How high crit build is effecting my talent/trinket choices:
Golden path is now omega juiced. It crits ALOT. I have 32% crit. it is doing 38k per second crits when wings is up and 7-8k crits per second unbuffed coupled with the larger range on consecrate. 10k per sec crits if you just have the green season blessing on you. My int is 68k but 72.8k with 1 stacks of serum,77.6k with 2 stack and 82.4k with 3 stacks of serum, and 87.4k with 4 stacks of serum.
The serum raid trinket is OP AF and better than mythic trinkets. The procs do 1mil crits every second when someone is low enough and mines still a 6/6 heroic version. Do not take it off if you get it. It gets a lot of benefit from having high crit. Take your scrapslinger mythic trinket and sling it in the garbage. Serum all day.
So golden path and the serum trinket both increase in value the more crit you have.
Which hero tree I prefer and talent/hero tree synergies:
I have made 2 separate builds. One for herald and one for lightsmith which use 3 different talents in the class tree and 6 different talents in the holy tree.
Flash of light and infusion talents synergize with Lightsmith and personally I prefer lightsmith over herald of the sun. I like the ability to apply 15% absorbs with 2% regenerating absorbs on players and the infusions lower the cooldown on the armaments by 3 seconds off a 60s cooldown. The bulwark was 12% of my healing in a timed 10 city of threads. And i like how my 32% crit (36% when my mythic empowering crystal procs) causes my judgment critials to create shockwave healing. Avenging cruader then also reduces the cooldown on those judgements and makes both your judgements and crusader strikes heal the group.
When i play herald i take the golden path consecrate heal talent but when i play lightsmith i choose the flash of light selfless healer talent.
I think will be good to have 2 separate weapons depending if you are playing lightsmith or herald. Herald i think i will want radiant power for mainstat and larger consecrate healing. Lightsmith I think i will want firey resolve for the extra aoe heal procs.
Dead Talents and things that need to be fixed with class:
Some of the talents added are automatically dead on arrival like the one that competes with blessing of freedom which will actually troll your key if you are running an ara kara because it puts freedom on you when you use your movement ability on the final boss when you need to go into a puddle.
The change to our interrupt last expansion requiring melee range also super toxic and needs to be reverted or at the very least made slightly less restrictive.
Lightbearer per ellesmere “useless in solo content and a small buff in raid”. why do we need our capstone talent to boost our raid performance by a small amount and do nothing for us in keys? dead talent. Someone PLEASE tell me how this talent is relevant other than how it synergizes with the rare raid neck and what you are doing to proc it.