinery on Karesh.

That marks all 3 major content patches for this expansion that are abundant with technology. We have Tinkers, Artificers, Mechanics, Scrappers, Demolitionists, Machinespeakers, Technomancers, Engineers, Apothecaries, Demolitionists, Machinists, Mekgineers, Inventors, Sparksmiths, Sappers, and more. These are all titles you can find in-game across all of the many sentient races of Azeroth.

There is no question that to all who hold any of these titles, Machinery is a way of life for them. It is a school of universal power all its own.

That said, I’ve seen (and participated) in almost all of the discussions on the forums regarding a Tinker class in the last 18 months and have come to a conclusion that a Tinker or Artificer class that focuses on Titan tech is the perfect crossroads so that almost all races could play this class, and it would have its own unique edge.

Titan tech has been ever-present in WoW for years, but really came front and centre with The War Within (as did Goblin tech and now Ethereal tech too), but I believe Titan Tech will also be the primary focus for The Last Titan- after all, the entire manifold/prison that Azeroth is contained within is of that very nature. Many of the keepers sworn allegiance to the Titans, but Freya, Mimiron, and Tyr have not. Mimiron is also the one we have historically been on the best terms with since we saved him from insanity. He helped Beast Mastery Hunters acquire (and use) his gun Titan strike, and showed a vested interest in Azeroth’s wellbeing past simply hoping she stays alive.

All in all, I think The Last Titan is setting up Mimiron to almost act as the Class Leader of sorts for the Tinker, similarly to how Illidan was for Demon Hunters, or Darion Mograine was for the Death Knights. He is neutral to both factions, he will most likely be on our team against Thorim (who has lost the plot and forgotten us), Odyn (who has sworn loyalty to the Titans), Hodir (who has sworn himself to Odyn) and of course Aman’thul. We don’t know where the other titans lay loyalty-wise, but it is a safe bet to say at least 2 or 3 of them will be on our side. My guess would be on Khaz’goroth and Eonar.

Titan tech will be the talk of the town (alongside other narratives) as all focus goes towards the Manifold and the complex network of machinery buried deep within our planet. Narratively it makes perfect sense for the inventors and brains of Azeroth to step up and take their ingenuity to the next level with Titan technology. The same way we have “stepped up” in the past to learn new classes that directly aid our chances of success against the enemy. With Mimiron being the narrative reason as to why all of these Tinkers/Artificers/whatevers suddenly understand the complex machinery of Titan Tech.

I also believe Speaker Brinthe’s very cool looking backpack is a tease, right under our noses for what is to come. We could very easily see Tinkers running around with backpack-mounted Exo-suits. Or straight up summoning Mechs like the Delve Curio. Besides the more spiritual and druidic races, virtually ever race also has unique machinery rooted into their culture, and a lore-accurate angle as to why they’d become this new Tinker class. Some are more obvious than others, but even something like the Mag’har could be explained by saying they are former mechanics of the Iron Horde.

All in all, it really feels like seeds are being planted under our noses right now. So that when the time comes for the class to finally come out, it will be the crossroads of anticipation and logical conclusion. Where it’s what we all expect, and also what the story has been organically building up towards for years.

I won’t get into class gameplay ideas as this post is long enough- but I will say that after hearing Ion’s speech at the Nordic Game conference last month: I am utterly convinced. He expressed so clearly the importance of listening to player requests and player feedback. Understanding that the more this game goes on, the less it becomes a Blizzard product and the more it becomes “our” product. I believe this is why they finally came around on giving us Player Housing, for one. It is also why I believe the Tinker class, which is by far the most requested thing after housing itself, having been requested by players as far back as Vanilla, seems inevitable to me.

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i’m a simple man I see a post about tinker, i bump

but to everything you’ve said yes, yes, and yes

i legitimately feel like this is a larger indicator than most people realize also

PLUS i said in a previous post a few weeks ago but Brann’s current curio set feels very "proof-of-concept"y to me. a lot of machine-based gameplay systems happening as of late alongside the story and aesthetics themselves

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But I want bard.

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I think the content just had a lot of goblins in it.

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I can’t wait for TLT to come out and either there’s no tinker class, or if there is one, it gets endless complaints that it’s not exactly what people wanted out of one.

And also that the meme about the Titans getting villain batted is also shot down.

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In time! I feel like Bard and Necromancer (maybe in the form of Witch or Witch Doctor) will be what follow post-saga.

Just going off that leaked Class Survey that I forgot to mention, the fact that it mentioned like 20 wildly different class concepts, and yet 2 of them were Tinker and Artificer? To me it just says that it’s clearly an archetype heavily on their minds right now.

I believe that, because there are some people who looked directly at Unholy DK and said “but I wanted Necromancer” like as if they clearly aren’t 85% the same thing (or more) lol.

Well everything I said about that is confirmed so far besides my speculation on who would help us. If this didn’t happen it would largely beg the question of why the writers would bother to frame Aman’thul as a propagandist who hates trees and really likes control. Also don’t forget they’ve tried to purge us twice with their re-origination machine so far.

I’d rather take this than no Tinker class at all. The forums will complain about anything.

Even a free backpack extender when you install an Authenticator.

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Tinker fans “go a single patch without the existence of machinery in WoW convincing you that all your class design fantasies are 100% confirmed” challenge: impossible.

Villain batted? Everything we’ve heard about the Titans since Wrath, and see again and again from their servants and constructs from every expansion, indicates that they are villains. Cold, unthinking, machine-like monstrosities who care no more for us than we do for bacteria in a petri dish.

None of these are going to happen. None of them are coherent class ideas, only box-checking “what haven’t we stolen from other popular games yet?” exercises.

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It might be “Technomancer” rather than “Tinker”.

Basically a fusion of magic and technology, honestly reminds me of Magitek from Final Fantasy’s own universe lol.

But yeah, Technomancy would probably be available to more races than just Tinkers, because any magic-user could probably learn to be one.

Maybe Tinker could be a sub-hero talent tree or something underneath Technomancer.

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Call me Tom Cruise because this Mission is anything but Impossible

Look, in my personal opinion I think Bard would fit well as a Rogue spec and Necromancer literally is the unholy DK. But I know that makes some people upsetti

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Will never be as bad or annoying as High Elven fans, who basically already have what was asked for, but still aren’t happy lol.

Edit:

Personally, I think it’s odd we have had all this focus on Titans and their machinery, but no class that goes along with it.

We got a class/race based off ‘being a dragon’, and this tells me they could explore other niche fantasies if they really wanted to.

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I’ve seen this referenced a lot and OP already kinda covered it but like the way I see it is similar to how Paladins are handled lore-wise

In lore;

  • the Zandalari Troll Paladins are Prelates.
  • The Tauren are Sunwalkers.
  • The Dwarves/Humans/Draenei are Silver Hand.
  • The Dark Iron are Molten Guard.
  • The Blood Elves are Blood Knights.
  • The Lightforged are of the Army of the Light.
  • The Earthen are Lamplighters.

But in gameplay they all play exactly the same.

If we take that same angle for a Tinker class; and I’m just spitballing here-

  • Gnomes/Mechagnomes - Tinkers
  • Dwarves/Dark Irons/Human races - Engineers
  • Orcs/Mag’har - Iron Horde Mechanics
  • Goblins - Demolitionists
  • Vulpera - Scrappers
  • Undead - Apothecaries
  • Draenei - Artificers
  • All non-Night Elf Elves - Arcanomancers/Technomancers
  • Earthen - Machinespeakers

So I think gameplay wise having them centred around a common theme, that being Azerite (possibly as a fuel-like resource?) and Titan technology is a pretty strong agnostic option tbh. It also as you’ve said, infuses a bit of magic into the technology aspect, which is a flavourful and unique angle to approach it from

Took the words right out of my mouth. Compared to Evoker, Tinker has a far more than justified reason to finally exist as a class

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I’m pretty sure we’ll know a patch ahead that tinker is coming because hunter is going to be losing a bunch of skills and MM will magically get its character image replaced by a Windrunner sister (as it should) instead of a nameless iron horde sniper

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In a way, they already lost something.

The ability to not have an animal with them.

Now M&M Hunters have a government mandated eagle that stalks them all day long.

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I always hated Lone Wolf fwiw, having it be mandatory and not just a lateral upgrade was always annoying.

Bard has no place in WoW lore. Samuro was a blade master who just so happened to shred guitar.

I don’t know, the strongest thing we’ve ever met in WoW was Murmur, the Primordial Essence of Sound.

While guys like Sargeras and Dimensius have to exert some amount of effort to destroy planets, Murmur destroys planets without noticing by doing stuff like yawning.

It seems to me that sound is OP lol

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Yep. Feels like they’ve realled doubled down on the archer fantasy with Hunter this expansion. All 3 of their Hero Specs are so firmly rooted in Elven culture or Man & Beast fantasy that it feels like they’re making thematic “room” for a definitive Machines + Guns class.

Hunters using guns at this point feels strange by virtue that almost every single ability shows arrows now

Yeah, honestly Night Elves, Tauren, Highmountain Tauren, Trolls, Zandalari, and Pandaren are the only races that feel like a bit of an ill-fit. But the rest really could work

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As a non-tinker fan I can’t say I would particularly dislike if all of that did get moved to a new class and we didn’t have the thematic clash that started with Legion SV’s bombs

Also I’d argue most elves are a bad fit with only nightborne as a maybe. The aesthetic doesn’t fit, they don’t do tech in general, guns are unheard of (tauren use firearms more than blood and void elves)

And if they do add the class they can balance DH going to elves by locking them out of tinker.

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The designer who oversaw the Survival Rework definitely dabbled with the idea of Tinker at some point. Legion Alpha had SV Hunters get Tinker-coded abilities like scattering caltrops, deploying a sentry turret, and some other stuff. You combine that with Gnome Hunters and Tameable Mechanical pets, they were definitely trying something there. But Pulled back on almost all of it besides the bombs themselves.

He elaborated on it a bit on his YouTube channel actually too. AFAIK he doesn’t work for Blizzard anymore and hasn’t for years.

I think Blood Elf/Void Elf Tinkers are pretty inoffensive, as their machinery is intertwined with magic just like the Nightborne have. But it’s not a hill I’d die on

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