The Teldrassil Casualties Reference Thread

My subscription will run out in a few days, but before it does there are a few grenades I want to roll through the door on my way out. This is one of them.

Teldrassil was deliberately presented to look as devastating as possible, and in terms of its blow to the morale of Night Elf players to feel good about their race, their faction, and the game in general - it absolutely WAS devastating. However, some have tried to amplify and overstate the canonical impact of an already horrible event in a manner that muddles the facts and misleads observers. I have created this thread as a community tool - because the people advancing these claims have been corrected in the past but have raised the falsehoods I am about to discuss anyway. This thread is here for your convenience, to link in response to these claims when you see them.

Without further ado, let’s address the claims.

Claim #1: Ashenvale was lost

Do note, the reverse isn’t true either. We don’t know what the status of Ashenvale is because they failed to tell us - however, my issue with this argument is that it presumes that the Horde attack acted like a wave that swept through and comprehensively rooted out every hint of Night Elf resistance. We know just from the mission tables that this isn’t true. But additionally from that, the novellas and the questing indicate that this offensive was never concerned with holding territory, but with transiting the Horde army towards Teldrassil. They moved in a line, they did not advance a front, and as the Alliance questing indicates in Astraanar: when they took a settlement, they did not leave behind sufficient forces to hold it.

Claim #2: Most of the Night Elves who lived in Teldrassil were killed.

We have to understand this in context to the RPG books, which established that 90% of the Night Elves’ population lived on Teldrassil - presumably to flee from the devastation of the Third War and the Horde’s subsequent transformation of Ashenvale into a warzone. While the RPG was declared as not being canon by around MOP - this figure was never contradicted.

So, stating that the majority of Teldrassil’s population is dead is the same as saying that the majority of the Night Elves period are dead.

To that, I offer the following, which is a (mostly) copy-paste of a conversation on this same topic that I originally put on Scrolls of Lore two years ago:


Page 88 of Elegy contains the following:

"The World Tree was more than a city. It was an entire land, home to countless innocents. How many Night Elves were elsewhere in the world? Far too few. Now, they were all that remained of their people.

Sylvanas Windrunner had committed genocide."

Note: this is not a third-person omniscient viewpoint - these are the thoughts of Anduin Wrynn immediately after learning that Teldrassil had been destroyed. Anduin is not an expert on populations, nor is he familiar with every measure the Night Elves may have taken in evacuating the tree. For example, we know that some overseas evacuation had taken place due to the presence of refugees crowded on the decks of Rut’theran (Page 79).

The evacuations themselves began relatively early in the War, taking place before the stand at the Farfallen River, the attempted decapitation strike at Astraanar, and the time it took for the Horde to find a way to address the wisp wall. (Page 33) This had led to a situation where, in Stormwind itself "The flood [of refugees] spread to seemingly every surface of the city, continued down through the Valley of Heroes, and spilled out most of the way to Goldshire (Page 78).

Portals, however, are limited in their ability to transport people - perhaps being able to transport two or three people at a time, although that seems to be an acknowledgement of its nature as a physical bottleneck than a sort of cooldown effect. (Page 82 makes this clear)

So, how do we assess the capacity of a portal to process a line of people in travelling from one destination to another?

How about using air travel as an analogy?

Yes, perhaps it’s bad that I was thinking of CGP Grey’s video on boarding methods, but there are similarities in the problem. You can only put people through the gate or portal one at a time, and there is an element of expected delay built in with the problem of bags.

In fact, as I was researching this problem, I found out exactly how slow that boarding process truly can be, because Mythbusters did a segment on it:

Taking a look at the experiments performed, it took 200 people to board a plane under the following conditions, the following times:

Back to front = 24:29
Random with Seats = 17.15
Window, Middle, Aisle =14:55/15:07
Random no seats = 14:07
Reverse Pyramid = 15:10

Back to front therefore seems ridiculous, and I would add, not probable in the case of refugees who don’t have assigned seats and don’t need to hold up the entire line to stow a bag once they get to their seats. There are in fact, no seats at all and in theory they can fan out into the city. But for reasons of conservatism, let’s assume the structure. We’re going to toss out back to front because that’s a little too ridiculous, but let’s consider average “boarding” times of 20 minutes (to roughly average between the two most extreme values) and 15 minutes (which cuts closer to the “random, no seats” idea that I would expect from refugees being simply put anywhere, unless there was some gate agent in Darnassus that no one informed me about).

Presuming that mages work in shifts to keep the portals open - that’s 200 people every 20, or 15 minutes, for twenty-four hours in a day.

20 minutes: 200 * (60/20) * 24 = 14,400 evacuees per day
15 minutes: 200 * (60/15) * 24 = 19,200 evacuees per day

The books themselves depict the invasion in multiple instances of taking days, not hours, making specific provision to the problem of needing to eat and sleep. The prepatch itself also went for a few weeks. I think, given this, and my previous comments on the territorial size of the area we’re talking about, that two weeks is a reasonable timeframe for this analysis.

14,900 evacuees per day * 14 days = 208,600
19,200 evacuees per day * 14 days = 268,800

Page 36 establishes that the Night Elves are not a populous people, and that the primary concern is that Darnassus is a major city. To appreciate what that means by standards of the time, London would not reach that until between 1600 and 1650 [1]. Paris hovered around these values from 1300 to about 1600.[2] Prague wouldn’t get there until 1900 [3].

There’s one other thing to consider:

“Anduin had ordered that the portals be constantly open throughout the city, but the magi had to sleep and eat, as did every one of the stoic but emotionally wrung-out refugees.” (Page 69)

There were multiple portals in play, and while doubtlessly those maintaining them would have needed to take shifts, including instances where some portals for a time would need to be closed, they had the capacity to have several of them open. Increase our number of gates to two or three, and the number of evacuated refugees accordingly, doubles or triples.

None of this should be taken of course as an expression of admiration or hope for the story of course - nor should it be presented as a defense for Blizzard’s decision to have this happen at all, but I do find it to be interesting - as well as a strong basis to conclude that canonically, the species is far from over (even if it will never again be taken seriously and remains constructively dead).

Additional References:
[1] - http^://www.demographia.com/dm-lon31.htm
[2] - http^s://en.wikipedia.org/wiki/Demographics_of_Paris
[3] - http^s://en.wikipedia.org/wiki/History_of_Prague


Claim #3: Most of the Night Elf souls who ended up in the Maw were obliterated.

This one is based on the inconsistent, and improper, shifting of methods. Some more math is required, but I ask that you bear with me.

Teldrassil’s casualties can be estimated using a proportional sampling method based on the quest that the player is given to save Teldrassian victims in Darnassus. This quest gives you the impossible assignment to rescue over two-thousand civilians and at best, you can maybe a couple-hundred. The result is that of those that remained on Teldrassil when it started to burn, we can comfortably assume that the vast majority of them died horribly.

To be cold and calculating about it?

If:

T = The population of Teldrassil
E = Those evacuated before the burning
Q = Those evacuated during the quest
P = The total population of civilians eligible to be saved during the quest
D = Total number of Teldrassil fatalities

then:

D = (T-E)*(P-Q)/P

To be clear, I am not arguing that D is a small number, but the population of those lost at Pearl Harbor or during 9/11 were not small numbers either - but they also were not the majority of the American population - or anything close to that.

With that out of the way, and returning to the claim, I’m going to introduce another variable.

N = P-Q

N is "Not saved during the quest, we will assume that this number is 1800.

This is important because there’s a narrative that’s been built that the majority of the Night Elf souls were obliterated, and it gets there with a dishonest accounting method that goes something like this:

M = The number of civilians encountered during the quest where Tyrande saves Night Elf souls from the maw
A = Those drawn into the amalgam that Tyrande fights and are permanently obliterated
W = Those saved by the Maw Walker.
O = The number of souls obliterated.

If we apply the proportional sampling method, therefore, the equation for the number of souls obliterated is:

O = D*A/M

Because about 10 souls form the amalgam, out of around 100 possible souls, that’s a rescue rate of 90%

However, the narrative instead proposes the following equation for those lost:

O = D*(N-(M-A))/N

This equation pretends to represent proportional sampling, but improperly lifts the absolute value of the previous calculation and applies it in the most uncharitable way possible towards an entirely different scenario. This method of accounting is improper and dishonest.

Conclusion

I don’t want this to come off as minimizing how bad Teldrassil was as a story event. It was atrocious, and for Night Elf fans - it killed a lot of our motivation to play the game. But to my fellow Night Elf fans: let us traffic in fact instead of fiction driven by our extreme, if justified pessimism.

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Blizzard once told officially that the GAME > than Books.
In game the quest to save last civilians was 960. Somewhere ~ 30% of them were worgens. I manage to save more than 100.
So no. Night Elves did had a big lose, and yes it was a genocide, but no the amount of rescued civilians is bigger than the amount that were killed.

Huh? I remember only the statement about new lore > old lore.

Have you a source?

They even said the world ingame isn’t one to one in scale and thats exist elements there, which clearly are only gameplay.

I decided to play Classic and now TBC and just to pretend that I don’t know that story . It feels so good to be in the world where the actual story it’s not destroyed . Or makes you sad .

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https://media1.tenor.com/images/8664903060f2f14c14625c3fe8cae6d5/tenor.gif?itemid=16293252

No one at Blizzard thought of any of this as deeply as you.

Make your own lore instead of doing Danuser’s work for free.

Good job, though.

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Oh my god. Wait, on one character?? If so, HOW??? Is it druid stuff? I’m terrible at druid and managed to save like, idk, 20 or 25? My best number ever was 33, on my main. I never heard anyone say they managed to save more than 40. I’m DEEPLY impressed and envious.

As for the rest, Kyalin, thank you for crunching the numbers! I’m better at druiding than I am at math, but I’ve always thought more were saved than died. I think it’s really cool and helpful that you figured out how many probably were saved, because it did not feel like that. At all. It felt absolutely devastating.

And I appreciate you calling out the difference between what happened and how it impacts us. It was the effectiveness of those starting quests that made it so devastating and made me believe that kaldorei would have a significant voice in BfA. It seemed so obvious to me: if you start by making the player feel the horror and loss of a playable race, you’ll fore-front the stories of that race in the coming months. They doubled-down on that horror, for me, in the novellas where they describe the pain of the survivors begging to be allowed to return to the tree and try to save their loved ones. My own family has been pretty devastated by loss, and if I could have saved one of them, I’m not sure there’s anything I wouldn’t have done apart from hurt one of the others.

So yes, it’s really good to see these numbers and know that the feeling from those quests doesn’t necessarily reflect reality (I’m waiting for Blizzard to say “hold my beer” and introduce lore that says 90% of kaldorei actually didn’t get rescued).

But it doesn’t make me less sad or angry when I remember those quests and stories. And until we have rebuilt, not-blighted, not-on-fire, kaldorei- and worgen-controlled instances of Ashenvale and Darkshore that are NOT “back to the past” instances, I’m never going to b able to accept Blizzard’s lore department telling me that it’s ours. It’s like if they were to say that Desolace had become a garden, but when you go there it’s still Desolace. It just doesn’t work. For me, anyway.

But I do appreciate the numbers. :purple_heart:

I admit I am a bit conflicted. I agree with your overall point, but I don’t entirely agree with how you got there.

I am not a big fan of guessing games as far as numbers. If we dont know them, they are uncertain. There are reasonable guesses and theories people can make, but it is impossible to know who is closest.

I have a hard time trying to apply the logic you are applying. Especially when Blizzard can always say: “Oh, only like 50 people died. The rest were saved by some big ol Termite-bus that popped out of the tree. They boarded the whole population onto the Termite Loa Bus, and he ate through the tree to safety.”

Basically we can throw all sorts of logic based on the information that we have, but playing a guessing game with a foundation as stable as quicksand seems folly.

I mean, I agree with your overall point. The pictures in Elegy, and the descriptions, detail many Night Elves being saved. It was a tragedy, for sure. But is it more like what happened to Hiroshima? - where Japan surrendered but continued to exist - no. The Night Elves did not surrender. Is it like Carthage? - where the people and nation were indeed ended - no. Is it like the various Native American tribes, who lost 99.9%of their people, lost 99.9% of their land, and live on reservations? - not at all.

Perhaps the burning of Washington DC during the War of 1812 would be a good comparison. The capitol was burned, as was large swaths of the city, but the nation and people continued the war effort until a peace treaty was reached, and both nations continue to exist.

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It hyped my motivation for PVP and the assault quests and in the Legion Assault quests, my character showed absolutely no mercy to the wounded Horde that she came across…especially Forsaken and Orcs.

To be specifically clear when it comes to “Books” they are referring to the novels, not t he RPG which had never been acknowledged as canon and were officially disowned a couple ofyears later when questions kept referencing this out of print material.

And you’re not rescuing anyone from the towns outside of Darnassus.

i don´think blizz have any idea how many night elfs died there, we only get the statement “To few” survived.

So, in other words, we have no clue right now how many night elves died and how many were rescued in the maw.

If blizz would say in a statement for example (50% of all night elves died), then we could start to take value numbers, but we have no numbers to start a formel to count the deaths.

“Far too few” implies a much larger number than just 50%. I’d say 90%+ are dead considering that Ashenvale, Darkshore and Teldrassil were all wiped out.

This was addressed already:

Further:

I would point out that these numbers are estimates, however I feel that they are estimates based on the application of a similar scenario, in a conservative fashion, meant to underline that the stone-cold-certain argument that 90% of the Night Elves or some other similarly ridiculous figure were killed, is in fact not terribly defensible.

Blizzard did a great job in underlining the scale and the horrific nature of the crimes detailed - because they are actually competent writers (and yes, one of the other grenades that I will roll through the door will talk about that) - but once again, certain people go way, way too far with their assessment of impact.

And, this very well may be the appropriate analogy. I brought up 9/11 and Pearl Harbor too - both large losses of life and world-changing events, but not events that in reality made a significant dent in the American population.

You’re an outlier, and the resolution - the meaning for that effort - that you said was coming didn’t. I am aware in the meantime that Night Elf RP guilds writ large are gone and that scores of people left the game over this or subsequent events that failed to do it justice. That someone can punch you in the face and you’ll thank them for it doesn’t mean that most people are that way.

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Idek. I’m kind of with Cursewords. Building even mildly complex models for quantifying things in fantasy worlds is fun, but it’s only useful if the fantasy subgenre cares about quantitative consistency. Which WoW doesn’t even a little. This same level of detail applied to almost any economic or demographic question in WoW would yield absurd results because WoW demographics in general don’t make sense.

But this is true. However much I might want to roll my eyes at precise counting methods, this is the important point.

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What is sad is ‘the facts’ are that the loss was as big or as small as the writers want it to be, and they can and do change how much of an impact it was or was not on the Night Elves population on the fly.

In a few years, if the game is still going, they could have an NPC throw out some random number and claim thousands upon thousands does in the burning and the War of Thorns and likewise they could have them say only a few hundred died and they’ were mostly soldiers.

I don’t think the numbers matter to them.

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