What are you talking about? Your io score is literally the definition of what kind of value you add to a discussion that talks about pushing io and the state of meta comps in high end m+ content. Your opinion has no value here - it’s like if someone who has never driven a car in their life is all of the sudden sharing their opinion on traffic laws
LOL at your faith in IO score, im sorry your digital friends wont accept you into their meta group anymore and you cant no life your rating up. Dont take it out on me.
This comment doesn’t change the fact that you still have 0 experience pushing end game content
No it isn’t.
There are a lot of people who play the game for M+ only. Having some classes just suck at it is not acceptable.
As long as Mythic+ is a standalone game mode (aka, “endgame pillar”), classes should be balanced in M+ specifically. Classes should also be balanced in PvP, and in raiding, and Blizzard has knobs they can use to tune those separately, or compensate to shift the balance in exchange. The entire point of a game mode is that you should be able to choose to play it without necessarily overlapping into another, and the idea that your chosen class or spec is just going to be bad at the game mode you can play is just asinine.
The equivalent idea of “some classes excel in certain aspects while others are strong elsewhere” as applied to M+ would be the idea that some classes are good on certain pulls in a dungeon, while other classes excel at other pulls, or different bosses.
As long as there’s actual benefits and drawbacks, to the point that you look at a Shadow PRiest and go “Well, they’ll make these pulls easier, but if I bring that BM Hunter, this part will be easier”, and the end results work out somewhere equivalent, you’ll have the concept that some classes are good at some things, and other classes are good at something else. If Shadow Priests are just better at everything full stop, you just have a win button, not class diversity.
Bliz really need to stop putting “everyone gets a magic dot” mechanics in keys. Also they need to be more careful about mob placement when it comes to mind soothe, since it works around stealth detection unlike shroud.
You could remove the dependency on shadow priests in halls of infusion by moving two mobs 3 yards.
I just came back two weeks ago to check out the mage changes. Highest Key I have done is a +17 so far on my mage and a hand full of lower keys in the +10 to+12 range on my ele shammy. Even in that range you can feel the difference with an Aug in the group and it just makes everything feel much better. Having one spec in the game make that much of a difference is not a good thing and I can only imagine how much it matters in higher keys.
I can understand that, I am just saying when you are talking about the top 1 percent of one game mode in a game with several modes, maybe its ok to have to reroll, those top players are mostly people who rerolled the meta and are good players.
If you want to be in the top 1 percent you have to run multiple characters and pick the ones that are strong comps each season to main. If not, the other options is just to get extremely good at one and work your way up despite the meta. I am just not a fan of option 3, come cry about it on the forums and then jump down anyones throat who disagrees with you based on their IO.
And yet here you are on the forums. Once again you seem to be in the dark about how this works. What you are saying is more applicable to the top 0.0001%, the people running 28/29/30’s. The top 0.1% (and I know that seems like small number of people to you because you don’t understand this content) should not be locked into a 5 spec meta that is leagues above all other comps
Yet every season of mythic plus has a meta, you can keep swimming upstream but if you have hit the wall of your class ( not referring to skill here but referring to people wanting the meta) for invites, I would reroll to a meta class and continue forward.
Me personally think its ok to have the Meta at a certain point, it seems like you think so as well we just disagree on what point that is.
Talking to you is like talking to a wall. The implications of having a meta THIS STRONG [there has never been a meta in any season as effective as it is now when you compare top leaderboard keys currently to what they were before the patch] at the top “certain point” creates a trickle down effect that leaks into content far below where that meta is actually needed. Did you read the original post and the feedback from all the people who actually run this content? I don’t know why you are even sharing your thoughts here when you have no experience on this end of the game. Also FYI the only people who look down on io score with the disdain that you do are people with low io scores
Again this is not about having meta specs, there are always meta specs.
The augmentation situation is a different beast entirely. All of a sudden there are only 2 DPS slots in a group instead of 3. And 3 was already not enough given the relative population of players playing the tank/healer roles.
As it stands now if you’re not playing a DPS class that isn’t A tier at a minimum, you might as well go ahead and delete your character.
You have no idea what you’re talking about.
Yea it’s crazy that they essentially added another role but kept the group size the same. Would have been interesting to consider shifting 5-man content to 6-man content, but either way I think this would have been a fun experiment for a new season rather than slapping it down in the middle of an ongoing one.
It’s also the nature of Augmentation itself. If Augmentation did X dps, but just did it in a way where it did so by buffing or using other players, that would be one thing. The way Augmentation works specifically amplifies the strongest specs, essentially pushing them further ahead of the pack, and leaving the struggling specs even further behind.
I dont have disdain for IO score, I have just grouped with so many people that IO score was not a good indication of their skill or knowledge. You are just trying to disqualify my opinion instead of providing a valid one yourself. I get it you are upset you are not getting invited into keys because the meta is so strong that it is trickling down further than you would like. I think the solution to that is to reroll not re-balance. Why dont you focus on what my feedback was instead of what my IO score is? If you dont like feedback why are you creating threads?
Wow great insight there random internet guy
This is a great point that I agree with. When you add another role it may have been better to introduce this at the start of the season rather than cut the legs out from under DPS that are playing for key progress.
Your opinion is automatically disqualified because you don’t have any experience in this content. You are like a Karen that facebook researches and then gives people health advice. Go crawl back to obscurity.
Or here’s a thought, if you really want to provide some useful insight; go and spend time actually achieving something that will elevate your knowledge to a point where people respect what you have to say
Last season had the widest DPS meta we’ve ever seen with almost everything getting title and players playing maybe 15-20 DPS specs regularly in pug keys as high as 27s. Not to mention every healer besides hpriest and mw doing the absolute highest keys.
People saying there’s always been a meta why is this different don’t realise just how much variety there actually was because they weren’t playing it. They just saw andybrew at the top and the mdi.
Lol im the Karen? You are on here crying about how you cant join other peoples keys because you are not one of the cool kids. Stop being lazy and go reroll a meta spec if it bothers you so much that you cant no life your way to a higher IO.
Sounds like you are the only one crying dude