This is indeed what I meant. I was referring to the historic uses of Archery, how it was often done on horseback, and that Archers were quick and mobile. Modern day stunt archery, like Lars does, is a really cool example of just how mobile - and accurate - an archer can really be.
I don’t want horseback archery (thought it would be cool). What I want is for Marksmanship Hunter to have baked in options to achieve mobility, or options to focus entirely on standing still for maximum damage.
Left side of the tree should be AoE, center should be movement/generalist focused, where the core of the class fantasy is, and the right should be hard-casting sit down and turret for raid bosses.
LotWR should fire a few wind arrows 100% of the time, with a tiny chance for double, and Wind Arrows should restore a bit of focus and lower the cooldown for Wailing Arrow. WG should be a proc whenever you cast Aimed Shot: the next Aimed Shot can be cast while moving, you gain movement speed, and you drop a wind feather that an ally can pick up to gain avoidance and a movement speed buff.
Bake Steady Focus into Improved Focus Shot, call it Momentum. Each Steady Shot gives a stack of Momentum, up to 2, and increases haste by 2%/4% each. New stacks refresh the duration. Quality of Life to keep your buff up when you need it, without having to interrupt a rotation for 2 steadies.
Give a Dodgeroll ability that grants a short moment of high damage reduction, a few seconds of low damage reduction, and two charges. It doesn’t interrupt aimed shot or rapid fire, either, and you can’t be stunned during the initial roll animation.
Replace Sharpshooter with Killing Fields. Killing Fields reduces the cooldown of Volley/Salvo by 3 seconds whenever you consume Trick Shots. 1 point talent.
Update Quickload to instead reduce the cooldown of Bursting Shot by 1 second every time you shoot a target afflicted by Bursting Shot, Wing Clip, or Concussive Shot with Chimera, Multi, or Arcane Shot.
Update Lone Wolf to give 10% leech at the cost of a little damage. I will gladly trade 1%-3% DPS for 10% more heals coming in from damage.
And make every third Arcane/Chimera/Multi Shot in a row proc a new talent, Hip Fire. Allows your Aimed Shot to be cast instantly for 50% less focus. Does not grant charges.
Bring back Sniper Training for the sit still playstyle, but give us options to roleplay the core fantasy of being a windrunner, an archer of supreme skill, a quick and nimble kiting class that can swap to a stand still and hard cast turret. Stop with this nonsense that everything must be fair and balanced. Make the game fun and people will stay.