The Tanking Shortage - From a recent HOF/Title Tank who quit

Tanks needing healing doesn’t mean a healer is hating their life. It’s fun healing a tank.

The lion’s share of healers want to be allowed a little breathing room. They just don’t want to end up twiddling their thumbs.

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Healers on the forums want to watch netflix and still time to the key, at whatever level.

And I don’t think that’s a reasonable design concept.

I think the biggest problem with tanking is that it’s boring. It’s just so boring compared to playing a DPS

Sounds to me like more outgoing group damage is in order, then. Tanks are not the only group members. There are other people to nuke.

Tanking is boring (Guardian Druid here.)

Right, but how much is enough? Like the problem with healing being interesting is that it’s dependent on someone’s skill level.

Non-stop action dungeons, Priory and Halls of Atonement are the best this season.

Hilariously, two of the dungeons I hate the most. I cringe each time my key lands on one of them.

I actually like healing, and you want your role to be able to make a difference.

It would definitely be interesting to see more tank roles in raid, and how it would skew encounter design. I also wish there was a heavier focus on DPSing for healers but that’s a massively debated subject I am not qualified to have an opinion on.

I do think aligned the support roles more closely to DPS would engage more DPS players to try them, currently tanking and healing are so far removed from the DPS experience that I can understand why a new player would be reluctant to try them.

I know its not super complicated, I’m just saying where I think it stems from. In really hard raiding content you can get pretty strapped on defensives because the tuning is mathed out to kill you if you don’t have the correct flow of CDs. I don’t think its engaging, it makes a fight solvable by copy pasting CD usage into an addon which isn’t fun at all.

You and I align on this, I think a lot of people on the forums do over-estimate how healer reliant tanks are. If you are very good at tanking you’re doing like 80% of your own healing on most classes. Healing definitely has a lack of action problem for better players, which tuning around is a nightmare… if you make things too fast and chaotic you ostracize new healers. But like you mentioned, if a healer is given more engaging offensive rotations and are able to do more damage in general to benefit the group while still being necessary for specific healing moments I think you’d see more players playing healer as well. That is partially a problem with defensive creep on DPS players.

Tank damage taken varies by as much as 500% I think.

It’s… vast.

I’m pretty well in agreement on the whole, but this here kinda leaps out at me. One thing I’ve noticed over the years is a not insignificant number of healers, even on the higher end, who just vehemently hate the idea of being expected to DPS.

I feel their position is unreasonable, but I’m also not a healer main. I just moonlight as a healer when the crew requires it.

DPS rotations as a healer is boring, so it’s understandable that people want to do less of it.

And if it were the same as an actual dps spec, well, they sign up to heal, not to dps.

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Realistically, healers and tanks should probably never be on par with actual DPS. Having said that, they could do with more rotational complexity on the offensive end. Even if it’s just a few extra little interactions in their kit, or maybe some offensive procs. Anything to make it more engaging.

This is a good place for some middle ground.

give them the actual dps rotation, slap a 35-50% aura nerf, and see how well that goes.

(But… that does mean players have to learn two specs to be optimal.)

As a resto druid, let me play feral / balance when there’s nothing to do. Give me all the procs associated with it.

People are so toxic towards their tanks too. It’s crazy. I geared up an alt just to tank keys (my main doesn’t have a tank spec). People are pinging mobs, etc. trying to tell me how to do it. I ask them to stop pinging and they just talk to you like you are trash. 2-chesting keys and still getting people talking trash is so unbelievable. I’d say let them sit in LFG and whine, except I need to gear my main for raid too :confused:

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You don’t have to tank to do m+. You can dps.

And tank in raid.

Haven’t encountered spam pinging myself.

People just enjoy dps more on average. The problem is the ratio of tanks:dps doesn’t match what’s needed for dungeons.

Just add a buff to damage when solo.

damage buff doesn’t make tank dps interesting, just higher numbers.

I don’t mind DPSing when there is nothing to do. In FF14, it is expected.

The problem in WoW is that there is very little grace period between someone taking a hit and someone taking the next hit that kills them.

So if a healer is in the middle of a GCD from DPSing, that could mean someone dies.

That’s also something FF14 does better, I think. I don’t need the reflexes of The Flash to heal someone when something goes sideways.